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  1. In this video, just uploaded to Youtube, I show over $500 worth of Atari Homebrew gaming goodness for the 2600 VCS, 7800 ProSystem, and Jaguar. Even so I missed some, so I'll need to do another video. Technically some of these games are Homebrew ports of Arcade games, but there are many that are totally original as well. Most were purchased from Atari Age. I purposely left out the Custom Reproductions that I have ordered, as I'm saving them for an upcoming video. While the above video was uploading, I discovered that I now have a second supporter on Patreon. Supporters get exclusive content, which I plan on expanding what I offer as I go along. https://www.patreon.com/user?u=11084981
  2. OK, another series within' my Blog here. So sue me (no, don't do that). There are so many Home Brews, Hacks, and Reproductions that I keep running across that I don't own for my collection. I want physical copies of these games but they seem to no longer be available. How have I discovered these no-longer available gems? Well, there are several ways actually. Youtube Play Videos Submitted for voting at http://highscore.com Internet Searches Pre-Loaded into my current emulator, EMU7800. I downloaded it for FREE at the Miscrosoft Store. While there was one 1 Home Brew for the 2600 (Oystron), there are many for the 7800. Included some Prototypes as well. I'll start off with 4 games that I wish to own. Game: Lasercade System: Atari 2600/VCS Type: Prototype Reproduction (20th Century Fox) Programmer: Lee Actor A 3-D shooting gallery. Blast the targets before the time expires, but be sure to avoid hitting the rotating mirrors or you may just be your worst enemy and blast yourself. Originally designed by 20th Century Fox, Lasercade was eventually released at the 2007 Classic Gaming Expo, complete with a unique label, box and instructions. I found it listed at Good Deal Games as Sold Out! Game: Plutos System: Atari 7800 ProSystem Developer: Tynesoft Type: Prototype Reproduction Genre: Shoot 'em Up - Vertical Scrolling This is a good shooter for the system, so naturally I want a physical copy. YOUTUBE VIDEO REVIEW OF PLUTOS The No Swear Gamer Game: Santa Simon System: Atari 7800 ProSystem Type: Home Brew Publisher: Atari Age Released: 2006 Programmer: Matthias Luedtke This Holiday take on the classic Simon game was one of many Home Brews for the 7800 that was Pre-Loaded into version 2.2 of EMU7800. This could be re-released as one game on a Holiday Multi-cart. My current best score is 14 (via emulation of course), although the current World Records at http://highscore.com are 20 (on actual hardware), and 22 via emulation (held by S.BAZ). Game: Sirius System: Atari 7800 ProSystem Developer: Tynesoft Type: Prototype Reproduction Genre: Shoot 'em Up - Horizontal Scrolling I have the finished game in EMU7800, but I want a physical copy. YOUTUBE VIDEO REVIEW OF SIRIUS The No Swear Gamer HERE IS A COMPLETE LIST OF HOME BREWS AND PROTOTYPES PRE-LOADED INTO EMU7800 (VERSION 2.2) All are for the 7800 ProSystem unless otherwise mentioned. All Prototypes are finished versions Apple Snaffle (2010) Arkanoid - 0911 (2011) Armor Attack II (2013) Asteroids Deluxe (2007) b*nQ (2007) Beef Drop (Demo Version; 2006) Bentley Bear's Crystal Quest (2012) Crazy Otto (2010) Donkey Kong XM (2013) FailSafe (2009) Frenzy / Berzerk (2013) Frogger (Demo; 2005) GATO (Prototype) Harry's Hen House (2009) Jr. Ms. Pac-Man (2009) Jr. Pac-Man (2009) Jr. Pac-Man - Tunnels (2009) Klax (2002) Meteor Shower (2011) Moon Cresta (2011) Oystron (v. 2.9; 2600) PacArcade (2011) Pac-Man - 320 (2011) Pac-Man Collection (2006) Plutos (Prototype) Q-bert (2005) Rip Off (2012) Robot Finds Kitten (2004) Santa Simon (2006) Scramble (2012) Sirius (Prototype) Space Duel (2007) Super Circus AtariAge (2010) Super Pac-Man (2008) Tubes (2004) Wasp - Standard Edition (2009) Worm - 0703 Are there any that you are looking for that I missed? Or do you know where physical copies of the featured games can be obtained?
  3. Game: Worm War I System: Atari 2600/VCS/Sears Video Arcade Developer: Serius Software Publisher: 20th Century-Fox Programmer: David Lubar Serial/Catalog Number: 11001 Copyright: 1982 Genre: Shooter Controller: Joystick (Sega Game Pad compatible) Players: 1 or 2 (Competitive or Cooperative) Game Variations: 9 RARITY RATING: 3 (Scarce) Your mission, as a master tank commander, is to drive through the city of Teriyaki and blast away as many Worms and Blocks as possible without running out of fuel. That's the closest the manual gets to a story. Are these gigantic mutated Worms from Earth, or are they invaders from the planet Slitheron? Who knows, and more to the point, who cares? This game is just plain fun to play. It's a blast shooting the Worms with your tank's blaster cannon. I was first exposed to this game when I saw a play video of it at http://highscore.com , so I downloaded the ROM .bin file into my emulator. I tried it out. I had so much fun playing it that way that I had to buy a physical copy. Fortunately I scored (sorry to hit you with pun) a manual at the same time. SINGLE PLAYER VARIATIONS Game 1: The "Obstacle Course" begins with side Wall Segments and a clear playing field. Obstacles appear after the first group are demolished and grow denser with each round. That's what the manual says, however sometimes you start off with worms and sometimes you don't, in a random fashion. Game 2: The "Straightaway" maintains a clear playing screen. Game 3: "Invisible Worms: uses Game Variation 1, but Worms are only visible during brief flashes that light up the screen. 2 PLAYER COOPERATIVE VARIATIONS Game 4: Uses the same screen as in Variation 1. Game 5: Uses the same screen as in Variation 2. Game 6: Uses the same screen as in Variation 3. 2 PLAYER COMPETITIVE VARIATIONS Game 7: Uses the same screen as in Variations 1 and 4. Game 8: Uses the same screen as in Variations 2 and 5. Game 9: Uses the same screen as in Variations 3 and 6. Both Difficulty Switches come into play (there I go again) with this game. The Left Difficulty Switch is used to control the movement of the Worms. A Position = Random Worm Movement. B Position = Fixed Worm Movement. The Right Difficulty Switch concerns your tanks's Brake Response. A Position = Slower Break Response. B Position = Faster Break Response. Personally I prefer to use Position A on the Left Difficulty Switch. Maybe it's the way my mind works, but I find the Worms moving in a fixed pattern more difficult than if their movements are random. So with Games 1 and 3 I prefer the Difficulty Switches to be set for A/B. FUEL You start off with 99 units of fuel. The game ends when you run out of fuel. If you are playing Game Variations 7, 8, and 9, the game ends when both players' tanks run dry. You lose fuel when you run into a Worm (10 fuel units), a Block (5 fuel units), and while you move forward (1 fuel unit for each Wall Segment). You gain fuel by driving through a Pagoda Gas Station. The faster you pass through it the more units of fuel that you gain (1 to 12 units). Worms attack in groups. You will start off by encountering 1 Worm, then 2 at once, then 3, eventually reaching 6. SCORING In the first attack group you earn 20 points for each Worm destroyed. The amount of points that you get increases after each group. After a wave of groups you will receive bonus points! HINTS BY PROGRAMMER DAVID LUBAR AND I To avoid being totally clobbered by hordes of Worms, pull back on the stick whenever a new group is appearing. Do this as soon as you exit a Gas Station. If a fuel Pagoda appears on top of a block, carefully shoot away the block, or try just to nick the Pagoda. If you miss and shoot the Pagoda Gas Station instead it will explode, killing all of the remaining Worms on screen, which will trigger the next wave of Worms. ​ You don't receive any points by killing Worms this way (not that I've noticed anyway). You won't lose any fuel doing this, but it will take longer before you gain any fuel because you have to shoot the entire next wave first. When you are refueling, you are safe from collisions. Use this to move over inconvenient Blocks.​ Actually, the best time to move over inconvenient blocks is right as the game starts awarding you bonus points. While that is happening you can re-position your tank and pass over those blocks that are in the way, and you aren't in a position to shoot. The far left and right sides of the screen are safe spots, but don't hang there too long. If you don't shoot Worms, you won't bring on any Pagodas. If a Worm has reached near the bottom of the screen I move as fast as I can toward the nearest wall, while accelerating enough to get past him. Or her, we don't know if these Worms have a gender. WORLD RECORD RUN AT HIGH SCORE FOR GAME 1; B/B (w/Play Video) http://highscore.com/scores/Atari2600/WormWarI/67399 ANOTHER PLAY VIDEO (from S.BAZ, a regular at High Score) :60 SECOND AMERICAN TV COMMERCIAL FOR WORM WAR I GAME RANKING: 1 (out of 3) CURRENT RANKING OF REVIEWED ATARI 2600/VCS GAMES: 1. Worm War I 2. Demolition Herby 3. Alligator People (Prototype) My favorite way to play is to shoot as many Blocks as possible, so I will frequently hold off on shooting the last Worm in a group until I've shot as many Blocks as possible (thump thump thump). This comes in handy, because while I'm busy racking up points I'm also clearing the screen at the same time. You never know where the Gas Station will appear. Worm War I is in the database at http://highscore.com for the Atari 2600. Game 1 is the default. Difficulty B/B is the default for a Novice score, whilst Difficulty A/A is the default for Expert. Game 1, Difficulty B/A and Difficulty A/B are as well. Game 3 is included too, for both Difficulties B/B and A/A. It is also in the High Score database for the Atari 400/800/XL/XE line of computers. All games in the High Score database include an emulation category. Other Atari 2600 Games Programmed by David Lubar Bumber Bash Challenge of Nexar Fantastic Voyage Flash Gordon My Golf River Raid II Sentinel Spacemaster X-7 A special thanks to those who have posted comments to my Blog entries, such as RetroRob, carlsson, and johnnywc (yes, I know who he is). Mind blown.
  4. Well, today was a big day package wise. My wife informed me that I "had a tower' on the front porch. This referred to 3 packages containing a total of 7 games. Package 1 @eBay Deadly Duck (2600) An enjoyable shooter that I had only played via emulation. Package 2 @eBay Thunderground (2600) Published by Sega (w/manual). Port of part of the Sega Arcade game Borderline. I already own the SG-1000 port, which contains more elements of the Arcade original (based on the catalog number and year of release Borderline must have been the very first release for the SG-1000. I play all of my SG-1000 and Mk. III games on my Japanese Master System). I had never played Thunderground until I tried it via emulation. I enjoy both takes on the same original game. Package 3 @Atari Age Demolition Herby (2600) Custom Reproduction. I'd played this game via emulation and loved every bit of it. S.BAZ currently holds the World Record at High Score for Demolition Herby: Game 3/Emulation. Game 3 is the toughest variation. http://highscore.com/scores/Atari2600Emulated/DemolitionHerby/49147 Flappy (2600) Homebrew. Very difficult for me to make so many rapid inputs at my age and with my health status, but I wanted to try it. A user posted a score for it at High Score. It is the current World Record holder with 917 points! http://highscore.com/scores/Atari2600/Flappy/80348 Galactopus (2600) Homebrew. Shooter. I really like this one. It kind of reminds me of Name This Game (aka Octopus), a game I also like (and own on cartridge). Currently not in the database at High Score. As soon as I post this Blog entry I'll submit requests for it with all of its difficulty options. Meteor Shower (Red label variant; 7800). Shooter. I already own the Blue label variant. This game reminds me of Astroblast, or a vertical take on Meteor Defense (aka Astrowar, Astro War, Astro-War, Missile War, War 2000, etc.) Rainbow Invaders (2600) Homebrew. Another shooter. I haven't tried it yet (give me a slight break here, as I received quite a few games today). Comment and be the first to do so on one of my Blog entries.
  5. Perhaps I should lead off with the news that all missing Quadrants and Difficulty Modes have now been processed and added to the http://highscore.com database. Previously, only scores achieved in the Alpha Quadrant in Normal Difficulty could be submitted at the site. As soon as I received my copy I requested the following be added: Draconian / Quadrant Beta / Sector 1 [Normal] Draconian / Quadrant Delta / Sector 1 [Normal] Draconian / Quadrant Gamma / Sector 1 [Normal] Draconian / Quadrant Epsilon / Sector 1 [Normal] Draconian / Quadrant Alpha / Sector 1 [Kids] Draconian / Quadrant Beta / Sector 1 [Kids] Draconian / Quadrant Delta / Sector 1 [Kids] Draconian / Quadrant Gamma / Sector 1 [Kids] Draconian / Quadrant Epsilon / Sector 1 [Kids] Draconian / Quadrant Alpha / Sector 1 [Easy] Draconian / Quadrant Beta / Sector 1 [Easy] Draconian / Quadrant Delta / Sector 1 [Easy] Draconian / Quadrant Gamma / Sector 1 [Easy] Draconian / Quadrant Epsilon / Sector 1 [Easy] Draconian / Quadrant Alpha / Sector 1 [Hard] Draconian / Quadrant Beta / Sector 1 [Hard] Draconian / Quadrant Delta / Sector 1 [Hard] Draconian / Quadrant Gamma / Sector 1 [Hard] Draconian / Quadrant Epsilon / Sector 1 [Hard] You don't have to stay in Sector 1 of course, however you must begin your game there. Quite abit of effort on my part to type all that for submission purposes as I'm dyslexic. At any rate all requests were processed some time over the past 12 hours or so. So if you are a User there, submit your scores to be voted on. If you're not, then please join us. I do have a question however, and it pertains to scoring. Yesterday (05.09.2019) I was playing in the Epsilon Quadrant in Kids difficulty trying to hit a million points. I wanted to see what would happen if I did, because the font size used during game play is too large to accommodate another digit, however there's room on the title screen. I didn't find out, as I only hit 935,400. http://highscore.com/score/index.php?s=83034 Can anyone out there answer this question? Draconian, by-the-way, is a very good port of both arcade versions of Bosconian. It is therefore highly recommended, and addictive! https://atariage.com/store/index.php?l=product_detail&p=1107 So if you are a User at http://highscore.com and own this game then please feel free to submit your scores (scores achieved via emulation are allowed as long as you submit them in the Emulation category). If you aren't a member yet then please consider joining. It's totally FREE to both join and use.
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