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Hi! So my atari's video output is all garbage, or sometimes none at all. I recapped the sysem and did a console5 refresh kit and no difference. Tried different rf cables and used a known working psu. Any idea guys? Maybe the Tia chip or maybe something simple? Thanks!!
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2020 - North Pole - Earth After humans destroyed their chances of survival, only one human was left on Earth. Frostbite Bailey! He's faster, he's more furious ... He's back! Jumping frantically across icebergs, he devours all the fish he encounters and dodges the mutant drone birds who left over from the human resistance, after the machines revolt. Genetically modified shells for human consumption, now try to devour the last human left! And the giant extraterrestrial crabs will give you a lot of headaches. Build your home with blocks full of blood from your raw feet and survive the fastest bear the universe has ever created. 80 incarnations foreseen by Chico Xavier. Start at level 80. And cry until you don't want to anymore ... A homemade production for the most exquisite tastes. Atari Hell Hacks Corp. frost_pro.bin
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Hi everybody, Anyone knows if its possible to change the position of live bar? I wanna put it above the score. And if anyone can explain why its so deformed in right side: And for any reason, I'm trying to take out this black line in screen, but I can't, in other projects I tried, but it always had bugs impossibilating to recompile.
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Video Checkers (Atari VCS, Dec 1980, Atari) In 1980, Checkers feels like the new Blackjack. Blackjack seems like it was a requirement to be on every system. Checkers... well, maybe not on every system. It was already on the Fairchild Channel F (which, I missed back when I played through 1978 like... more then a decade ago, but less than 40 years ago. I'll get to it soon.) and we've seen it on the Intellivision and Atari. Now we get to play it on the Atari again. This time, I did think about going to use the world-famous A.I. Checker Program, Chinook, but alas, I wasn't patient enough to sit through the Atari's "thinking" phases at its top level, so I'm just going to go over the features that this Checkers has. Nine levels of difficulty: Games 1-9 represent Checkers against the Computer in 9 levels of increasing difficulty. Game 10 is human vs. human in case all of the checker boards in your house had been stolen or something or you wanted the novel feeling of playing the game on the TV. I'm not judging you for this. The computer takes longer to decide its move the higher the skill level. Ranging from less than two seconds on Level 1, to 30 seconds on Level 6, to 15 minutes per turn on Level 9. "Giveaway" Checkers: Games 11-19 are called "losing" or "giveaway" Checkers. Giveaway Checkers is a variant of the game where you try to lose your pieces first by forcing your computer opponent to jump your pieces. I honestly had never of this version of Checkers before. Skill level of the computer increases as you move from game 11 to game 19, of course. Game Select (to change skill level) functional during a game: Something interesting about the Game Select switch. You can start playing a game on a skill level and decide, in the middle of the game, (but not while the computer is thinking) to increase the skill level. I thought that was kind of neat. Checker notation is used: Atari's Video Checkers uses checker notation and it's noted at the top of the screen. The manual specifically mentions playing other computer opponents and using the Checkers notation to convey the moves to avoid any confusion. (I tried playing two computers against each other when the board is inverted on one. It is hard (for me) to turn my brain around like that. The number system makes it easier to translate the moves to the other computer.) Checker Notation bonus: The B/W switch lets you change up the numbering system in case the computer playing against the Atari is less flexible. This was thoughtful to include and makes the Atari seem to be the more gracious opponent. ("Oh, of course, binary opponent. This unit is happy to adjust its numbering settings for you! It's no trouble at all!") Set up your own board: Moving the left difficulty switch to "a" allows you to set up the board however you like and then play it by putting the switch back to "b". Actual instructions on playing Checkers!: Yeah, I mention this because Activision's manuals are pretty light in general (which was mostly fine). Their manual for their Bridge game didn't fuss with giving the rules at all and their manual for Checkers was also quite brief. Atari's Video Checkers' manual seems absolutely luxurious in comparison. My impression is that the feature set of Video Checkers is pretty rich. I'm not knocking the others (and I'm not going back to actually compare them, lawds no.) but if I had to pick the one I've liked the most so far, I'd have to pick Atari's Video Checkers. I still need to look at Checkers on the Fairchild Channel F though. One game left for the Atari in 1980, Activision's Skiing.
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Old people: "Play new games but keep the old, one is silver and the other gold" It's me. I'm Old people. There's a game we play our entire lives called "Explore vs. Exploit". When seeking to entertain ourselves we are faced with the decision to Explore something new that we might enjoy, or to Exploit something we already know we enjoy. This idea is talked about more broadly in a book called "Algorithms to Live By: The Computer Science of Human Decisions" by Brian Christian and Tom Griffiths. If you haven't already read it, I do strongly recommend it. I know this sounds crazy, (we prefer the term "mental disorder", btw, thanks.), but I always struggle with deciding on what to play and I've literally wasted entire weekends on this indecision. Having every game available to me from 1972 to around 1995 has not helped me at all when trying to figure out what exactly to play when I'm trying to catch up on what I missed when I wasn't paying attention. Dragster (Atari VCS, Jul 1980, Activision) I never really understood this game back in the 80s. I don't think I ever owned a copy and the concept behind it (efficient gear-shifting for maximum speed over a limited distance) was outside of my experience. I do blame this for never having learned to drive a stick-shift until I was in my early 20s. You can play Dragster over and over and over and afterwards find you've only been playing it for about 10 minutes. If you don't have any idea of how you shift gears in a car with a stick-shift then it can be quite frustrating, at first. My first few times I simply blew the engine out and my vehicle didn't even move until I re-read the manual and realized I was trying to shift incorrectly. It's a fun game for what it is. Learning how to quickly engage a learned sequence of actions while perfecting the timing can tickle a challenge urge in us that we sometimes find it interesting to indulge. (I never beat 6.33 seconds. I will never be worthy enough for a patch. So be it.) The second game on the cart adds the challenge of steering. I found that additional challenge interesting but it didn't quite engage me after all the time I'd spent grinding my gears on the first game. If you decide to try it, I do recommend reading the manual as well as being aware that you can reset the game after an attempt by pushing the joystick to the right. It's better than leaning forward to hit the reset button a couple dozen times. That takes us out of July 1980 for the Atari VCS. We've covered a bunch of the other 1980 games already (some were 1981 games that we covered pre-maturely, oh well) but all we have left in this year (for the Atari) is December's Video Checkers (Atari) and Skiing (Activision). I still haven't even gotten to the Fairchild Channel F or the Odyssey^2 games, yet. This seems like a long year, because it's taken me 13 years to get through it, but it's not even half as long as 1982 is. Hopefully I'll get back into the rhythm.
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Hi, I am looking for a solution to connect and transfer signals from a Windows or Linux to Atari 2600 console I mean , I would like to send joystick signals like (up, down, left , right , button click) from the PC Windows to the console joystick port (without using a joystick) Any ideas how to produce this functionality ? I understand that the Atari Joystick does not works on 5V of On/Off signals , but closing each time a different circuit. How can I simulate this behavior with other device ? maybe Arduino or other device ? Any suggestions ? Eran
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From the album: My Collection
One of the rarest Atari Corp. variants, only a handful were made. Its a good thing people don't know how rare these things are otherwise they'll go up in price something fierce.- 2 comments
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In today's episode Mumford and I discuss what we consider to be overlooked games for the Atari 2600. Which are some games that you love that you feel were overlooked? Let us know.
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I have an Atari 2600 jr. I am unable to enjoy space invaders as the enemy projectiles do not display. I get hit with invisible projectiles. How do I fix this? Do I clean the cartridge or something?
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In this latest edition of Anthony and Larry Play we take on the Sears original 2600 game Steeplechase. What were your views of this game and the other games that Sears made exclusively?
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I'm looking for someone in the US who can install the RGB Tim worthington mod with component output in my light 4 switch Atari 2600 system.
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I have an Atari 2600 that I bought a few months ago, when I got it well... Lets just say it wasn't in the best condition. There was dust all over it, Gunk in the vents, Multiple layers of cigar ash and yes it reeked of cigar smoke! I have since got around to restoring it but I have a few problems. How do I get rid of the sticky tar residue of the console (And controllers) How do I get rid of the smell of smoke (I am trying to avoid using scented cleaning agents mainly because I don't want my Atari smelling like an Apple tree) I appreciate you taking the time to help thx!
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space invaders Space Invaders on Atari VCS/2600
Ricardo Cividanes da Silva posted a topic in Atari 2600
Well, it is possible that this subject has already been dealt with in another topic, but I would like to know if anyone has the information. When Atari negotiated the licensing of Space Invaders, Midway was the distributor of Arcade in the USA, right? As I understand it, did Atari obtain exclusive licensing of Space Invaders for all consoles right under Midway's nose? Does anyone know the whole story? -
SOLD. Thank you.
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Star Raiders w/touch pad & overlay - SOLD SIO cables (3' long) - on eBay 800XL RF cable - recycled 2600 RF switch boxes - recycled Plus shipping from 80138. Feel free to make offers if you don't like the prices ? Thank you
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A quick video I made of a USB powered 2600 joystick by Hyperkin called Trooper 2. This is for PC/MAC or Raspberry Pi. I'm using it to play Pac-Man games in Retro Pie.
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I have a cartridge of Space War that has a different pin cover from all the other games I have. It has just one long slot instead of three smaller ones, and you can push it in just by pressing it down, which you can't do with the normal covers. I thought it might be one of the 7800-era rereleases by Atari Corp, but it says 1978 Atari Inc, not 1986 Atari Corp, so it seems to not be. I put some pictures of the game, and a picture of what the normal pin cover looks like for reference. Does anyone know anything about this?
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hey guys! this is my first post for sharing my first homebrew game called war. this is a game where you are a warrior fighting in a war and you have to shoot a big red boom. by shooting the boom you can earn points but, if the boom touches the wall it will reset the score to 0. It was really fun working on it. I hope you like it! by the way here is the ROM image war2600.a26
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I am looking to sell my in box copy of VideoLife. The cart is in pristine condition and the box is in good condition. I am asking $5000 or best offer for the cart and box. For security reasons, any deals will be done either in person, in cash, at a video game resale shop here in the Midwest, or by shipping via certified and insured mail, negotiable with the buyer. IMG_0447.MOV
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EDIT: LOWER PRICES Hi! I need to cull my collection some! Most items are in very good shape. I’ve tried to describe any major blemishes, but please check the photos too. Minimum order of $5. First come, first serve. Shipping not included in price. Please PM, if you see anything you want and thanks for looking! Cheers, Ben HERE's What's left ==ATARI== [$1] Laser Blast (activision - relabeled) Donkey Kong Jr (coleco) (Writing on Label) Venture (coleco) [$3] Keyboard Controller Atari USB Joystick (for PC) ==ATARI 2600 GAMES== [$1 ea] Combat (text w/manual, black) (RYAN written on front) SOLD Football (text w/manual, black) SOLD Space Invaders (text w/manual, black) SOLD - Casino (picture w/manual, white) SOLD Missile Command (picture, lowercase/lowercase) Missile Command (picture, lowercase/UPPERCASE) Space Invaders (picture) [$2 ea] NOW $1 ea Air Sea Battle (text) Breakout (text) Golf (text) SOLD Maze Craze (text) Surround (text) SOLD - Circus Atari (picture) Pele’s Soccer (picture, 1988) SOLD - RS Baseball (silver, 1987) SOLD - Black Jack (sears) SOLD Chase (sears) SOLD Defender (sears) SOLD Target Fun (sears) - Checkers (activision - relabeled) SOLD Ice Hockey (activision) SOLD Laser Blast (activision - relabeled) Oink! (activision - relabeled) - Wabbit (apollo) SOLD - Carnival (coleco) SOLD Donkey Kong Jr (coleco) (Writing on Label) Venture (coleco) - Dragonfire (imagic) SOLD - Beany Bopper (20th century fox) SOLD - Gopher (usgames) SOLD [$3 ea] NOW $2 ea Backgammon (text w/manual, black) SOLD Basic Math (text w/manual) SOLD Black jack (text w/manual, black) Circus Atari (text w/manual, black) Hunt & Score (text w/manual, black) SOLD Mini Golf (text w/manual, black) SOLD Slot Machine (text w/manual, black) SOLD Star Ship (text w/manual, black) SOLD Street Racer (text w/manual, black) Video Chess (text w/manual, white) - Basic Programming (picture, 1986 w/manual, 1986, black (B&W)) SOLD Brain Games (picture, 1986 w/2 manuals, black (color) and white (B&W)) SOLD Code Breaker (picture, 1986 w/manual, white (B&W)) SOLD Demons to Diamonds (picture w/manual, white) Fun With Numbers (picture, 1986 w/manual, 1986, black (B&W)) SOLD Hangman (picture w/manual, black) Home Run (picture w/manual, black) Human Cannonball (picture w/manual, black) Math Grand Prix (picture w/manual, white) SOLD Othello (picture, 1986 w/manual, black) SOLD Space War (picture w/manual, black) Video Checkers (picture, 1987 w/manual, black) SOLD - Kangaroo (silver w/manual) RS Football (silver w/manual) RS Soccer (silver w/manual) RS Volleyball (silver, 1987 w/manual) SOLD Swordquest Fireworld (silver w/manual) SOLD - Spider Fighter (activision w/manual - relabeled) - Reactor (parker bros w/manual) SOLD [$5 ea] NOW $3 ea 01 Combat 11 Indy 500 Flag Capture (text w/manual, black) - Space Invaders (silver) SOLD - Keyboard Controller Atari USB Joystick (for PC) - Skate Boardin’ (absolute w/manual) SOLD - Alfred Challenge (ebivision w/manual - Hozer) SOLD Pesco (ebivision w/manual - Hozer) SOLD [$15 ea] NOW $10 ea Pigs In Space (kids w/manual) (Faded End Label) SOLD Sorcerer’s Apprentice (kids w/manual) - Motorodeo (red w/manual) SOLD Secret Quest (red w/manual) SOLD [30] NOW $20 Star Wars: Arcade Game (parker bros) [$40 ea] NOW $30 Obelix (silver) SOLD - Beamrider (activision w/manual) (address on label) [$300] SwordQuests Earthworld, Fireworld & Waterworld (with manuals and comics) Everything is very good shape, except the Fireworld front label has an imperfection on the red stripe (see pic) SOLD ==COMMODORE 64== $20 Commodore 64 30 Games in One Joystick NOW $10 ==NINTENDO WII== $30 The Legend of Zelda Skyward Sword (complete with soundtrack) SOLD ==NINTENDO SWITCH== $10 Flip Grip NOW $5 $50 Oxenfree (complete) NOW $40 ==SEGA DREAMCAST== $60 Neo XYX (complete) SOLD ==SEGA GENESIS== $300 Alien Soldier (JP complete, includes convertor) SOLD $80 Gunstar Heroes (complete) SOLD ==SONY PS4== $20 Singstar with Wireless Mics NOW $10
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Not sure if there's any interest in two busted Atari 2600 carts: Carnival (Coleco) and Decathlon (Activision). Both clean shells but I couldn't get the games to work. Yes, I know all about isopropyl followed up by a dash of brass polish if isopropyl fails to do the trick. Still no dice. Any interest in the shells? Just pay actual shipping. Pics below. If no interest, I'll toss 'em. Thanks! CLAIMED!
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Klax, the last 2600 release is such a cool game!
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My Atari 2600 Light Sixer Goes B&W When Tapped or slightly moved. Sometimes, if I toggle the B&W/Color switch, the color comes, back. Other times it doesn't. Sometimes will go to color if I toggle the switch from color to B&W, indicating that it seems to be more something loose/failing on the PCB rather than the toggle switches themselves. Any suggestions at what I should be looking at first? Thank you.
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