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Blogs

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  • Blogpocalypse
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  • creeping insanity
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  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
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  • Robert @ AtariAge
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  • That's what she said.
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  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
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  • POKEY experiments
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  • Maybe its a Terrible Tragedy
  • Guru Meditation
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  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
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  • DJT's High Score Blog [Test]
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  • ¡Viva Atari!
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  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
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  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
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  • 8BitBites.com
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  • Lynx Links
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  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
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  • wibblebibble's Basic Blog
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  • Bergum's Thoughts Blog
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  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
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  • ianoid's Blog
  • HLO projects
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  • Make Atari 2600 games w/o programming!
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  • Gernots A500 game reviews
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Found 3 results

  1. I noticed on real hardware that some colors have really bad bleeding into the background color or maybe it's just bad focus. I never really noticed this much before I started tinkering around in batari Basic and noticed that the crispness I see in Stella isn't really reflected on real hardware when it comes to some color contrasts (currently still using plain old RF with one of those coax adapters). What's interesting is that some colors are still super sharp next to each other while others become a blobby mess. Is this something that programmers just tended to work around so to avoid it appearing in their game or is my system just starting to show its age and could use a recapping? I don't really remembering noticing this that much in anything but my own batari Basic game I've been working on and there was one screen in the Cave In homebrew that had this happening as well. Attached is a picture to show what I'm talking about. As you can see, F0 and B0 next to each other look terrible but FE and B0 look great. Sorry it's not the best pic. It's a cell phone shot of my TV. Hardware used was a Harmony cart in my light sixer. Program used was Random Terrain's NTS color compatibility tool (Found here: Thanks in advance!
  2. Since my first topic on this seemed to have destroyed itself (RIP), I decided to bring it up again. Okay, First off, I love my Harmony cart to death. I play it on my new LCD TV that plays interlaced modes like a champ. However, I decided to plug my VCS into my old Travel TV (color, RCA) and fire up some Enduro. I started to notice some really odd vertical lines around the road and oncoming cars. Thinking it was my TV reception, I checked all connections (I use a straight adapter, no switch) and everything seemed just fine, signal was locked in great. But every once in a while, those blasted phantom lines showed up again. Sometimes they crawl, sometimes they don't. So to see if it was my Atari, I popped in my copy of enduro and... no lines. So either this is a negligible problem caused by the current pull of the Harmony Cart, or my Atari VCS isn't firing on all cylinders. Another weird thing that happens is if I don't play the thing for a while, green colors are more "Aqua" than they are supposed to be. not annoying, but the Harmony cart menu text is a marble green, so it really stands out. After a minute or so, everything is great. The biggest problem still remains: Light blue colors are bleeding. A lot. A Photoshopped screenshot to show you what I mean: It's actually a little worse than this, the black inner line in the O characters is almost gone. Every other color, however, seems to be okay. What in the world is causing this? Some other info I can give you: This is a 4-switch woodgrain (with the 2 sprite TIA), purchased around 1982 or so for my cousin and I to play. All of the "Problem games" work as intended on the unit. It had Combat as a pack-in. The AC Adaptor is a stock Atari 2600 one that came with this unit. The case has been opened, but only for a little while to clean the inside using gentle blasts of air. the case itself was cleaned in December last year. The Game Center piece was also cleaned up recently, though the cover is always off when the unit is powered up. Any ideas?
  3. Okay, so I've been doing some comparisons between the two consoles, to see what I can do to fix them. I'll just list what I've found here. I have two units, one I will call stiff (because the switches are stiff) and the other loose (since the switches are.. you know) So Stiff has the following anomalies: Anything bright and blue hues will bleed. a lot. a little on the right and a lot on the left. This makes the copyright text on Yar's revenge almost unreadable. On Centipede's title screen, the Blue section of the centipede (the N) is very blurry. the copyright text and ATARI letters are blurry as well, shifted left. All reddish hue seems to be fine. There is a little ghosting on bright white (visible in B&W mode on Video pinball). the Purple colors are also "bordered" with ghosting. The first stage of Jr. Pac Man has a little noise in the olive/brown maze part. On the right side of the blocks on Super Breakout, there is a little bright white line there. Loose has this: Jr. Pac Man stage starts off GREEN! After a few minutes, the colors slowly come back to normal. very strange. There isn't any fuzz in the signal, that I can see. Kool-Aid Man does NOT WORK.... Well, it does sometimes, but on occasions it will go mental and not show the score, and the player just bounces all over the walls. Very weird. There is a little ghosting on greenish hues on this one, some on the blue, but it will go away (!!) after a few minutes. Most of these issues aren't very critical, other than some of the bleeding, Stiff is in great shape! I would, however, like to remedy some of these things.
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