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Found 7 results

  1. Hello guys n' gals.... I have a DMG Gameboy with a screwed up LCD. The right part is darker than the left and it has a horizontal line.... (I think I bent the H/V ribbon cables too much...) Could it be replaced??? The LCD is custom, but I have been able to find simmiliar screen sizes and resolutions on the 'Bay... I'd try to get a Gameboy Pocket LCD if I could find them. Probably a Color/Advance LCD wont fit? Any options? Thanks....... Al.
  2. Before anybody starts trolling about using CRTs over PC monitors, I just want to know if anyone on here has used a modded Atari with the Enko Composite to HDMI converter or something similar and had it work on a modern LCD/LED PC Monitor. I need to record some gameplay, so its important that I can use a PC Monitor. What I have currently is an ASUS VE247H. I know the converter works with my SNES and Sega Model 1 (but only with the 32X hooked up to it). I do not have a modded Atari though, and was wanting to know if I got mine modded, if it would work as well.
  3. MAME 0.201 It’s the end of another month, and time for your scheduled MAME release, with more of everything we know you love. In a last-minute update, we slipped in a major performance for bgfx video output. It’s particularly noticeable when using cropped artwork, and there’s no longer a big performance penalty for bringing up the menu over the emulation on macOS. Another core improvement is support for TAP/TUN networking on Windows, providing a big performance improvement when connecting an emulated system to a network on the host machine. From the department of things considered lost to time, MAME 0.201 allows you to play as Chuby the octopus, in the incredibly elusive Spanish game Night Mare. Unfortunately the sound ROMs were missing, so you won’t be able to hear Chuby speak, and we still need to be on the lookout for the export version known as Clean Octopus. And speaking of rare games from Spain, two more Magnet System titles have been dumped: A Day in Space and The Burning Cavern. Newly dumped versions of supported arcade games include prototypes of Halley’s Comet (Taito) and Dog Fight (Orca), a newer version of the original Master Boy (Gaelco), and the Korean release of Raiden II (Seibu Kaihatsu). A redumped ROM allowed Psychic Force EX to run correctly. The vgmplay logged music player has had a big update in this release, with support for several more sound chips and a comprehensive software list. And this brings us to audio improvements, which seem to have all crowded their way into this release. We have fixes for long-standing sound bugs in Twin Eagle, Targ and Spectar. Sound in Amazing Maze is no longer cut off after thirty seconds or so. There are some big changes for QSound and Taito Zoom ZSG-2 that should make things sound nicer. There’s also preliminary support for the NEC PC-FX’s HuC6230 SoundBox, but be aware it has a DC offset so you’ll hear a big thud when you start or stop it. Recent improvements in NEC PC-98 emulation have seen dozens of titles promoted to working status, and we’ve added another batch of dumps from Neo Kobe Collection. There are a number of fixes that improve TI-99 floppy and cassette support in this release. InterPro systems can now be used via a serial terminal in configurations without a video card or keyboard. At long last, the Apple //c Plus can boot from its internal floppy drive. Other improvements to computer emulation include better keyboard support for Amiga systems, and improved GPU emulation for the HP Integral PC. Of course, you can get source and Windows binaries from the download page.
  4. I thought that maybe some of you would like to see the GCE Arcade-Time Watch from 1982 in action:
  5. I'm trying to restore an arcade cabinet from 1983. The CRT monitor is shot and honestly, I'd rather have an LED/LCD screen in it's place. (Don't get me wrong, CRT, when working, looks great) I don't know much about how to connect the monitor and most of what I see out there has DVI and/or VGA ports which are clearly not going to connect on an old system arcade cabinet like this. Will this work? https://na.suzohapp.com/products/accessories/49-3223-01 Does this need an adapter to connect it to the arcade machine? Thanks!
  6. MAME 0.200 Todays MAME release has two consecutive zeros in the version number! The only other time that happened was over twelve years ago! Although MAME version numbers are are just an incrementing number, by a series of coincidences, MAME 0.200 delivers several major changes. First of all, if youre building MAME with Microsoft Visual Studio (MSVC), youll need Visual Studio 2017. Weve dropped support for Visual Studio 2015. Starting this month, were building the official Windows binaries with GCC 7.3 this probably wont affect you (we still support building with GCC 5 and up). Were mirroring tagged releases at GitLab (source only) and SourceForge (source and binaries), so if for some reason youre unable to access GitHub, youll still be able to download official MAME releases. MAME 0.200 includes replacements for the memory system and callback API. This will enable new functionality and make MAME development more straightforward. The artwork layout system has also had an overhaul which opens new possibilities. Weve tried our best not to break things, but if you do find something wrong, let us know at MAME Testers, or on our IRC channel #mame on the freenode network. In arcade emulation this month, we have a number of new versions of supported titles, including a very rare prototype of Led Storm Rally 2011 and three more Street Fighter II': Champion Edition bootlegs. Dreamcast/NAOMI colours are greatly improved thanks to snickerbockers, and cam900 fixed some graphical effects in Gals Panic 3 and Billiard Academy Real Break. Enik Land improved emulation of the Sega Master System, Game Gear and Mega Drive VDPs, covering more corner cases. The really exciting emulation improvements this month are on the computer side. There are lots of improvements for UK home computers, including better Camputers Lynx tape support (with lots of additions to the software list), re-worked Acorn System emulation, and support for Acorn Bus slot devices. Weve got a brand-new modernised Apple IIgs driver, with improvements in just about every area. Also, Wayder updated the Sharp 68000 software list, correcting and organising the entries and adding the latest clean dumps. But even more exciting is the fact that, thanks to Patrick Mackinlays gargantuan effort and persistence, the CLIPPER-based InterPro 2000 workstation now works well enough to install and run CLIX (a UNIX operating system). As far as we know, this is a first for MAME. The improvements to SCSI, CD-ROM, and serial emulation also benefit other emulated computer systems. Instructions are on the MAMEdev wiki if you want to try it out. As usual, you can get source and Windows binaries from the download page.
  7. After pulling my Apple IIGS out of the attic, I plugged it in to my modern LCD TV via composite. However, upon boot up, the screen is garbled and jumpy. If i wiggle/twist the RCA connector at the IIGS end, i can fix the garbled video and jumpiness, however the colors are all wrong, as in they look very deadened/muted. Medium blue appears as a dark blueish grey, dark red looks like brown, yellow looks very faded, etc. Is this caused by the failure of a certain chip, should I replace the capacitors, or what? EDIT: I should also add that if I flip the switch on the back, and turn it on again, I have to wiggle the RCA cable all over again for a while to get the image to work. When viewing text, there are also several pink/green artifacts. Knowing that it is an Apple II on a color display, this could happen, but I just wanted to put it in here to be safe.
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