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Showing results for tags 'basic xl'.
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Just wondering - the technology used for Adventure was simple enough that just about any 8-bit home computer or newer should be capable of emulating it. I'm wondering if anyone has done it in BASIC (maybe compiled, or with some minor ML routines, or using some BASIC expansion library, for more speed etc.) ? It would be cool to have such a code base to work with, making it easy to modify and create custom adventures...
I just posted my latest project that provides a BASIC XL program for interacting directly with the 6502 processor registers through a simple point-and-click interface controlled by the joystick. I have been working on this program for my planned exhibit at VCF East in April, but that has been postponed until October. I am pretty happy with how this turned out. Note that this is not a simulation. Each click calls an assembly language program that runs the op code. Comments welcome! http://atariprojects.org/2020/03/14/interact-with-ataris-6502-processor-in-basic-10-15-mins/ i6502.txt i6502.atr
So... being a fan of human readable over tokenized source code files, I got the idea in my head that I should convert my tokenized Atari BASIC and BASIC-XL files into text based ones. I did so on about a dozen files by loading in the tokenized version, and then LISTing them out to a text version. I popped them open in The Last Word and they looked real good. So I went ahead and deleted the binary tokenized versions. Oopsy; rather than just verify the listed files came out good, I should have also verified that the would ENTER back in okay. Yes indeed. I am having trouble being able to successfully ENTER them back in. I suspect it has something to do with control code characters. I'm guessing that the ENTER command behaves just as if the user were typing from the keyboard. The problem with that of course is that the user would need to prepend control codes with the escape key to avoid them being interpreted literally, which I doubt the ENTER facility bothers to do. Anyway, does anyone know what the issue might be? Am I onto something or might it be something else? Solutions?
So I'm a new owner of a previously owned 800 XL. Along with it came several issues of Antic(unfortunately without their disks). One issue was Volume 3, Number 4 from August 1984. The Game of the Month, Creepy Caverns, was printed in 2 parts for "the benefit of readers who have only 16K of RAM.", according to the instructions under "How to use the program with (minimum 32K) DOS systems". But the 800XL I have has 64K. So how do I type this in if I don't have this limitation? I had first thought to just type them both in one after the other, but as I was looking at both listings I noticed they have some duplicate line numbers. I'm guessing though that if I just typed them both in, then there might be problems since there can be only one of a single line number. Typing one and then typing the other would overwrite the one before it. This is a huge shot in the dark, asking this question here. I don't exactly expect anyone to have an answer for me, but with me being a new user, any help I can get is appreciated.