Jump to content

Search the Community

Showing results for tags 'UAS'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Atari Systems
    • Atari General
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Classic Consoles
  • Classic Computing
  • Modern Consoles
  • Gaming General
  • Marketplace
  • Community
  • Community
  • Game Programming
  • Site
  • PC Gaming
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena
  • Adelaide South Australia Atari Chat's General Chat & Welcome
  • Adelaide South Australia Atari Chat's Meets
  • Adelaide South Australia Atari Chat's Trades & Swaps
  • KC-ACE Reboot's KC-ACE Reboot Forum
  • The Official Lost Gaming Club's Lost Gaming
  • The Official Lost Gaming Club's Undumped Games
  • The Official Lost Gaming Club's Tip Of My Tounge
  • The Official Lost Gaming Club's Lost Gaming Vault
  • The Official Lost Gaming Club's Club Info
  • GIMP Users's Discussion

Blogs

There are no results to display.

There are no results to display.

Calendars

  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


Facebook


Twitter


Instagram


YouTube


eBay


GitHub


Custom Status


Location


Interests


Currently Playing


Playing Next

Found 1 result

  1. I'd like to share this audio improvement project I've been working and testing last weeks, recreating the audio companion for the UAV developed by Bryan, taking the Pokey output to generate a new signal. In a phrase: it's like to listen an "old sound in a new machine" instead of to listen an "old sound in an old machine". And it works. Quality sound: Time ago I was looking for an audio improvement, unfortunately there wasn't a good comparison or comments about a difference of this kind of projects with the original Atari sound, so I decided to build my own and play with it. I played changing components several times to get a clearer and smooth sound, and also increasing the power. The feeling is like listening an mp3 at 96kbps and then to listen the same song at 128kbps. You can hear some improvements in some frequencies, and it feels better, but of course it's far away from a 320kbps mp3. The main noticeable changes are with bass related sounds, now they are not lost in the background. With the sharp sounds the difference is less noticeable, but in overall I'm happy and it's a recommended improvement. (For this post I tried to make a video if we are talking about sound, but for some reason when connecting the 3.5mm cable to the camcorder, it appeared a noise not noticeable with the speakers and with the TV, so it wasn't a good comparison test to be published). Further works: Pseudo-stereo improvement: Since the 99.9% of the games and demos are mono, and the only way to convert them to stereo is to tell each developer to re-write the code, I've been searching for a way to have some kind of stereo sound. I started with splitters to divide the signal in 2 according to its frequency, but those tests were unsuccessful and with undesired results. So then, an approach to have some kind of stereo is to generate 2 signals (left-right) with different tone. And so far so good. It's not stereo but if you move around the room it's possible to hear some louder sounds to the right, and others heavier to the left, instead of to have the same mono sound to the left and to the right. Internal speaker: And the last sound-related improvement I'm testing is to install a small speaker inside the Atari, with an amplifier. Having an untouched 3rd signal with the original tone at low volume in the room, it will create a more spatial effect. It'll require more energy and it's not tested yet, but I think it will be fine, and also I will add a switch to turn it off if it becomes louder.
×
×
  • Create New...