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Found 5 results

  1. As you may have noticed I have deleted the Blog entry that I made requesting someone create a homebrew port of the arcade game Space Zap. This is because, as it turns out, someone already has, and it's being sold right here at Atari Age. Nathan Strum wrote me quite a nice comment to that Blog entry, informing me of the existence of the game Vault Assault, a nice version of Space Zap for the 2600 sold right here at Atari Age. As deleting the entry that I wrote would result in Nathan's informative comment also disappearing, I thought that I could both preserve his information while also deleting the embarrassing entry (with some content retained for context). What I originally wrote edited {Space Zap was manufactured by Midway and released to arcades in 1980. I really want to play this game, either on the 2600 VCS, or 7800 ProSystem. The homebrew game for the 2600 called Alien Revenge! borrows some elements of this game. Not enough though. Either Champ Games or SpiceWare could do this game justice. These two outfits have other things in common besides making awesome games. On the arcade conversions Michael Haas handles the Music, Speech (where applicable), and Sound Effects. Nathan Strum designs and produces the excellent artwork, which can be appreciated on the cartridge face labels, the manuals, and posters (where applicable). I have no doubt that Michael Haas can handle the sound work. In fact I know from experience that Darrell. Michael, John, and Nathan produce quality work because I own many of their games (or wish that I did).} I then listed the homebrews by Champ Games and SpiceWare, and indicated which ones I own copies of Atari 2600 homebrews by Champ Games (John W. Champeau) Conquest of Mars own Lady Bug own. I wish I owned the boxed limited edition, but ordered the cartridge/manual release by mistake Mappy own Scramble wishlisted Super Cobra Arcade own Atari 2600 homebrews by SpiceWare (Darrell Spice Jr.) Draconian own Medieval Mayhem wishlisted Space Rocks wishlisted Stay Frosty own. One of the games included on the Stella's Stocking multi-cart Stay Frosty 2 own Nathan's comment While I appreciate the acknowledgement, there are others who should be credited. Dave Dries has created label artwork for both Darrell and John (Scramble, Space Rocks and the forthcoming Wizard of Wor Arcade), Dave Vazquez created the artwork and game graphics for Medieval Mayhem and developed the game graphics for Darrell's upcoming game Frantic, and Dave Exton created the label artwork for Stay Frosty 2 and Stella's Stocking (Stay Frosty). There have been others who have worked on audio, too. Bob DeCrescenzo worked on Lady Bug, Space Rocks, and Scramble, and John Payson and Darrell worked on the audio driver used in Stay Frosty 2, plus another programmer will be working on the audio for an as-yet unannounced game for John. As this is a hobby, people come and go, or have different availability, different interests, or are just a better fit for a particular game. The end goal is always the same though: to make awesome games. As for Space Zap, there's already Vault Assault. It's not 100% feature-complete with the arcade version, but the basic gameplay is there. As with any homebrew though, the trick is that a programmer has to want to make the game, and most programmers already have a backlog of games they want to make. Given that homebrews take months (or years) to create, it's a long shot. For something as straightforward as Space Zap though, you might look into learning batari Basic and giving it a shot yourself. How I would write it now Space Zap was manufactured by Midway and released to arcades in 1980. The homebrew game Alien Revenge! uses some of the elements from Space Zap, but not enough to satisfy my desire to play this arcade gem on an Atari console. Fortunately Brian Prescott created a port for the 2600 called Vault Assault, but as Nathan Strum mentioned in his review it is missing the Attack Satellite, which circles the station after each round. I agree that it would have helped the game to keep it in, but beggars can't be choosers, and in the case of Space Zap I begged plenty. At $20 ($19 after the Subscriber Discount) this game on cartridge with a color manual, well that's a good deal in my book and a must have. So I have ordered it. https://atariage.com/store/index.php?l=product_detail&p=113 YOUTUBE PLAY VIDEO OF SPACE ZAP Sound starts after the attract sequence; approx. :42 into the video YOUTUBE PLAY VIDEO OF VAULT ASSAULT Thank you Nathan Strum, and everyone else.
  2. Perhaps I should lead off with the news that all missing Quadrants and Difficulty Modes have now been processed and added to the http://highscore.com database. Previously, only scores achieved in the Alpha Quadrant in Normal Difficulty could be submitted at the site. As soon as I received my copy I requested the following be added: Draconian / Quadrant Beta / Sector 1 [Normal] Draconian / Quadrant Delta / Sector 1 [Normal] Draconian / Quadrant Gamma / Sector 1 [Normal] Draconian / Quadrant Epsilon / Sector 1 [Normal] Draconian / Quadrant Alpha / Sector 1 [Kids] Draconian / Quadrant Beta / Sector 1 [Kids] Draconian / Quadrant Delta / Sector 1 [Kids] Draconian / Quadrant Gamma / Sector 1 [Kids] Draconian / Quadrant Epsilon / Sector 1 [Kids] Draconian / Quadrant Alpha / Sector 1 [Easy] Draconian / Quadrant Beta / Sector 1 [Easy] Draconian / Quadrant Delta / Sector 1 [Easy] Draconian / Quadrant Gamma / Sector 1 [Easy] Draconian / Quadrant Epsilon / Sector 1 [Easy] Draconian / Quadrant Alpha / Sector 1 [Hard] Draconian / Quadrant Beta / Sector 1 [Hard] Draconian / Quadrant Delta / Sector 1 [Hard] Draconian / Quadrant Gamma / Sector 1 [Hard] Draconian / Quadrant Epsilon / Sector 1 [Hard] You don't have to stay in Sector 1 of course, however you must begin your game there. Quite abit of effort on my part to type all that for submission purposes as I'm dyslexic. At any rate all requests were processed some time over the past 12 hours or so. So if you are a User there, submit your scores to be voted on. If you're not, then please join us. I do have a question however, and it pertains to scoring. Yesterday (05.09.2019) I was playing in the Epsilon Quadrant in Kids difficulty trying to hit a million points. I wanted to see what would happen if I did, because the font size used during game play is too large to accommodate another digit, however there's room on the title screen. I didn't find out, as I only hit 935,400. http://highscore.com/score/index.php?s=83034 Can anyone out there answer this question? Draconian, by-the-way, is a very good port of both arcade versions of Bosconian. It is therefore highly recommended, and addictive! https://atariage.com/store/index.php?l=product_detail&p=1107 So if you are a User at http://highscore.com and own this game then please feel free to submit your scores (scores achieved via emulation are allowed as long as you submit them in the Emulation category). If you aren't a member yet then please consider joining. It's totally FREE to both join and use.
  3. Game: Draconian System: Atari 2600/VCS/Sears Video Arcade Developer: SpiceWare Publisher: Atari Age Programmed by: Darrell Spice, Jr. Graphics and Level Design by: Nathan Strum Sound Effects, Music, Digitized Voices by: Mike Haas CDF Driver co-written by: Darrell Spice, Jr., Chris Walton, Fred Quimby Cartridge Size: 32K CDF Copyright: 2017 Genre: Shoot 'em Up; Multi-directional scrolling Homebrew Port (Bosconian) Controller: Joystick (Sega Game Pad Compatible) Players: 1 Rarity Rating: H (Homebrew) FROM THE ATARI AGE STORE PAGE: Enemy forces have had the audacity to invade our galaxy and set up occupation forces, operating from space stations that have been strategically placed throughout the five quadrants of our galaxy. (We’re aware that there should only be four quadrants, but interplanetary gerrymandering resulted in there being a fifth one.) Your mission is to choose one of the quadrants, then clear out the enemy forces, one sector at a time. This is an excellent port of the arcade classic Bosconian. It fact it's two ports in one, as it replicates the levels found in the Namco original, and those found in the North American release by Midway. Actually, it contains even more Bosconian goodness. The game includes 5 Quadrants, with 4 Difficulty Modes for each. Kids, Easy, Normal, Hard. The 5 Quadrants are Alpha, Beta, Gamma, Delta, and Epsilon. A = 17 Midway sectors, last 6 repeat (after sector 256 it goes back to sector 1). There are a few repeated sectors within it, 13-15 are a repeat of sectors 9, 5, then 10. B = 22 Namco sectors, last 6 repeat. Likewise there are repeated sectors within it, including some from the A quadrant. Γ = 9 Tribute sectors, all 9 repeat. Stations are arranged to render the initials of key contributors within the radar. Δ = 16 Contest sectors, all 16 repeat. E = randomly generated sectors. These are not repeats of any of the other 4 quadrants, 8 stations are randomly positioned at the start of each sector. Additional Info has been added to the above breakdown of the 5 Quadrants, and was provided to me by SpiceWare. Each Space Station has 6 Weapons Pods, except for the DELTA Quadrant, where there are some sectors with Mega Space Stations (my name for them, as they aren't mentioned in the manual). These larger stations contain a secret hidden inside, which I won't spoil for you here.* Delta Quadrant sector levels designed by Anders Carlsson, Alessandro Ciceri, Steve Damon, Chris Derrig, German Gonzlaez-Morris, James Earl O'Brien. SCORING: All of this lined up properly when I typed all of this in. How it posts is a different story entirely. Asteroids ..................................................10 Points Cosmo Space Mine...................................20 Points I-Type missile............................................50 Points P-Type missile...........................................60 Points E-Type missile...........................................70 Points I-Type formation Leader...........................100 Points P-Type formation leader...........................120 Points E-Type formation leader...........................140 Points Spy Ship.....................................200/400/800 Points Destroy Station Weapons Pod.................200 Points Destroy Station.......................................1500 Points Destroy all ships in I-Type formation........500 Points Destroy all ships in P-Type formation.....1000 Points Destroy all ships in E-Type formation.....1500 Points You begin each game with four ships. You earn extra ships at 20,000 and 70,000 points. Thereafter you earn an additional ship every 70,000 points. So at 140,000, 210,000, 280,000, etc. In an earlier Blog entry I asked what would happen if the player should reach 1 million points, as the font used to display your score during game play appears too large for the additional digit.+ Well, today I found out while playing in the ALPHA Quadrant in the Kids difficulty. In fact I hit 1,332,030 points. The game continued displaying my score just fine. Something that I found interesting was when I earned a 10th Extra Ship. Up until then the game displayed a single digit, as you'd expect, however when I earned the 10th one the game displayed something else. I paused the game long enough to get my wife from the living room. I gave her my Smart Phone and asked her to take a photo of the screen. She took several, but all were too blurry to go by. I thought that it looked like a Capitol H, but my wife said no, it was the Roman Numeral 10 (looks like a Capitol X)**. Since I'm dyslexic I'll go with her assessment, especially as it makes more sense than an H. This is an exceptionally good game. The Melody Board's CDF mode is put to good use, allowing for Digitized Voices without the need of an AtariVox. Features also include TV-Type Detection. Cartridge is compatible with the NTSC, PAL, and SECAM Standards. It should auto-detect which standard you are using, however if for some reason that fails to work you can manually select which Standard to use via the menu. The game also includes a pause feature. If played on a 2600/VCS toggle between Color and B/W to pause. On the 7800 ProSystem simply hit the pause button. Hitting the fire button will un-pause the game. SOUND This homebrew port of Bosconian includes the following voice clips: Blast Off! Alert! Alert! Battle Stations! Spy Ship Sighted! Condition Red!! PACKAGING: Excellent For $35 you get the cartridge, 8 page color manual, and 10" x 14" poster by Nathan Strum. The Box Upgrade is only $15 (while supplies last), bringing the total to $50 (not including Shipping, or Atari Age Annual Subscriber's discount). Of the games for the 2600 that I've reviewed so far, this is easily the best. RANKING: 1 (out of 9) Draconian (Homebrew port of Bosconian) Worm War I Demolition Herby Allia Quest (Homebrew) Naughty List (Homebrew) Tapeworm (with the sound turned down low) Bell Hopper (Homebrew) Alligator People (Prototype) Fire Fly ATARI AGE DRACONIAN PROMOTIONAL VIDEO YOUTUBE VIDEO REVIEW OF DRACONIAN AtariLeaf REVIEWED GAMES IN THE DATABASE AT HIGH SCORE http://highscore.com/ Allia Quest Bell Hopper Demolition Herby Draconian Fire Fly Naughty List Tapeworm Worm War I So only Alligator People is missing from the HS database, although I have requested it. ATARI AGE DRACONIAN STORE PAGE https://atariage.com/store/index.php?l=product_detail&p=1107 OTHER GAMES BY DARRELL SPICE, JR. INCLUDE Medieval Mayhem Stay Frosty Stay Frosty 2 Space Rocks *"A number of the levels entered in the Draconian Δ Quadrant Sector Design Contest have names. Level with the Mega Space Stations is named The hunt for the 4 mukors as the stacked stations appear similar to the boss in the arcade game Blasteroids." -SpiceWare **"It's an X and stands for eXceeds 9 lives, shown if you have 10 or more lives remaining." - SpiceWare +The Maximum Score displayable on the Title Screen is 99,999,999. However while playing only 7 digits will fit on-screen. Additional information added to this review came courtesy of SpiceWare.
  4. I received a massive package from Atari Age yesterday containing every game making up the 6 orders that had not shipped earlier. I also received a package from a seller on eBay containing a Homebrew that I've never seen for sale at Atari Age, Good Deal Games, or Packrat Video Games. Here is a breakdown of every game that I've received over the past few days. Atari 2600/Homebrews 2005 Mutigame Multicart Hunchy Jetman M-4 Marble Jumper Nightrider Rocket Command Zirconium BerZerk: Voice Enhanced Version Draconian (Boxed) Box being shipped separately Elevators Amiss Go Fish! Juno First Lady Bug I meant to order the Boxed Edition, but it slipped my mind when ordering Phantom II / Pirate Warring Worms: The Worms (Re)Turns Atari 2600/Custom Reproductions Assault Gas Hog River Patrol Atari 7800/Homebrews Bentley Bear's Crystal Quest (POKEY) Lava Lamps & 8-Track Theatre via eBay So far I've played Lava Lamps & 8-Track Theatre, Go Fish!, River Patrol, and Draconian, in that order. Go Fish! was hard for me to stop playing. It's just so addictive, but I finally moved on to River Patrol. This is a game that I've already enjoyed playing via emulation. An original cartridge is just too pricey for me. I played several games of it, but as it turned out my first game was my best. So I'll submit that score to http://highscore.com to be voted on. Draconian is really good too. Here is a complete list of every Homebrew, Prototype Reproduction, etc. that I own (as of now) for the various Atari Gaming Platforms. All game titles followed by an Asterix (not the French comic character, but the * character) are currently not in the http://highscore.com database, but I have submitted requests for them, unless that game has no scoring component, in which case why bother? All game titles which are followed by a Plus Sign (+) have had my requests processed (within' the past 24-hours) and so are in the http://highscore.com database now. Most games are in the database. All games were purchased at Atari Age unless otherwise noted. Atari 2600/Homebrews 2005 Mutigame Multicart Hunchy Jetman M-4 Marble Jumper Nightrider Rocket Command + Zirconium + Alfred Challenge Alien Attack (Good Deal Games) + Alien Revenge! (Good Deal Games) + Allia Quest AStar Astronomer (Boxed; Packrat Video Games) Backfire Bee-Ball Berzerk: Voice Enhanced Blinky Goes Up (Boxed) The Byte Before Christmas (Multicart; Boxed) Bell Hopper Christmas Adventure Naughty List Santa's Scabs + Chetiry Colony 7 Conquest of Mars Crazy Brix Draconian Elevators Amiss Explosive Diarrhea (Packrat Video Games) FailSafe ++ was already in the system, but my requests for A/b and b/A Difficulty Settings have been added Flappy Galactopus * Go Fish! * Juno First Lady Bug Mappy (Boxed) * Mental Kombat Oystron Phantom II / Pirate Pinata (Multicart; Discontinued) aka Piñata in the database. Why or how this happened is still a mystery. Fix-It Felix Sr. Flipside Heart Break * Joyride Ping * Power Off! (Boxed) Rainbow Invaders Space Game (Boxed) * Stay Frosty 2 Stella's Stocking (Multicart) Cold War Elf Dash Grandma's Revenge Stay Frosty Tossing Cookies Super Cobra Arcade (Boxed) * This Planet Sucks! Thrust+ Platinum Edition Warring Worms: The Worm (Re)Turns X3V0LuX Atari 2600/Custom Reproductions Assault Demolition Herby Gas Hog River Patrol Atari 2600/Prototype Reproductions Alligator People * Pleiades (Boxed) Turbo (Boxed) Atari 2600/Demos Amiga Boing! Demo 2.0 Atari 5200 OK, so I don't own a 5200 SuperSystem. I really wanted this game in my collection though, so here it is. Beef Drop Atari 7800 ProSystem/Homebrews Asteroids Deluxe Astro Blaster Beef Drop VE Bentley Bear's Crystal Quest (Boxed; POKEY) Crazy Otto Frenzy (Boxed) Lava Lamps & 8-Track Theatre + Meteor Shower (Blue label) Meteor Shower (Red label) Jr. Pac-Man Worm! Atari Jaguar/Jaguar CD OK, so I don't as yet own the CD-ROM drive. I DO own a Jaguar though. Treasure Island Dizzy (Boxed; Clear Shell option) Jagware Collection 1.0 (Case) Kobayashi Maru: Final (Case) Atari Lynx Tournament Cyberball Zaku (Boxed; Super Fighter Team; Discontinued) I have a policy of only submitting game requests at http://highscore.com once I actually own the game. Please Follow, Like, and Comment.
  5. I bought my copy of Mappy earlier this month, and I find myself unable to stop playing it for any appreciable length of time. John W. Champeau and his team at Champ Games have really done an excellent job at porting this arcade game to the 2600. John W. Champeau has done a marvelous job with the Coding and Design work. The Music and Sound Effects, by Mike Haas, are standouts as well. Darrell Spice, Jr. provided the Music driver. Not wishing to leave anyone out, Thomas Jentzsch worked on optimizing the code. Nathan Strum did a marvelous job designing the label, manual, and box artwork. I will be expanding my collection of Atari 2600 games by Champ Games. I already own Conquest of Mars and Super Cobra Arcade, but still need to add Lady Bug and Scramble (both are in my Wishlist). I will certainly be purchasing their Wizard of War Arcade when it releases. If I'm not mistaken there was another Mappy arcade game called Hopping Mappy. If we're lucky we will get a port of that some day. Now don't get the wrong idea and think that I don't buy homebrews made by other designers/coders. I most certainly do. Currently I have 6 orders being processed here at Atari Age (for the 2600 and 7800), and 2 being processed at Packrat Video Games. I went there to buy a copy of Astronomer for the 2600, which I did, but also bought a copy of Explosive Diarrhea, also for the 2600.
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