Jump to content

Search the Community

Showing results for tags 'pinball'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Atari Systems
    • Atari 2600
    • Atari 5200
    • Atari 7800
    • Atari Lynx
    • Atari Jaguar
    • Dedicated Systems
    • Atari 8-Bit Computers
    • Atari ST/TT/Falcon Computers
  • Gaming General
  • Marketplace
  • Community
  • Game Programming
  • Site
  • Classic Gaming News
  • The Club of Clubs's Discussion
  • I Hate Sauron's Topics
  • 1088 XEL/XLD Owners and Builders's Topics
  • Atari BBS Gurus's Community Chat
  • Atari BBS Gurus's BBS Callers
  • Atari BBS Gurus's BBS SysOps
  • Atari BBS Gurus's Resources
  • Atari Lynx Programmer Club's CC65
  • Atari Lynx Programmer Club's ASM
  • Atari Lynx Programmer Club's Lynx Programming
  • Atari Lynx Programmer Club's Music/Sound
  • Atari Lynx Programmer Club's Graphics
  • The Official AtariAge Shitpost Club's Shitty meme repository
  • The Official AtariAge Shitpost Club's Read this before you enter too deep
  • Arcade Gaming's Discussion
  • Tesla's Vehicles
  • Tesla's Solar
  • Tesla's PowerWall
  • Tesla's General
  • Harmony/Melody's CDFJ
  • Harmony/Melody's DPC+
  • Harmony/Melody's BUS
  • Harmony/Melody's General
  • ZeroPage Homebrew's Discussion
  • Furry Club's Chat/RP
  • PSPMinis.com's General PSP Minis Discussion and Questions
  • PSPMinis.com's Reviews
  • Atari Lynx 30th Birthday's 30th Birthday Programming Competition Games
  • 3D Printing Club's Chat
  • Drivers' Club's Members' Vehicles
  • Drivers' Club's Drives & Events
  • Drivers' Club's Wrenching
  • Drivers' Club's Found in the Wild
  • Drivers' Club's General Discussion
  • Dirtarians's General Discussion
  • Dirtarians's Members' Rigs
  • Dirtarians's Trail Runs & Reports
  • Dirtarians's Wrenching
  • The Green Herb's Discussions
  • Robin Gravel's new blog's My blog
  • Atari Video Club's Harmony Games
  • Atari Video Club's The Atari Gamer
  • Atari Video Club's Video Game Summit
  • Atari Video Club's Discsuuions
  • Star Wars - The Original Trilogy's Star Wars Talk
  • DMGD Club's Incoming!
  • DASM's General
  • AtariVox's Topics
  • Gran Turismo's Gran Turismo
  • Gran Turismo's Misc.
  • Gran Turismo's Announcements
  • The Food Club's Food
  • The Food Club's Drinks
  • The Food Club's Read me first!
  • The (Not So) Official Arcade Archives Club's Rules (READ FIRST)
  • The (Not So) Official Arcade Archives Club's Feedback
  • The (Not So) Official Arcade Archives Club's Rumor Mill
  • The (Not So) Official Arcade Archives Club's Coming Soon
  • The (Not So) Official Arcade Archives Club's General Talk
  • The (Not So) Official Arcade Archives Club's High Score Arena


There are no results to display.

There are no results to display.


  • AtariAge Calendar
  • The Club of Clubs's Events
  • Atari BBS Gurus's Calendar
  • ZeroPage Homebrew's Schedule

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start










Custom Status



Currently Playing

Playing Next

Found 25 results

  1. Eugene Jarvis - Arcade Legend - Podcast Interview - Creator of Robotron: 2084, Defender & Smash TV This is probably my favourite interview to date as I have a long and in-depth chat with arcade, Atari and Williams legend Eugene Jarvis. Eugene shares some great stories of working at Atari, what it was like working with Nolan Bushnell, creating Defender and Stargate. He also talks what inspired him to make Robotron: 2084, Smash T.V. and loads more. He also looks at his current work at Raw Thrills where he keeping arcades alive with amazing innovations. He also talks about his views on the Jeff Minter's Defender 2000 on the Jaguar. Eugene also spends a bit of time discussing his work on pinball machines and the earlier arcade machines. The 1 hour 30 mins chat with Arcade Attack is honest, funny and really insightful. I would be so honoured if you checked it out and shared your feedback. The links to various platforms are listed below: Apple Podcasts / iTunes: https://podcasts.apple.com/us/podcast/eugene-jarvis-interview/id1174983594?i=1000474625155 Spotify: https://open.spotify.com/episode/0Db70NAAhCA7SxonnrZWpG Podbean:https://arcadeattackpodcast.podbean.com/e/eugene-jarvis-interview/ YouTube: If you did like the interview, please do consider subscribing to our podcast and YouTube channel and even leave us a nice review! We have also interviewed other legends in the past such as Trip Hawkins, John Tobias, Tommy Tallarico and many more.
  2. I posted about it here: https://armchairarcade.com/perspectives/2019/11/15/toy-shock-taiyo-12-in-1-three-quarter-scale-hybrid-home-pinball-machine-with-haunted-house-black-hole-and-more-now-available-for-pre-order/ Basically, it's available for pre-order from Walmart.com for $399.96 and includes Big Shot, El Dorado, Centrigrade 37, Black Hole, Jacks Open, Goin’ Nuts, Haunted House, Victory, Bone Busters, Lights..Camera..Action, Class of 1812, and TX Sector in its hybrid format (digital with some physical elements).
  3. I think a doctor will need to surgically remove me from the place! Tonight at 8 PM ET.
  4. came across this great sight on some of pioneers of computers and computer gaming. Articles on Bill Budge of pinball construction set, Dan (later Dani) Bunten of MULE and other interesting people are profiles. As well as some insightful articles on the early days of EA, Atari, the LISA and C64 (with a big mention of the TI99). http://www.filfre.net/ PS. some of his older post go over how to play some of the classic games. well worth a read.
  5. For fans of Steve Ritchie's original Black Knight games, you'll probably be interested in this. Full reveal will happen sometime tomorrow; if I'm lucky, I'll get to play this one on Wednesday if Stern decided to bring it to a a trade show in Vegas: https://arcadeheroes.com/2019/03/25/stern-pinball-teases-black-knight-sword-of-rage/
  6. http://replayfx.org/ Really excited for this year's show. The main course is pinball with a side of arcade and console games. I plan on visiting Pinball PA (formerly known as the PA Coin-op Hall of Fame) Thursday night and then I will be at ReplayFX Friday & Saturday nights and all day Sunday. Here's a video tour of last year's show: https://youtu.be/N2yg0t44qz4
  7. Hey guys, I am happy to finally announce the Grand Ole Gameroom Expo. It is taking place November 11-13, 2016 at the Franklin Marriott Cool Springs right outside Nashville, TN. We have 20,000 sq ft of event space. It is primarily an Arcade and Pinball Expo, but we plan to run some console game tournaments as well. There is room for a lot of machines, vendors, etc. All games on free-play for the weekend. You can visit the website at www.GrandOleExpo.com for details. You can buy tickets and book your hotel room now. Details on tournaments and signups for volunteers will come later. I hope you are excited about the event and plan to attend. Contact me with any questions. You can email me through the website. I also set up a Facebook event page: https://www.facebook.com/GrandOleExpo/
  8. I like arcade games. I like the 1980s. I like movies. So one day in class, I thought, "What if I made a movie about 1980s arcade games?" And thus, High Score was born. It is set in 1982 and follows a preteen girl, Tiffany Willis, and her best friend, Dave Bryant, who live in uptown NYC and are both huge video game fanatics. Tiffany gets tons of scores on games both at the arcade at the mall and the local arcade down the street. She's a legend at the latter, always gathering up a crowd of people watching her play. She gets her Atari 2600, ColecoVision, and Intellivision fix at the game store nearby. When the arcade is holding a tournament at the end of the year, Tiffany is determined to win. So she and Dave prove they're the best by setting the high score on every arcade across their country. I am setting up my basement to be the Meril Valley Mall's arcade, and Flash Forward Arcade will be shot at, of course, Funspot. I'm writing the script and playing Tiffany! Follow the progress at PlotBot! http://www.plotbot.com/screenplays/high_score/ Questions about the film can be put in the replies! See you soon!
  9. Now this will be months off after I get everything set up, but once I get my little game building set up I should have room for a few more uprights, hopefully a cockpit game and one or maybe two more pinballs depending on how I set things up. I already have a 1947 vintage Keeny Carousel pinball of the woodrail type. What I want is a more standard set-up pinball with flippers that actually do something. I have a couple ideas from two games I played at the Cuyahoga Falls pinball expo and almost bought. One is Doodle Bug which I found fun and the other I think was Rocket which was really fun, but steep priced for its battered cabinet. Basically, I am thinking later single player EM era up through the early solid state era for a selection. One game that tempts me is Atari's Hercules. What a beast and it is kinda fun. I WOULD have room for one of them if I adjusted right, but what would it cost and does a Hercules use regular 110-115 current or is it something higher? Anyways, any recommendations on fun, yet affordable pinballs? I thought it might ne nice and fun to ask here as I get things set up for my game room future.
  10. After a long, grueling search for an appropriate venue that was both available when we needed and not super expensive, we have succeeded! Sorry it took so long, but it wasn't for lack of effort. ZAPCON will take place April 6-7 at the Renaissance Phoenix Downtown Hotel. So now it's time to put your money where your mouth is… I'll be hitting up everyone who previously gave an "unofficial" pledge to bring down games for an "official" pledge. For those not in the loop, we need games to make the event successful. If you bring games you get in for free, and we promise to take good care of your property. If you want to participate by bringing down some (fully functional) games for the event, PM me with your name, phone number, email, and what arcade and/or pinball games you would like to bring. Our website, zapcon.com, should be up in the next couple weeks. We'll have more information there.
  11. Games Done Quick will be running their annual AGDQ event (Awesome Games Done Quickly) starting January 3rd, 2016, and running 24 hours a day until the 10th. The event is in conjunction with the Prevent Cancer Foundation, and speed runners will be performing for a good cause. Tune in via Twitch at http://www.twitch.tv/gamesdonequick. More event information: http://www.gamesdonequick.com/ Schedule of games being played: https://gamesdonequick.com/schedule There will also be a side event I will personally be helping out with called Pinball Done Quick (PDQ). We are the official side stream for AGDQ this year and will be speed running pinball machines over the course of the week. The stream link for this is http://www.twitch.tv/pinballjoe.
  12. Hey Gang, ZAPCON is back! It's going down April 12-13th once again at the Renaissance Phoenix Downtown Hotel. Tons of games set to free-play! Films! Seminars! Tournaments! Vendors! It's mostly the same deal as last year: Bring a game, get a weekend pass. Bring 2 games, get 2 weekend passes, etc. Game contributors also get in an hour early, and get an exclusive badge that non-contributors will be envious of. If you're interested in bringing games PM me your real name, phone number, and what (fully functional) pins or arcade games you'd like to bring. Unfortunately due to budget constraints we will not be doing game pick-ups this year. I am, however going to facilitate people going in 2-3 ways on rental trucks or carpooling. Send me your name, phone number and what part of town you're in, and I'll try to connect you with like minded people in your area. Also, if you have a truck or trailer with room to spare and you don't mind going a little out of your way, please let me know. ZAPCON needs you! We're also looking for vendors, sponsors and advertisers, so if you have something to sell or you want to get your name out there, PM me for details. With all your help we can make ZAPCON bigger and better than last year… Spread the word! More info at zapcon.com
  13. Bob did a fantastic job programming this one (as always). Video goes live at 8 PM ET!
  14. The Southern-Fried Gaming Expo (SFGE) is a 3-day fan convention focused exclusively on gaming. The expo is held June 8-10 at the Renaissance Waverly Hotel in Atlanta, GA, and boasts over 250 full-sized arcade games, pinball machines and console systems, along with tabletop gaming, vendors, special guest speakers, a film fest, live music, wrestling, tournaments and more! SFGE is a family-friendly event that will be fun for all ages. Special Guests: STEVE RITCHIE As a pinball designer, Mr. Ritchie has created some of the most popular and best-selling games of all time including Firepower, Star Trek: The Next Generation, Terminator 2: Judgement Day, ACDC, and the recently released Star Wars. Steve joined Atari as one of their earliest employees in 1974 and over the course of his career has worked for Williams, Bally/Midway, and currently designs games for Stern Pinball. Mr. Ritchie’s talents are not limited to pinball, however. Many gamers will recognize his voice as that of Shao Kahn (“FINISH HIM!”) in the groundbreaking Mortal Kombat video games. JOHN JACOBSEN For the past twelve years, and over 500 episodes, John Jacobsen has been a co-host on one of the longest running independent video game shows, and Xbox Live Community Podcast Of The Year, The Video Game Outsiders on the comedy network, Riotcast. In 2007, John was sucked into the classic arcade collecting world. His first machine was a Donkey Kong, his second a Ms. Pac-Man, within a year he turned his basement into his own personal arcade. Soon after John got his first arcade game, he started a website and weekly YouTube series called “John’s Arcade” and he immediately had a passionate following. Each week John takes his viewers on his arcade adventures in the form of road trips across the country visiting notable private and public arcades as well as gameplay and tech videos. John also shows his viewers how to restore and fix classic arcade games in a “you can do this!” type presentation. John’s Arcade currently has approx. 32,000 subscribers and over 6 million Youtube views. John’s Arcade can also be seen on over a dozen public access channels across the USA. In late 2016, John and his long time friend Jay, took their hobby the next level. Partnering with the Hangar Pub and Grill and Amherst Brewing in Amherst, MA, they put over 30 arcade machines on location in a busy college town. RICH SOMMER Tabletop fanatic and host of the popular Cardboard! podcast, Rich Sommer will be making his first trip to the Southern-Fried Gaming Expo this year. Although his love for gaming is well-documented, you may better recognize Rich from his role as Harry Crane on 92 episodes of the popular AMC drama Mad Men or recurring appearances on Netflix’s Glow, The Regular Show, or Wet Hot American Summer: Ten Years Later. Rich will be speaking at two panels that will be immediately followed by meet and greet sessions.' ORIN DAY Some of your favorite pinball games wouldn’t be the same were it not for the skills of our newest guest, Orin Day. Mr. Day was part of the development team of Data East Pinball and remained on board when that company became SEGA pinball, and finally stayed through the transformation into the Stern Pinball we all continue to enjoy to this day. Mr. Day has programmed and developed software for over 20 of the best games in pinball including Baywatch, Independence Day, South Park, and more. We’re glad to have Mr. Day as a special guest at SFGE 2018! Additional guests listed on website and more to be announced. Photos from our 2017 event. Checkout our 2018 promo video https://www.youtube.com/watch?v=vKsk55EfD48 SFGE memberships are available online and you can save $5 with coupon code JOYSTICK. www.GameATL.com
  15. CCAG 2014 News Just 4 Months Away - We have a few tables left for vendors, Looking for sponsors, FREE Vendor Space for Arcade & Pinball Games! New Location with Much More Space!!! Like us on facebook: https://www.facebook.com/pages/CCAG-Clevelands-Classic-Console-Arcade-Gaming-Show/134808389913179 CCAGShow 2014 www.CCAGShow.com Saturday July 26, 2014 North Olmsted Soccer Sportsplex 31515 Lorain Rd. North Olmsted, Ohio 44070 Noon to 8 PM Admission only $7 or 3 for $20 Kids age 12 and under - Free All Vendors and Attendees will receive: 1 Chinese Auction Coupon. Tournament Games: TBA - What would you like to see Chinese Auction Items so far: Now accepting donations to become a sponsor on the ccagshow.com webite and just to be an all around cool person! Video Game Connection donated $200.00 "CONNECT - O - CASH" Shopping Spree! Osmodiar Games donated CCAG Mystery cart #? The Space Invaders donated two 3-disc Blu-ray/DVD Special Collector's Edition sets of "THE SPACE INVADERS: IN SEARCH OF LOST TIME"! and some other cool schwag! 2nd Chance Games donated a Black "FC TWIN System"! Arcade TBA - Tons of free space for pinball & arcade game vendors, yes free space! Don Johnson will be bringing pinballs! Much More to come! Mike : ) https://www.facebook.com/pages/CCAG-Clevelands-Classic-Console-Arcade-Gaming-Show/134808389913179
  16. Chuck Van Pelt of the Portland Retro Gaming Expo shows us what a new Pinball machine collector needs to know to get started collecting! Plus he talks about some of the more fun or collectable games, where to look for problems with machines and websites and books for reference. Web Resources: www.Pinside.com - online pinball-specific community www.arcade-museum.com - arcade & pinball games www.ipdb.org - Catalog and ratings of all pinball machines BOOKS: Pinball Machine Care and Maintenance - Bernard Kamoroff The Pinball Compendium - Michael Shalhoub What are some of the pinball hidden gems out there? Also, does anybody else play pinball on a tablet or mobile device? Zen Pinball has some great Star Wars & Marvel tables to download.
  17. Hello, I just have a simple question about terminology related to arcade machines. What is the "art" on the flat or slightly slanted part of a typical machine that contains the buttons and joystick(s) called? Not the side art or marquee, but the part with a simple design that fits around the buttons. Thanks!
  18. The dates were just released in the last hour for the 14th annual 2015 Houston ArcadeExpo! The dates are 1 week later than usual .....November 13th & 14th, 2015 at the Houston Crowne Plaza Northwest-Brookhollow Hotel (12801 Northwest Freeway). http://www.arcadecenter.com/ https://www.facebook.com/pages/Houston-Arcade-Pinball-Expo/223834217626840?fref=ts https://www.facebook.com/events/777659739021878/ Hotel room rate of $79/night just went live too!
  19. I represent a group that is seriously looking into putting together a California Extreme style (though smaller) arcade & pinball convention in Phoenix, AZ. We already host an annual con (KoL Con) and we've been consulting with Dann Frank, one of the administrators of the Wild West Pinball Convention that took place back in the 90s, so we've got the chops to make this happen. Right now we're putting out feelers to see who'd be interested in attending, but more importantly who'd be willing to put up some of their pinball and/or arcade games for a weekend. Please let me know if you're interested and if so, how many games you could conceivably bring. Thanks, and If you know any other collectors please spread the word. Wes
  20. Hi I was looking for either or both if you have them Inca Gold and Pinball Zeller games. I would love to have them boxed, but would also be happy with a Cartridge only. PM me if anyone is open to sell to me. Thanks
  21. The Texas Pinball Festival is coming up this weekend, March 15-17 at the Hilton Anatole in Dallas. It's going to be bigger and better than ever--more vendors, more video games, more pinballs, more fun. Pay one price and play pinball and arcade games all day! http://texaspinball.com/tpf/
  22. ReplayFX Arcade & Gaming Festival July 30 - August 2, 2015 Pittsburgh, PA, USA Welcome to the greatest arcade in the universe! Gamers behind the Replay Foundation and PAPA are taking over the David L. Lawrence Convention Center and filling it with more than 700 full-sized arcade and pinball machines, over 2,000 console titles, tabletop games, a showcase of new products by game developers, roaming magicians, live musicians, face-painters, entertainers,competitive tournaments offering over $100,000 in prize money, and more! The ReplayFX Arcade & Gaming Festival will feature the largest public collection of full-sized pinball, arcade, tabletop, and console games anywhere in the solar system. The majority of these machines are maintained year-round by the Replay Foundation at our dedicated gaming facility. Gamers will be invited to attend a series of speaker panels dedicated to all aspects of arcade and gaming culture, or to browse merchandise in the event’s extensive marketplace. If that still isn’t enough, be prepared to try your luck at a series of traditional carnival games or inside one of several oversized, inflatable obstacle courses. In total, we will be offering attendees a show floor packed with over 110,000 square feet of entertainment. Over $100,000 will be at stake for the competitive player. Thousands of games will be available for the casual fan. A family-friendly atmosphere will be available for the kids, and no one has to leave the galaxy to attend!
  23. My husband friend the WhiteWater... We did the lithium conversion to the battery- he tested it before screwing the board all the way in, it worked.... then- THEN... a screw fell out... he picked it up and put it in the wrong hole - (Near the hole by j202) He shorted the machine replaced fuses F105, F106- and we got verticle lines on the DMD and we lost music and voice... Pulled the boards - took pictures looked them over... put everything back in and had nothing, no power past the Power controller board (LED 7 lit) and the Topper chaser board (2 leds of some # lit) THEN J101 MELTED!!! Aaaaahhhhhhhhhh
  24. I just love pinball. I currently have eight pins at the house and enjoy everything about them. So I thought.. humm I need to try out the DCP+ Kernel for the next 2600 project and pinball should be easy.. (yea right). After much work and compromise Alien Pinball is what came out. Now I've come to the conclusion that this will never play like a real pinball. I tried all sorts of ball physics. Some were more realistic but the game play was no fun at all. Anyway this is what I ended up with. Please let me know what you think. Game Info: Starting in version 0.4 switch difficulty is active. Left Switch on B = Easy game Left Switch on A = Harder Game SWITCH A: Gravity is more of a factor Ball behavior is different Joystick up for both flippers is disabled. Wall hits are slightly different. The tilt is more sensitive. From title screen press fire to start. Version .9 I think I have fixed the scan line issues. If you have a harmony cart, please test it Pull back on joystick to pull spring back and press fire to launch the ball. Push left on the joystick to fire the left flipper Push right on the joystick to fire the right flipper Push up on the joystick to fire both flippers (in version 0.5 and up, this is only true if left difficulty switch set to Switch B.) Nudging the pinball can be done (version 0.4 and up). To nudge hold the fire button + up, down, left, or right. It is possible to tilt and lose your ball and bonus points. If you nudge too often it will tilt. At the end of game press fire to begin a new game. Scoring: Space Ship bumper point values - 100 - 200 - 300 (depending on their level). The moving space ship bumper when stationary - 5000 Hitting the right button will freeze the moving space ship for a time. While the ship is stationary the value is 5000. Spinner value - 50 - 100 - 150 - 300 (score depends on the level) Top rollover button value 500 per hit + 1000 bonus points After going over the rollover button at the top of the play field it will award a bonus point of 1000. The maximum bonus points held are 10. There is an indicator for the number of bonus points displayed. Bonus points are awarded at the end of a ball. The rollover button when hit will disappear but can be put back in play by hitting the right wall button. Once you get 5 bonus points, bonus values are doubled. Once you get 10, bonus points are tripled. Mother Ship pylon value - 1000 Space ship bumper and spinner values are increased by hitting both pylons on the middle space ship. When both are hit a ship is dispatched to protect the pylons from additional hits. This ship must be destroyed in order to hit additional pylons. For every successful completion of the pylon destruction an indicator will appear below the ship. Up to four indicators will be shown. On the fifth destruction of the pylons all bumper and spinner values increase, the play field will slightly change and the ship bumper colors will change. I have not placed a way to earn an extra ball yet. I'm thinking around 200k points but will see why you folks think would be a fair point value is. Let me know of any issues. I do not have a harmony cart but have put the code in for it to run on one. If anyone out there tries it, let me know. It's current form is NTSC only (sorry PAL). alien-pinball-0.6.bin alien-pinball-0.7.bin alien-pinball-08.bin alien-pinball-09.bas.bin alien-pinball-1.0.-harmony.bin
  25. Midnight Magic on the Atari 2600 was one of my favorite pinball games when I was growing up, and on a whim I decided to give a shot at porting it to the 800. The results are attached. I've tried to match the original version as exactly as possible. Notes: Most of the code from the original 16K cart is in this version, including all of the physics code. I've relocated it from $9/B/D/F000 to $4000-7FFF. Thankfully, the original programmer used different addresses for the banks, which made it much easier to disassemble. What was a pain was correcting all of the false labels caused by offset indexing (LDA table-10,X) and tracking down the code that was doing LSB address comparisons and broke when the tables were moved. On the 2600, the screen is generated almost entirely using the players, with a few tiny bits done using the playfield and the missiles. The ball, well, is used for the ball. The amount of HMOVE and player repeating in the ~3K display kernel was insane and so I chucked the whole thing and rewrote a new display kernel on top of a mode E playfield, thus the bloating to 20K. It could probably be squished back into 16K for a 400 or 5200, but I was too lazy. Priority between the ball and the rollovers/unders are probably wrong in a few places since I completely redid the sprite usage. The game does not use sprite collisions, which made porting easier. All collisions are done algorithmically using an RLE collision map and a series of per-object collision routines, which take up most of the cartridge. The game runs four physics ticks per VBLANK. The audio is matched as closely as I could, with 1.79MHz 16-bit paired timers to hit the right frequencies. One notable difference is that the drop and catch targets don't quite produce the right sound -- this is because POKEY can't quite emulate the 5-bit div 3 mode. Most of the rest of the sounds just use pure tone, which was easy to map. Game Reset and Game Select have been mapped to Start and Select, and Option flips both the difficulty switches. The BW/Color switch is hardwired to Color; in the original game setting this to B&W causes the second player to run on autopilot, which I thought was useless (and took a while to track down). pinball.zip
  • Create New...