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I've been playing around with bits for this game for over a year now but am struggling find the motivation to finish it. Leave some comments and spur me on to finishing this project. It's a platform game using some of the mechanics you'd expect from a modern platformer but to my knowledge there's nothing quite like this for the 2600. Find attached a demo of the basic physics/mechanics of the game. There is no goal at the moment you just have to keep moving up the screen to avoid death. It picks a new level every time you die. You can't lose and the level data repeats, I've got another file I'm working on with the level designer in it. COTC_Demo.bas.bin Controls: Fire - Jump Fire/Fire - Double Jump Fire - While on Wall - Wall Jump Up/Up - Fly Left/Left or Right/Right - Dash I've got plans well beyond what's in this demo. In the demo you can't lose and the level data scrolls. COTC_Demo.bas.bin