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Found 3 results

  1. Thanks to a lot of help and encouragement on AtariAge I can finally present Shamus + which allows to play the "extra" mazes of the C64 version on the Atari, including playing five mazes in a row in a "Tournament" mode. It also fixes a rare bug. A detailed description of the maze encoding, the history of the patch and its sourcecode are included in the Zip Archive. The ATR version lacks the description and automatically loads the patched XEX file which can be used "stand-alone" as well. Shamus+.zip Shamus+.atr
  2. Hi together! Mike Silva, author of Synapse SynCalc has given the program and the source code into public domain. https://atariwiki.org/wiki/Wiki.jsp?page=Synapse%20SynCalc SynCalc from Synapse and programmed by Mike Silva is the(!) spreadsheet for the Atari 8 bit. No program of that kind reaches the performance SynCalc does. Mr. Silva, the Atari community is forever in your debt! Thank you so much, we really appreciate your help. You are now in the hall of fame: Because the source code listing as well as the disk files are lost, it would be cool, if someone out there is in the possession of that, if you can share it with the community. Many thanks in advance. :-) Call for help to the community: a) If you have a bug-list of the 1983 version, please let us know. Your help is very much appreciated in this case. b) 1985 version (SynCalc 128K): This version uses extended RAM. The goal should be, to create an atr-image for all Ataris (Classic, XL, XE) free of bugs and just limited to the installed RAM. Further, to get rid of the 90 KB data storage limit. c) If you have the source code or listing of SynCalc, well, you will be in the hall of, too. That is for sure. d) Up to now, we do not have an atr-image which runs correct. There are already some RAM-problems, please see the url above. On AtariWiki, there are the raw-files of the latest diskette version. Once in RAM, the master disk is no more needed. Maybe someone out there can make a RAM-shot and compare why? JAC! aready did a great investigating job so far, please see his findings in the url above. Would be cool to have an outstanding 'Excel'-version... Kevin, again, ultra-thanks for helping in this case again. Without your work, the community would be much poorer...
  3. An edit for the fonts in Rainbow Walker. I never liked the way they did some of the characters/numbers. No plans to edit the other graphics here, but I did adjust the sun and moon graphics a little. Who knows in the future though... What's changed: 1. Alpha characters 2. Numbers 3. Playfield score display numbers Rainbow Walker (5-1-2016).xex
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