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Found 40 results

  1. Following my Coleco game boxes I've done box designs for 10 unreleased Atarisoft games (all have had Atarisoft product numbers) and 2 unreleased Imagic games (the boxes are grey, not silver). I also made a funbox for an Intellivision GTA4, based on this video: Atarisoft - Battlezone - Dig Dug - Galaxian - Joust - Jungle Hunt - Missile Command - Moon Patrol - Ms. Pac-Man - Pole Position - Vanguard Imagic - Moonsweeper - Wing War Funbox - GTA4 A single box is EURO 12, all Atarisoft boxes are EURO 100, including the Imagic boxes the total is EURO 120, adding the GTA4 box makes a total of EURO 130. Shipping is EURO 8 (airmail, robust box, no insurance, no tracking, runtime 5 to 7 days). If you are interested in some of those boxes please drop me a NEW PM (no follow-up to the Coleco boxes please) including your Paypal address, I'll then will send you a Paypal invoice when your boxes are ready to go. Thanks, Marc.
  2. DoctorSpuds

    Solar Storm (Imagic)

    From the album: My Collection

  3. From the album: DeusVult's Atari 2600 Collection

    These are my 3rd party games for the Atari 2600 (other than the Sears and M-Network) I'm getting pretty close to finishing the Activision. The spaces indicate model #'s that are missing.
  4. From the album: My Game Collection

    Group shot of all the Third party 2600 games in my collection
  5. bow830

    Imagic Kiosk

    Does anyone know if they made a Pal version for the Imagic Kiosk? I have the opportunity to get my hands on a kiosk but he thinks maybe it could be a Pal version.
  6. I've always liked the foil look of Imagic game boxes. So, I thought it might be pretty cool to make foil back imagic overlays. Here's my test pieces: I attached multiple pictures of the same four overlays because it is somewhat difficult to capture the foil look of the overlays with a still image. These overlays would be a little more expensive than my typical overlay (price to be determined). I'm hoping I can offer them for about $4.00 per overlay (might be lower if I can figure out a quicker way to put them together). I realize price is a big factor here. I typically charge $2.00 per for my regular overlays, but the material cost is higher and its a little more time consuming to put these together. Please keep in mind that I can not print the color "white" therefor, any white color on these overlays would just be foil colored. I did alter some of the overlays to show more foil than black. This was a project I started about a year and a half ago, so the images are finished, I'm just trying to determine if it is worth going forward with. Please let me know what you guys think.
  7. From the album: My Game Collection

    image of non Atari made (third-Party) 2600 games
  8. INTRODUCING THE ALL NEW IMAGIC OVERLAYS 2.0 FOR INTELLIVISION This keypad overlay set was inspired by the metallic Boxes & Labels that most IMAGIC Intellivision games had way back when. IMAGIC never made metallic matching overlays for their titles. For that reason this new metallic backed overlay set has been created to fill this gap. Only 100 sets of this collection has been produced. Once they are gone, they're gone. This hand made DIY overlay set includes: • 15 pairs of metallic backed Overlays in the style of IMAGIC (30 total overlays) which included in that 15 pairs is one pair of Wing War overlays. • 2 Limited edition metallic trading cards of unreleased IMAGIC Intellivision games • 1 Instruction manual All shrink wrapped and included in a great authentic metallic IMAGIC styled game box. Pricing is as followed. Each Overlay Set is $76.00 USD plus shipping. Shipping inside the U.S.A. will be USPS Priority Mail $7.00. Shipping to Canada is First Class International mail USPS $12.00. Shipping anywhere else in the world please message me for pricing. I only accept payment via PayPal. The stated shipping cost is for up to 2 copies. Any more than that will require more shipping. IMPORTANT: IF YOU ARE ORDERING MORE THAN TWO SETS I NEED YOUR LOCATION TO CALCULATE SHIPPING. TO ORDER: PM me with the subject line "IMAGIC OVERLAYS 2.0 OFFER" and state how many sets you wish to order and what country it will be shipped to. Be sure to include your PayPal email address in your PM. This is so I can send you an invoice. Once the invoice is paid, I should have your order in the mail within 24-36 hours (not including weekends/holidays). Remember there are only 100 0 copies to be sold and no more will be made. Orders are first come first serve (Basically in order of PM's received)! Background of project: http://atariage.com/forums/topic/238317-interest-check-imagic-foil-backed-overlays/
  9. From the album: My Collection

    The potato camera strikes back
  10. bow830

    Imagic Kiosk games

    Please anyone help me with what games can be played on the Imagic kiosk. I am told only certain games can be played on it. I need your knowledge. Thank you Laurence allatari.com
  11. Laser Gates is one of the rare 2600 games that is supposed to be beatable: Destroy the four failsafe detonators, and according to the manual you've won the game. What has always frustrated me about this game is that it doesn't seem possible to reach the fourth detonator. Even if I manage to shoot or avoid the obstacles and keep my shields up, I always die because I run out of energy, as the game simply does not provide an energy pod when needed. This often also happens before I reach the third detonator. Energy burns at a steady rate, unaffected by laser fire and collisions. The Dante Dart also advances down the cavern at a steady pace, and even if you fly to the left side of the screen to dodge an attacker, you can never slow down or stop your overall progress. While it is possible to accelerate your advance by flying to the right side of the screen, this is not really a feasible technique because that's where all the enemies and obstacles appear, and you don't have time to shoot or dodge them if your ship is glued there. I'd really be interested to know whether anyone has ever managed to actually destroy all four failsafe detonators and beat the game. If not, has anyone ever taken a look at the game's code and figured out at which intervals the energy pods are supposed to appear or what triggers their appearance?
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