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Found 8 results

  1. Currently, few people have a decent 3D printer, even fewer people have the design skills to create cool stuff on them. It's really no problem because here at AtariAge we have a diverse community. We have people with almost every skill to fill almost every available niche. One member, who goes by "COREi64" has the printers (currently four), the skill set and the desire to make cool stuff for us. His first design, the 32K case was a work of art. I was so impressed I had to have one, but then something wonderful happened… TIPI hit the market. So sadly, I can't use that brand new case. But my loss gave me the idea for this blog entry. If YOU know what the future holds, YOU can make better decisions and save a few bucks at the same time! So this blog entry will show you what is going to be available, and what is currently available. A case for the 32K Memory Expansion Phase One (Completed) Not everyone needs or wants a TIPI. Some folks are perfectly happy with a FinalGROM99 cartridge and the 32K memory expansion board. For those folks, COREi64 has the solution for you. See the video (below) for that item. Case for 32K & TIPI Unit Phase Two (Completed) The 32K/TIPI case is available on his website << HERE >> which is slightly cheaper than the eBay offering << HERE >>. So if you want to avoid the eBay fees, click the first one! NOTE: If you live in the United States. fellow TI user Greg, (ArcadeShopper) is currently selling these cases << HERE>>. It's the same case, made by the same guy, but you save a fair amount on shipping. A Matching Case for the RPi Phase Three (Completed) This enclosure will be of use to current design TIPI users, and future users of the planned P-Box version. This design became available on 06/23/2018. This new case is a complete work of art and consists of a three piece construction, box, lid and base. It went through many revisions to get form and function melded into one beautiful unit. I truly doubt this enclosure will remain a secret to us TI'ers... I think a lot of non-TI Raspberry Pi users will want this unique case too. To order the RPi 2 & 3 version, the RPi 3 only version or even a custom face plate << CLICK HERE >>. Watch the video for a better look!
  2. nicknickuk

    IMG 0727(1)

    From the album: Raspberry Pi Custom Atari case designs

    Atari VCS inspired controller used for my raspberry Pi which is a 3rd party PS3 Bluetooth controller.
  3. I saw this a couple of days ago. The Game Boy Zero: https://www.kickstarter.com/projects/sparky/gameboy-zero-handheld-edition/description Basically it's a Raspberry Pi Zero with a 2.8" screen, and switches in Gameboy layout (plus extras), all on a single PCB. Case would be layered acrylic or one of your own making. It's all open source, so if you don't want to buy in now, you could find a way to make one or more yourself, later. There's a few things I would have done differently, but overall, this looks well designed. I like the single PCB solution. There's probably a dozen (or maybe many more) similar projects out there, so there's probably room to be fussy on which one, if any, you would choose. This is on Kickstarter - Proceed at your own risk! Feel free to discuss this project, or similar projects...
  4. Just curious if anyone else has run into problems getting Atari 2600 roms to load using a RetroPie. For the most part, the majority of them will load, but ROMS like the two Donkey Kong homebrews, Pac-Man 8k, and a few others. They just send me right back to the Emulation Station screen when I try to load them. Any ideas?
  5. So by now there are tones of adapters and USB type controllers that can replace the joystick controller, are there any controllers or adapters for the paddle controllers? What is the best know Computer equivalent to the paddle controllers? If there aren't is anyone aware of any projects that make use of GPIO on the raspberry pi to allow the paddle controller to work? Mind you I am not looking to emulate any games I don't own and am not endorsing others doing so as well. I mainly want to have a portable system I can load my games up and play hook up easily to a modern TV.
  6. Hey everyone - Thank you in advance for the help. Let me give you a little info on my setup. I have purchased an custom-built system that was fit into a ColecoVision Flashback (which in theory is pretty damn sweet!) and here's what it looks like: http://atariage.com/forums/topic/245910-colecovision-flashback-upgrade-service/ From what I can tell, I have a Rasberry Pi 2 with (I'm assuming) is the latest version of Retropie and Emulation Station on it. It has been configured mostly to play ColecoVision and Intellivision games, and I have no problems at all with those. I also have been able to get PC Engine, MAME, and Vectrex games to play. Here's my issues: 1. When I try to add roms for Atari 2600 I get the following error: stella: src/emucore/OSystem.cxx:1128: virtual bool OSystem::queryVideoHardware() 'myDesktopwidth >=320 && myDesktopHeight >= 240' failed. /opt/retropie/supplementary/runcommand/runcommand.sh: line 203: 2400 Aborted SDL1_VIDEODRIVER=displaymax stella /home/pi/RetroPie/roms/atari2600/asteroids.bin If I try to run Stella from the command line of the Pi, it works just fine. 2. I cannot get Atari 5200 roms to work. They show up in emulation station, but when I click a rom, it blanks out, and nothing happens and comes back to ES. The last message I get is "Powering on HDMI with preferred settings." 3. I cannot get other systems, like SNES and NES to even recognize that I've added roms into their respective folders. I've checked the es_systems.cfg file to see what directories and file types they are looking for, and from what I can tell, it's correct, but nothing happens. Any help would be greatly appreciated. I'm a noob to the Pi and RetroPie, but I at least have a good enough tech savvy understanding of how a lot of this works, and I've scoured the internet as much as I could trying different things before I posted my questions. I am also attaching my config files if that is useful. Thanks in advance for your help! configs.zip
  7. We all remember some DOS-era computers that had a light that flickered with levels of CPU activity, disk activity, etc. I wonder what the technical possibility would be to have a kind of "LED shell" that could do something similar for the Intellivision? I'm thinking of a kind of cartridge shell with maybe an Arduino trinket and a watch battery inside, some kind of attachment (wire?) that would attach on one of cartridge address lines, with a LED or two mounted on top. Then open up an existing cart, place it in the "LED shell" and during play it would light up in certain conditions. This isn't about commercial feasibility, just the tech and development angle... Would it be possible? I would love to have extra Christmas Lights on my Christmas Carol game!
  8. I'm looking to demo Stella with Batari Basic running on a Raspberry Pi are there any homebrew games that are considered open source which the Author(s) would be happy for me to demonstrate? thanks Barnie
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