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Blogs

  • BinaryGoddess' Blog
  • Albert's Blog
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  • None
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  • sandmountainslim's Blog
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  • Chronogamer
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  • The Southsider
  • The World is Flat?
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  • JagDiesel's Palace 2
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  • Bob's Blog
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  • Push Me, Pullman
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  • dgob123's INTV Blog
  • Random Terrain's Tetraternarium
  • Odyssey Development Corner
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  • GPD Comics Blog
  • sergiomario's Blog
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  • Days Atari Events
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  • liquidcross.com - blog
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  • javiero's Blog
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  • Draikar's Blog
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  • hex65000's Blog
  • Being Of The Importance Of Shallow Musing.
  • daclmi's Blog
  • 2600 in 2006
  • Sayton's Blog
  • For whom it may concern
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  • ataridude81's Blog
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  • .:maus:.
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  • Confessions of an Aging Gamer...
  • theking21083's Blog
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  • Liveinabin's scribbles
  • Cimerians' Blog
  • CollectorVision Blog
  • Ransom's Random Posts
  • www.toyratt.com's Blog
  • RonPrice's Blog
  • s0c7's Blog
  • doyman's Blog
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  • EG's code blog
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  • Iwan´s Irrational!
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  • 480peeka's Blog
  • For Next
  • Take 'Em To The Woodshed
  • bankockor Blog
  • Kelp Entertainment
  • 2600 Fun Blogs
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  • IHATETHEBEARS' BLOG
  • Atari Fan made Documentary
  • Flashjazzcat's Blog
  • THE 1 2 P's Demo/Import/Gaming Blog
  • STGuy1040's Blog
  • enyalives' Blog
  • Mirage1972's Blog
  • blogs_blog_286
  • The Word Of Ogma
  • GC's blog
  • nanobug's monument of geekiness
  • dogcorn's Blog
  • I Can't Think of a Catchy Title
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  • ivop's Blog
  • what is the chicago basment
  • Cheat Blog
  • zeropolis79's Blog
  • My video game library
  • the.golden.ax's "Oh my Blog"
  • ValuGamer
  • wolfpackmommy's Blog
  • Z80GUY's Blog
  • jwierer's Blog
  • kroogur's Korner
  • Verbal Compost
  • Frizo's Collecting Adventure!
  • Old School Gamer Review
  • ...
  • Rybags' Blog
  • BDW's Blog
  • tweetmemory's Blog
  • toptenmaterial's Blog
  • grafix's Bit Mouse Playhouse
  • S1500's Blog
  • hackerb9's blog
  • EricBall's Tech Projects (PRIVATE)
  • MagitekAngel's Blog
  • I created this second blog on accident and now I can't figure out how to delete it.
  • keilbaca's Blog
  • TestBot4's Blog
  • Old School Gamer Review
  • The Mario Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • GideonsDad's Blog
  • Horst's Blog
  • JIMPACK's Blog
  • Blogpocalypse
  • simonl's Blog
  • creeping insanity
  • Sonic R's Blog
  • CebusCapucinis' Blog
  • Syntax Terror Games
  • NCN's Blog
  • A Wandering Shadow's Travels
  • Arjak's Blog
  • 2600Lives' Blog
  • 2600Lives' Blog
  • Kiwi's Blog
  • Stephen's A8 Blog
  • Zero One
  • Troglodyte's Blog
  • Austin's Blog
  • Robert Hurst
  • This Is Reality Control
  • Animan's Blog Of Unusual Objectionalities
  • Devbinks' Blog
  • a1t3r3g0's Blog
  • The 7800 blog
  • 4Ks' Blog
  • carmel_andrews' Blog
  • iratanam's Blog
  • junkmail's RDE&P Blog
  • Lynxman's FlashCard Blog
  • JagMX's Blog
  • The Wreckening
  • roberto's Blog
  • Incagold's Blog
  • lost blog
  • kurtzzzz's Blog
  • Guitarman's Blog
  • Robert @ AtariAge
  • otaku's Blog
  • otaku's Blog
  • revolutionika's Blog
  • thund3r's Blog
  • edweird13's Blog
  • edweird13's Blog
  • That's what she said.
  • Hitachi's Blog
  • The (hopefully) weekly rant
  • Goochman's Marketplace Blog
  • Marc Oberhäuser's Blog
  • Masquane's AtariAge Blog
  • satan165's Dusty Video Game Museum
  • lazyhoboguy's Blog
  • Retail hell (The EB years)
  • Vectrexer's Blog
  • Game Maker to Game Dev
  • Retro Gaming Corporation
  • Hulsie's Blog
  • Tr3vor's Blog
  • Dryfter's Blog
  • Why Are You Even Reading This?
  • Xuel's Blog
  • GamingMagz
  • travelvietnam's Blog
  • pacmanplayer's Blog
  • TheLunarFox's Blog
  • caver's Blog
  • Atari 2600 for sale with 7 games 2 controllers
  • A Ramblin' Man
  • toiletunes' Blog
  • Justin Payne's Blog
  • ebot
  • Markvergeer's Blog
  • GEOMETRY WARS ATARI 2600
  • LEW2600's Blog
  • Pac-Man Vs Puck-Man's Blog
  • Bri's House
  • Les Frères Baudrand's Blog
  • Secure Your E-Commerce Business With ClickSSL.com
  • raskar42
  • The P3 Studio
  • Bydo's Blog
  • defender666's Blog
  • TheSSLstore - SSL certificates Validity
  • Chuplayer's Blog
  • pacman100000's Blog
  • POKEY experiments
  • JPjuice23's Blog
  • Gary Mc's Blog
  • arkade kid's Blog
  • MaXStaR's Blog
  • SUB HUNTER in A8
  • ScumSoft's Blog
  • The Social Gamer
  • Ping. Pong. Ping. Pong.
  • kgenthe's Blog
  • mapleleaves' Blog
  • Dallas' Blog
  • bfg.gamepassion's Blog
  • Esplonky's Blog
  • Fashion Jewellery's Blog
  • Gabriel's Blog
  • CJ's Ramblings
  • Dastari Creel's Blog
  • dobidy's Blog
  • dragging through the retro streets at dawn
  • Please Delete - Created by Accident
  • Nerdbloggers
  • Algus' Blog
  • Jadedrakerider
  • Appliciousblog.com
  • frederick's Blog
  • longleg's Blog
  • Brain droppings...
  • Sandra's blog
  • Bastelbutze
  • polo
  • VectorGamer's Blog
  • Maybe its a Terrible Tragedy
  • Guru Meditation
  • - - - - - -
  • The 12 Turn Program: Board Game Addiction and You
  • Tezz's projects blog
  • chonglily's Blog
  • masseo1's Blog
  • DCUltrapro's Blog
  • Disjaukifa's Blog
  • Vic George 2K3's Blog
  • Whoopdeedoo
  • ge.twik's Blog
  • DJT's High Score Blog [Test]
  • Disjaukifa's Assembly Blog
  • GonzoGamer's Blog
  • MartinP's Blog
  • marshaz's Blog
  • Pandora Jewelry's Blog
  • Blues76's Blog
  • Adam24's AtariAge Blog!
  • w1k's Blog
  • 8-bit-dreams' Blog
  • Computer Help
  • Chris++'s Blog
  • an atari story
  • JDRose
  • raz0red's Blog
  • The Forth Files
  • The Forth Files
  • A.L.L.'s Blog
  • Frankodragon's Blog Stuffs
  • Partyhaus
  • kankan313rd's Blog
  • n8littlefield's Blog
  • joshuawins99's Blog
  • ¡Viva Atari!
  • FujiSkunk's Blog
  • The hunt for the PAL Heavy Sixer
  • Liduario's Blog
  • kakpu's Blog
  • HSC Experience
  • people to fix atari Blog
  • Gronka's Blog
  • Joey Z's Atari Projects
  • cncfreak's Blog
  • Ariana585's Blog
  • 8BitBites.com
  • BrutallyHonestGamer's Blog
  • falcon_'s Blog
  • lushgirl_80's Blog
  • Lynx Links
  • bomberpunk's Blog
  • CorBlog
  • My Ideas/Rants
  • quetch's Blog
  • jamvans game hunting blog
  • CannibalCat's Blog
  • jakeLearns' Blog
  • DSC927's Blog
  • jetset's Blog
  • wibblebibble's Basic Blog
  • retrovideogamecollector's Blog
  • Sonny Rae's Blog
  • The Golden Age Arcade Historian
  • dianefox's Blog
  • DOMnation's Blog
  • segagamer99's Blog
  • RickR's Blog
  • craftsmanMIKE's Blog
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  • Gnuberubs Sojourn Dev Journal
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  • iesposta's Blog
  • Cool 'n' Crispy: The Blog of Iceberg_Lettuce
  • ahuffman's Blog
  • Bergum's Thoughts Blog
  • marminer's Blog
  • BubsyFan101 n CO's Pile Of Game Picks
  • I like to rant.
  • Cleaning up my 2600
  • AnimaInCorpore's Blog
  • Space Centurion's Blog
  • Coleco Pacman Simulator (CPMS)
  • ianoid's Blog
  • HLO projects
  • Retro Junky Garage
  • Sega Genesis/Mega Drive High Score Club
  • Prixel Derp
  • HuckleCat's Blog
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  • Tales from the Game Room's Blog
  • VVHQ
  • Antichambre's Blog
  • REMOVED BY LAW AUTHORITY
  • Synthpop Universe
  • Atari 5200 Joystick Controllers
  • Top 10 Atari 2600 Games
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  • Buying Atari on Ebay
  • matosimi's Blog
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  • The StarrLab
  • Scooter83 aka Atari 8 Bit Game Hunters' Blog
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  • Gamming
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  • DPYushira's Entertainment Blog
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  • Manoau2002 Game and Vinyl Blog
  • Diamond in the Rough
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  • Atari 2600 Lab
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  • MegaData Manifesto
  • Selling Atari on Ebay.
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  • TI-99/4A Stuff
  • eshu's blog
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  • GozAtari8
  • Bio's Blog of Randomness
  • Out of the Pack
  • Paul Lay's Blog
  • Make Atari 2600 games w/o programming!
  • Rudy's Blog
  • kenjennings' Blog
  • The Game Pit
  • PShunny's Blog
  • Ezeray's Blog
  • Atari 2600 game maps
  • Crazy Climber Metal
  • Keith Makes Games
  • A virtual waste of virtual space
  • TheHoboInYourRoom's Blog
  • Msp Cheats Tips And Techniques To Create You A Better Gamer
  • Tursi's Blog
  • F#READY's Blog
  • bow830
  • Gernots A500 game reviews
  • Byte's Blog
  • The Atari Strikes Back
  • no code, only games now
  • wongojack's Blog
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  • Musings of the White Lion
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  • Gunstar's Blogs
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  • --- Ω ---'s Blog
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  • Zsuttle's gaming adventures
  • Doctor Clu's Space Shows
  • TWO PRINTERS ONE ADAM
  • Atari Jaguar Game Mascots
  • Learning fbForth 2.0
  • splendidnut's Blog
  • The Atari Jaguar Game by Game Podcast
  • Syzygy's Story Blog
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  • XDK.development present Microsoft Xbox One Development
  • Song I Wake Up To
  • Jeffrey.Shamblin's Blog
  • Important people who shaped the TI 99/4A World
  • My blog of stuff and things
  • David Vella's Blog
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  • CyranoJ's ST Ports
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  • Alp's Art Blog
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  • Retro VGS Coleco Chameleon Timeline
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  • Coleco Mini
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  • Fultonbot's Atari Blog
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  • Atari 2600JS
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  • Atarimuseum.nl
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  • Arcade Attack - Retro Gaming Blog
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  1. I'm in the planning stages of building my own MAME cabinet. I have some parts picked out (controls, speakers, motherboard, etc.) and can manage putting together a lower to mid-range PC capable of emulating the games. But before I start buying stuff a few questions popped into my head: 1) What is the best OS and MAME frontend to use? I'd like the machine to turn on and not show the Windows startup screen or boot screens or anything like that. I'd like it to boot as seamlessly as possible into the frontend. I'm not sure what the best frontend is either. I know there is GameEX, Hyperspin, Maximus Arcade all of which are Windows only frontends. 2) What is the best monitor to use? With CRTs pretty difficult to come by, especially larger monitors, it seems an LCD or LED monitor is what I will end up with. Is there one that people favor over others or is there something specific to look for with an LCD/LED monitor? 3) Monitor orientation: portrait or landscape? Since the monitor will most likely be an LCD or LED monitor it will be 16:9 aspect ratio. How should the monitor be oriented? Are there more games that benefit from a portrait or landscape orientation? This also got me thinking about Punch Out for the arcade. It had 2 screens. How will that be handled with a single screen? Any help answering these questions would be appreciated. And if this is not an appropriate place for these questions please let me know where the best place would be. Thank you.
  2. CatPix

    Arcade Quarth 1

    From the album: CatPixtures

  3. I have an interesting joystick from Spain: Telemach 200. I'm looking to trade for other rare joysticks. The joystick has arcade components, Industria Lorenzo stick. It has a 9 pin connector. I use it on 2600. There is a switch on the back for other systems, (Amiga?). There are 4 suction cups on the bottom. I'm most interested in homebrew joysticks. But also various rare or quality that I don't already have. I mainly play 2600. Also Vectrex. I can use db15 gameport analog joysticks on Atari with an adapter that I have, which I like and which is another trade option. Possibly arcade or industrial joystick components. Old Pong console modded to work as VCS Paddle controllers!!!! ... Atari Game Brain, H.E.R.O., Montezuma's Revenge... VecMulti for Vectrex..
  4. SuperCharger SpaceInvaders New SuperCharger game! I'm writing a port of Space Invaders with enhanced SuperCharger graphics that will run on the Atari Flashback Portable There have been many awesome ports of SpaceInvaders with a lot of interesting variations in the genre. This version will utilize Display Lists like the A8, and a soft blitter rendering colorful semigraphics for arcade action and speed! Here's the concept and design on paper: Questions and feedback welcome! Anyone have ideas for a score that is different? Some examples: PIXELS has a score that is 40 feet high and an interactive part of the game - you can even traverse it at different times to get to another section of the board. WARPDRIVE has a rating system that displays full screen text messages from Starfleet. KC Munchkin Monster Maze has an educational score built from maze blocks to teach players to read binary. STARBLITZ and DEFENDER III have interactive score power-ups you must catch to extend the life of the City that can also damage the City if you miss during waves, and a levels completed score that is an interactive element on the end game screens.
  5. Whats the best "fun" racing game on the PS3? I'm really a fan of the old Need for Speed games where the cops chase you. Anything like that that truly kicks butt on the PS3? I used to be into the Grand Turismo, F1 and simulator type games but the time and general dullness of them no longer appeals to me. Thanks in advance. By the way open to any kind of racing....cars, trucks, boats, atvs, on road or off...
  6. This site has some interesting tidbits about Williams arcade machines, including a multi-game cabinet that runs real (not emulated) versions of Joust, Sinistar, Robotron, Splat, and Bubbles. http://www.seanriddle.com/willy2.html#pics Why do this? Well at the time (and possibly today as well) there were slight differences in blitter operations between the real machines and the emulated versions. Here's an excerpt: In older versions of MAME and in several xx-in-one boards, blits happen pretty much instantaneously, unlike the real games where the Special Chips have a maximum throughput of 1 MB/second (not counting the time it takes to write to the registers to start the blit). This results in games that appear normal at the beginning levels, but become much harder at the later levels. Robotron can have so many enemies on screen at once that all cannot be moved in one video frame. So the game moves as many as possible, then moves the rest in the next frame. With an "instantaneous blitter", all the enemies can be moved in one video frame, making the game play much faster. ... About 13% of the blits had different results in MAME than on the real game, and about 11% of the blits took a different amount of time in MAME than on the real game. I'm sure that these blits represent a very small proportion of blits done in actual game play, but they may still contribute to game play anomalies. http://seanriddle.com/blitter.html ​ Defender and Stargate are included in the cabinet too, although those two don't actually implement blitter code.
  7. I am starting this thread to document the work on my Atari Red Baron cockpit and to help keep me going on this project. When I got my Red Baron, it had been advertised as working and the pictures on the Craigslist ad definitely seemed to prove that. Unfortunately, we were in the middle of a horrid heat wave and, while I was on my way up and her husband was out, the wife decided to play a quick game on it. Well, the heat outside was around 100 degrees and in the garage was much worse, which caused an already old component to finally give out! Even knowing it was rare, I could not really spend $500 on a broken machine, but a deal was finally struck for $300 and I hauled it home in an old truck with no AC! By the way, I was sick for the rest of the day. Anyways, all I could get at most from it was a loud hum and a flashing screen of garbage. Swapping in another matching AR board did finally wake the machine up, but it still hummed and wasn't stable. Tonight I decided to try it again, but it was basically the same as before. An accidental bump of a control pot on the AR board made things worse! It got a really loud hum and would not fire up the monitor! So, taking a bit of a lead from 'hum controls' on some early radios, I took a small screwdriver and carefully adjusted the control until the hum disappeared and the monitor came back up again. While still not perfect, I managed to get a couple games in and the monitor stayed up this time around. So, my initial diagnosis is: Get the monitor recapped and see if the original AR board cam be rebuilt as well. Since that board handles the power, it is rather critical. Also, it seems these vector units really rely on the monitor working properly or they just up and die.
  8. I'm not sure how well known Free Play Orlando is in the retro game community, but they have an event coming up in November that I'm thinking of attending. Since I live about 10-15 minutes away, it might be worth $25/$30 + $5 parking to check it out for 1 day. Attending as a vendor isn't all that expensive ($175 for an 8-foot table + internet + power outlet + 2 weekend passes). It might be fun to set up an upgraded ColecoVision Flashback unit as well as a Coleco ADAM or ColecoVision + Super Game Module and show off some of the newer releases. From the website: About Free Play Florida Free Play Florida 2017 is an exciting three day event that encompasses a complete Pinball, Arcade, and Console gaming experience. This November 17th thru the 19th, 2017 Free Play Florida is being held at the beautiful Doubletree Sea World by Hilton right off I-4 and International Drive. All of your classic and current pinball and arcade games will be on display for you to play, join the International Flipper Pinball Association (IFPA) sanctioned pinball tournament and compete with the best in the state of Florida, , sit in on our speaker panels that include industry icons, and visit our valued vendors selling parts, memorabilia, and some of the coolest themed art on the planet! http://wp.freeplayflorida.com/?page_id=1595 Vendor/Sponsor Information http://wp.freeplayflorida.com/?page_id=1480
  9. The cards fit the Kurz-Kasch TF-650 test fixture, which allows for the diagnosis and repair of arcade game PCB’s outside the game. They will look similar to the cards in the picture. If you happen to have any, run across any or know someone who may have a few please let me know! Thanks!
  10. So apparently Namco museum is coming to the switch this summer: http://www.nintendolife.com/news/2017/04/namco_museum_is_coming_to_nintendo_switch_this_summer I have access to most of the games but it will be nice to play some more classic stuff on the Switch. Anyone know or care what the full lineup is?
  11. I am wondering, did GORF come out before or after Galaga? I know that GORF has two levels that are from earlier games, Space Invaders and Galaxian, but it is in the later Midway cabinet that also got used for Tron. I am pondering selling off a couple project machines and seeking out a GORF. I have always liked the game, especially the early voice synthesis. Something about a game that trash talks you as you play! KLOV lists them as very common, so perhaps finding a working example might not be too hard. Of course, this is Eastern Ohio, which makes everything a bit difficult.
  12. After searching for over a year for someone to repair my Galaxian board or a replacement, I ended up with complete cocktail cheap that I was able to swap the board into my nice upright from. Even so, it has a slightly burnt edge connector, so I also ended up getting a box full of Galaxian boards at the auction during the Ohio Pinball Show. After having one board blowing the two 5 amp fuses for board power, I was able to finally cobble together one more working board to place back into the cocktail. During this whole ordeal, including a chat with the gentleman who sold me the cocktail, I have noticed very little love towards Galaxian compared to Pac-Man and such. No-one seems really willing to even bother with the Galaxian boards anymore, rather they just multicade them. (Though I admit only one working board out of a box of 10 is not good!). So, is Galaxian just not a popular game with the arcade collectors out there anymore? I mean, it was the first arcade game to have true multi-color sprites after all. I was pondering parting out the cocktail, but now might see if I can get the monitor recapped and clean it up to play as well.
  13. One other question since they seem to keep popping up for sale in my area. Was Kee Games Tank truly a two player only game or did it have a single player mode? I've had a couple pop up for a good deal in my area since the holidays with a third restored one offered a couple weeks ago. One reason why I passed on them was because of this question.
  14. I am pondering trying to look for a Night Driver cockpit sometime in the future here and I am wondering if this fiberglass game comes apart in the middle for transport and moving? I think I have seen pictures of these apart before for storage and such and there is a definite seam where the seat connects to the main unit. I would think that these almost had to be taken apart for moving to keep from damaging them.
  15. Some of you might recall that I mentioned having finally found a local, classic arcade at the mall that had a Super Pac-Man. I was so happy as this was the first Super Pac-Man I had been able to play in roughly 30 years. Unfortunately, it suddenly disappeared soon after that, but I had hoped it was simply in for repairs as I know those units can be touchy. Tonight I visited the mall and that arcade and asked the owner what had happened to the Super Pac-Man. Turns out he sold it! It's not a true arcade, but more of a show room for his online arcade game sales! Argh! There is no indication of that at all in the arcade, no signs or prices on the games at all. I just shook my head and left, very disappointed and (after the rotten evening I had already had) decided I will probably not be going to the mall anymore. This just reinforces the fact that in order to enjoy these games, I have to try and own them myself. I can't rely on there being anyplace in this dump I live in having decent games that I can just go and play. On a bit of a related note, I think I am going to start doing most of my shopping on Amazon. Was a bad evening and that fake arcade was just the icing on the cake for me.
  16. HeliCommander A New Arcade Action Game for Atari XL/XE Computers An Arcade Action Game in the style of Chopper Command and Choplifter Game Cartridge requires an Atari Computer with 16K of RAM and 1 Joystick Parallax Scrolling creating a great 3D effect and colorful scrolling objects and background Multicolored Sprite Graphics that are detailed and smooth movement. Enemies - Choppers, Tanks, Bombers, Trucks, Bunkers, to challenge you. Many Challenging Levels to play This game was extensively beta tested to assure quality. Solid Plastic Cartridge Case and Instruction Manual. See video for more This is a teaser trailer for Helicommander. A longer video with commentary will be posted soon also. I will be announcing when the cartridge game becomes available and the price from www.atarisales.com
  17. Megaoids - Blasteroids type game now available on cartridge for $39.95 just in time for CyberMonday. The game was influenced by the arcade Blasteroids game. Instead of lives, you have shield energy that go down everytime you collide with an asteroids or exotic matter. The shield energy gets recharge when making contact with those glowing spinning orbs that pop up after destroying the asteroids. This also has fast moving laserbolts, can shoot multiple bolts at once. The game is full of sound effects, power ups, and exotic matter that redirect, grow, or clone the asteroids. I made a game many years ago in Turbobasic XL, many years ago around 1990. I decided to rewrite it totally in assembly language. I took the original font from its Turbobasic counterpart and updated it for this machine language version. As many of us know a 100% machine language port can run and play much smoother. There are more things can be done at the assembly language level that is hard to do in Complied Turbobasic. The Turbobasic version ran into limitations and I always wanted to do better. The orbs are now animated and move, no longer have slow downs, have stars in the background, and many more things move at the same time. The game is available here. http://members.tcq.net/video61/main.html We have also release Laser Blast X on the same day. Megaoids was originally intended to be release in early October but was delayed due to personal issues with a member of our team.
  18. Sega confirmed today that their next big thing is Daytona 3 Championship USA. I was originally told that the title was Daytona Reloaded but looks like they changed their minds to convey a proper sequel in the series. http://arcadeheroes.com/2016/11/01/sega-resurrects-daytona-usa-with-daytona-reloaded-arcade/
  19. From the album: Arcade

    I own Arcade Scramble boards

    © 2016

  20. From the album: Arcade

    I own Arcade Scramble. One game I can legally emulate in MAME.

    © 2016

  21. This is a 2-hour downloadable MP3: http://www.voltage-control.com/Brig/aud/Owen-Rubin.mp3 Originally broadcast on the Arcade Outsiders podcast on allgames.com Just adding the page on which it resides, in case your web browser's player is keeping you from accessing the download option: http://www.blitter.com/~nebulous/arcade02.html
  22. Have any of you manage to play the Punisher on the original arcade cab? I have never come across the arcade cab for Punisher. I have only played the Punisher through emulation. https://www.youtube.com/watch?v=MQDmo5QXHfo
  23. We have seen them a lot lately, people making multi-cades, where people have machines made with multiple titles in one machine, even original machines have been converted in this manner. its not uncommon now to find a machine, most likely with the artwork from the original, but with new internals and controls, and a board with many different games on it. My question is, how do you feel about people taking original arcade machines and converting them into multicades?
  24. I think that, Burger Time on the Atari ST is a great conversion of the arcade. Fluid gameplay and I love the music too. https://www.youtube.com/watch?v=GwBGqJrShkQ
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