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Found 156 results

  1. Looking for somebody to recap a few SEGA Nomads. I would like them to be working again and my skillset is not up to the task. Post here or PM if you are interested!
  2. I have searched and have not found a complete list of incompatible carts, I just assume Virtua Racing & maybe early titles like Star Control won't work... Does anyone have a full list? I know there is some variance with each of the Atgames sega releases, this is the 81 built in games 2017 model. I just picked this up last night cheap with my GF because we just moved and wanted some quick 2 player Mortal Kombat lolz... anyhow, ANY help would be most appreciated!
  3. I'm putting selling these on hold until next year. SOLD OUT I don't think I'll be finding any more of these in this size. Will keep thread up for Info reasons. Can't find a replacement reset switch like the original from the genesis model 1 and 2? Hate the hard click of the switches you can find? Here you go! I figured a lot of people here could use one. Alps brand soft tact switch - New old stock - Works just like the old one, but little firmer. $6 total for one with shipping anywhere in the US. Two for $8, 3 for $ 9. Any additional switches after the first three are $3. (Price increase due to USPS postage increase.) Please PM me Thru Atari Age forum - It's free to sign up! Thanks Pics:
  4. Here is an update to my Realistic Arcade Bezel for Shinobi for use with Retroarch and MAME
  5. Though I've posted about my channel and videos before, I figured keeping a central place in one thread would make more since. While I have done more videos than I will likely ever post in here, I thought it would be good to start off with my 40th official video for my channel and to start off April right. I present my unboxing and game play review for the Neo Games home-brew release of the limited boxed edition of Spies in the Night for the Atari 2600! Enjoy and thank you for watching!
  6. At first I thought "This couldn't possibly be the same Pengo that I used to play on Atari consoles back in the day." Well IT IS. They added a story mode and some time limits but the gameplay is basically the same. Then I thought "Well this makes perfect sense. Sega made the game, Sega owns the IP, so they must have printed a whole bunch of copies since it was cheap and in-house." Well THEY DIDN'T.
  7. Have some genesis games I'm looking to sell. All are repros except for Golden Axe. MKII unlimited is in an original MKII cart and uses its original pcb. Truxton uses a sega cart and pcb as a donor as well. The labels for those are glossy and professionally printed. Golden Axe is original in original box and artwork. no manual Zero wing is a repro the whole way. It uses the now infamous European translation. The PCB is a high quality Muramasa with a rom chip, not a flash chip. The cart is clear and painted glossy silver on the inside for a gun metal type effect. Professional quality box art and label too All games are NTSC, Shipped in a box USPS first class, US only please. If you buy all of them at once or a few I'll ship priority mail. Payment through Paypal, I will provide tracking. Golden Axe 25 shipped MKII unlimited 25 shipped Truxton 20 shipped Zero Wing 45 Shipped
  8. Some background info: The MegaKiosk DS-18 by Will Gentry has inspired me to build an Arcade Cabinet for my Sega Genesis. (Yes, a Flashcart would be less work, less money and offer more games but below is the route I wan to take.) MegaKiosk DS-18 The MegaKiosk DS-18 offers two features that I think make this project really cool. 1) You can cycle between 8 original game cartridges. 2) The hardware identifies the active slot with an LED. So (in theory) I can build an Arcade Cabinet with a button to cycle to the next game and I can have an EL Panel that lights up to match the currently selected game. This would operate just like a Neo Geo MVS 4-slot/6-slot. But my skill are very much in the realm of hobbyist. I've replaced capacitors, batteries and repaired my Neo Geo 4-slot EL Panel to give you an idea of what I can do. I started by building a control panel that will work with a Sega Genesis. It works great and by far the hardest part was the wood working. The two small red buttons are not in use yet. They are intended to be a Reset for the Genesis and Cycle to the next game on the MegaKiosk DS-18. I'm currently looking into what to buy for my 8 Mini Marquees. So far, I think this will work: A6 electro-luminescent panel with leads and connector ($10 USD each) https://glowhut.com/a6-electro-luminescent-panel-with-leads-and-connector/ I believe this inverter can power eight A6 sized EL Panels all at the same time. Electroluminescent inverter for A3 size EL panel AC 100-240V ($30 USD) https://glowhut.com/electroluminescent-inverter-for-a3-size-el-panel-ac-100-240v/ *I may only need to power one at a time. **I'm not sure when someone would want AC vs DC for what I'm planning. I asked Will Gentry how to tap into the LEDs that indicate the active slot. This was his answer: "You can simply remove the LED and solder some wires where the LED was to a new LED" Now for my Question: How should I run power to each EL Panel and how do they connect to the MegaKiosk DS-18 slot LEDs? The EL panels should only be getting power from the Inverter. I was thinking about wiring all the EL Panels to the Inverter such they all light up when the inverter it switched on. Then finding a way to break the circuit unless there is a signal coming from the MegaKiosk DS-18 active slot. What do you guys think? THANKS!
  9. Hi. I have 2 sega saturns that I got off ebay. Both were listed as non working/not tested. saturn A had a bad laser and saturn B had this other issue. Saturn B would read the games no problem and then load them (I tested it with a real copy of all star hockey) the sega license screen would show, then the SEGA sports logo would show, then it would stay black and the disk keeps spinning. I then took the laser (whole assembly) out from saturn B and put it into saturn A and it worked perfectly. I even flashed an action replay cart with pseudo saturn and saturn A was able to play all the burned games I threw at it (North american and international). When I put all the lasers back in their homes and tried to boot some of the burned games I had on the Saturn B with the pseudo saturn cart in it, only 2/12 games fully booted. Policenauts and Galactic Attack. I really dont think it is a laser issue because I tested out the laser and it works fine and then I bought two new lasers for them and installed them. Saturn A works flawlessly with the new laser but saturn B still does the same thing. it does read and boot games but stops after the sega licence screen. What else could be wrong with it. Maybe a crystal oscillator is not working, or is it in need of a recap? or maybe something else? Just for reference saturn A is a VA SD and saturn B is VA7 both ntsc north american Thank you for any help.
  10. With all the new Flashback consoles by AtGames why don't that make a Sega flashback ? Like a little mini Genesis / Mega Drive, If its about cost remodeling there firecore system they can cut cost by giving up the cartridge port. I would like to see a mini Genesis model 1 and I don't use my Firecore for cartridge games (well I do for that 10 in 1 game cart they made).
  11. Hi Guys, New here but long time stalker! I have recently been recapping and modding a couple of game gears with the genuine McWill LCD kit from retrosix.co.uk. Really happy with the results but one thing I cant work out is if it is possible somehow to control the backlight brightness level using the original wheel or some other method? I have seen it in action on a YouTube video I stumbled across using the original wheel and I would really like to implement it if possible because I find the default brightness to be a bit hard on the eyes (especially if laying in bed at night) and because it is on max brightness all the time I find it still runs the batteries down fairly fast. From what I can tell it would appear that maybe some clone units now have the ability to have adjustable brightness but not the genuine real McCoy McWill ? Does this sound correct? Does anyone know of a a clever way to add this in potentially? Pics of my install below. I currently have 5v connected to pin 1 of the brightness pot and ground to pin 3 as per the instructions on console5 but do not have the backlight or cysnc points connected as per the instructions as I am not using the VGA output. I assume the 5v and Ground to the pot are still necessary though? Currently the brightness wheel doesn't have any effect at all.
  12. Why do 16-bit light guns look so ridiculous? SNES Super Scope: Sega Menacer: Compared to these 8-bit offerings: Famicom Revolver: NES Gray Zapper: NES Orange Zapper: SMS Light Phaser: Atari XG-1: I mean, I can understand that in the 90s, video game and toy makers were pressured to make guns look unrealistic as possible, but come on, the Super Scope and Menacer just look absolutely ridiculous. Even later gen systems like the PS1 Namco Guncon look normal in comparison. What's worse, with all the modular detachable pieces that can get lost over the years, it's nearly impossible to find one complete.
  13. **GONE** **All six games have gone to a new home.** Hi all, Looking to trade the carts below for some loose Sega Genesis Carts. Dungeons of Daggorath Mega Bug Androne Yar's Revenge Zaxxon Galaxian Some loose carts that I'd be interested in are: Space Harrier 2 Castle of Illusion Forgotten Worlds Gain Ground Golden Axe II Ghouls n Ghosts Mystic Defender Thunder Force II Thunder Force III Sub-Terrania Aladdin Lion King Target Earth Mean Bean Machine Puyo Puyo I'd be happy to hear what other games you might have too. Money can be added to balance things out if need be. I'm new so I'm OK to ship first if you're an established member. Thanks!
  14. Does anyone have or know where I can get a scan of a US or European manual for the 3D Glasses pheripherial for the Sega Master System?
  15. As I blogged about earlier, Panzer Dragoon Remake made me want to hook up the Saturn again to play though the original. Now I'm mostly working on Panzer Dragoon Zwei, which is one of my favorite Saturn titles. I am up to level 6 which is the assault on the huge flying imperial ship. I died at the boss fight, so I'll try it again next time - this game allows a Save End option to continue later. It has been so long since I had played Zwei, that I keep getting killed off. I don't remember the strategies or patterns, and that makes the game a lot of fun all over again. In fact almost all the levels killed me off at least once. Level 5 (I think) where you battle in the high-up snowy skies killed me the most so far. I finally remembered the secret to beating the boss - have enough health of course, but also don't lock-on at all because his rotating shield blocks all missiles. Just keep following him and button-mash fire at him until he's gone. I also popped in my Williams' arcade classics disc and enjoyed a round of Bubbles, Defender, and Robotron. For Robotron I have to angle my controller a bit because the firing buttons aren't laid out in a perfect diamond. for Up/Down/Left/Right shooting, but I adjust pretty quickly. Love using the Saturn japanese pad for gaming. I didn't even have to take a carpal-tunnel-syndrome break like I often have to with other controllers (my hands go numb). Maybe next time I fire up the Saturn, I'll finally beat all of Zwei and open Pandora's Box.
  16. I started this round of the swap box and it came back fully loaded to the gills!!
  17. Having an affinity for and owning Sega Genesis and Genesis 2 consoles, I found myself intrigued by AtGames' new Sega Genesis Flashback. I have experience with AtGames' Sega Genesis Classic and Portable which I found lacking to some degree though usable, but the promises of an updated emulation engine and built-in HDMI were a draw which I could not resist. I have spent some time since the November 10 release to give it a whirl and I am far more satisfied than most early reviewers. Leading up to the official launch I watched videos and read articles by a number of reviewers who had been graced with review models. I cannot recall one overly positive review. I am not a professional reviewer and I am not a marketer so I shall jump right in to the meat. First, all of the AtGames Genesis devices are built on an emulator called "FireCore." From my own experiences and what others have posted around the webs I find FireCore has some limitations which seem unnecessary given how well other emulators play Genesis titles, including the free "MD.emu" which I run on my HP TouchPad†. I am left to wonder what the quality would be if Sega rolled its own emulation core the way Nintendo did for its NES and SNES Classic Edition products. The built-in HDMI makes the device a welcome addition now my entertainment system is digital at its core, though anyone familiar with using emulation on a high resolution screen should be able to relate to its one woe. I really do not mind the large pixels and blocky graphics resulting from scaling a "240p" screen to 720p. Many emulators have some kind of filter which provides output which roughly approximates the output on a TV, CRT, or other low-tech display. The Sega Genesis Flashback has only a scanline filter which puts faded lines between what would be the scan lines in an attempt to achieve the look of TV scanlines, and it really does not look good at all. Clean and crisp audio is also carried on the HDMI. While I lack the abilities to test, I suspect this configuration will not suffer the "240p problem." In fact, the only issue I have with the HDMI port is a problem playing nice with my ioGear Wireless HDMI kit, but a power-cycle of the ioGear transmitter resolves the issue. Speaking of power, while the Sega Genesis Flashback is rated to run on 5V DC at 2A, AtGames elected to use a barrel power connector instead of a micro-USB port like its recently-released Nintendo competition. I was able to power mine using a USB-A to 3mm/1mm barrel on an appropriate USB power supply, and the system under normal use pulls under 500mA. This made providing power to both the Flashback device and the ioGear HDMI transmitter much easier and makes the system more portable: both run just fine on my Anker PowerCore 26800. Getting back to the audio, playing some of the games I am certain I hear something different about the FM synthesized instruments, almost like the FireCore emulation uses different but similar instrument set (like a MIDI sound font.) To test this I whipped out my trusty Sega Nomad and ran games on both systems but I was not able to punch down any specific differences. So far on everything I tried the sound was near perfect. Video was another complaint on just about every pre-release review list. Glitchy graphics and sprites, and lagged screen scrolling being chief among the criticisms. Indeed, my prior experience with FireCore in the previous Sega Genesis Classic edition as well as the portable was not entirely perfect. Several of my cartridge games are not recognized by the Classic, and on both units my favorite game, Skitchin', suffered from missing graphics and sprites making it unplayable. I was very pleased to find Skitchin' works almost perfectly on the Flashback. I noticed on several games scrolling would suffer a short freeze which does not appear to be a frame-skipping problem as suspected in one of the early reviews. In fact, it appears the problem generally does not affect the entire screen but rather only a portion. For instance, in the original Sonic the Hedgehog one of the background planes stutters while animation on the rest of the screen continues. Realistically, I do not think most people will even notice, and if this is indeed a problem with the emulator or the horsepower of the machine I would further speculate AtGames counts on that presumption, as well. In this regard I noticed a couple of times when Skitchin' will completely freeze for a few jiffies, more of a short and quick stutter, but ultimately the game is still playable. Cool Spot is another great game which plays very well, though this is one of the games in which the FM music seems a little off-instrument but still perfectly acceptable. Shadow of the Beast will not play past the Electronic Arts logo, Flashback is not recognized at all while Out of this World plays beautifully, Frogger plays perfectly, and while the system comes with Mortal Kombat 3, my Mortal Kombat 3 Ultimate results in just a red screen. The last game I tried was Primal Rage, which suffered from strange graphics glitches which did not stop game play, such as a black line separating the vital stats area at the top of the screen from the battle area, and green borders around all screens except the title screen. This does not show on the Nomad, but I have not yet tried the game on a full Genesis console connected via standard video output so I cannot say for certain whether the green borders are normal. I would test with the Nomad but I seem to have misplaced the video output cable. Ah, well. I will repeat what prior reviews have said about the menu system. It is awkward, non-intuitive, and just weird. I have not found myself using the saved game nor rewind features, but I can see the value of both and imagine I will use them at some point in the future. Let us now focus for a few seconds on the hardware itself. The included controllers suck out of the box, with a capital "suck." The range is bad enough to prevent sitting across my living room and maintaining control, noting that my home environment is completely devoid of internally-generated 2.4GHz signals under normal circumstances: my phones are DECT, my wireless is 5GHz, Bluetooth devices are disabled unless in-use, and all 2.4GHz-only devices are turned off. Demonstrably, I have no locally-generated 2.4GHz signal interference. Initially it appeared they did not work even close-up, but the rebuild I describe shortly fixed this problem. The controllers just suck. When I originally un-boxed my Flashback I did not stop when I got to its rather touching rendition of the original console's gloss and textured black body and red "cylon eye" in front of the cartridge port. Inside I found three chips on a small circuit board, and what looks like one of those Arduino add-on modules, reminiscent of a "Bluetooth Shield" module. Soldered onto the antenna of this module is a red wire about six inches long, which is identical in both module and attached wire in each of the controllers. It looks like AtGames was aware of the poor range of the controllers and tried to engineer a quick-fix. As implied, I did take apart one of the controllers in the hopes of a rebuild improving its functionality. I found the standard complement of button, rubber nipples with contact pads, and exposed circuit pads one would find in regular controllers of the era. I grabbed my contact cleaning pen with harsh fiberglass bristles and gave the metal pads a few rubs each. Upon reassembling the controller I found to my relief it worked far more reliably and I could actually play games and even enter Mortal Kombat's "blood code." Thankfully the Flashback does support real Genesis controllers even if it only supports six-button units -- this remains untested for me, including the six-button arcade controller, as all my Genesis console hardware is stashed away for the moment. There is a USB port on the Flashback main board. It is a shame AtGames did not expose this out the back as a power port, though I suppose the reason is to prevent easy access to what I suspect is a hackable interface to the heart of the machine, probably in the near future -- not by me as I lack time for that kind of adventure. My assessment over-all is this is not a bad machine to have and use. If you do not have a Sega Genesis you should consider this as a possibility, weighing the benefits and caveats which are, as I see them: Pros: AtGames Sega Genesis Flashback Currently available for under $100 Built-in games (both Sega and classic Master System games) HDMI output (720p) Capable of using real cartridges Capable of using real six-button controllers Real Sega Genesis Not difficult to find Not too expensive depending upon source, most under $100 Some sellers will include a few common games Compatible with all Sega Genesis hardware Possible to expand with a Sega CD Cons: AtGames Sega Genesis Flashback Alternate source pricing will double or more if and when stock runs out Included controllers SUCK Emulation is not quite 100% Not all cartridges work Does not recognize three-button controllers (not verified, and who really cares?) No guarantee homebrews or demos will work Real Sega Genesis Analog-only output requires up-scaling for digital home systems (on the up-side, the Genesis 2 has YPrPb component RGB output) No games built-in Upscaling will suffer the "240p problem" Old hardware is, well, old and subject to fail If you already have a Genesis, I believe the Flashback makes a viable surrogate for a digital entertainment system provided any lost compatibility is acceptable. † "MD.emu" is excellent on the TouchPad, including support for the iCade Core Bluetooth arcade joystick. It is available and actively developed for Android in both free and paid editions. I highly recommend this emulator.
  18. Papa

    Sonic the Hedgehog

    From the album: Custom Arcade

    This is the Sega cabinet with the 6-in-1 cartridge showing off Sonic the Hedgehog.

    © Jay "Papa" Caraway 2015

  19. From the album: Gaming Artwork

    While this pic contains Bubsy and Rayman, it also has Miles "Tails" Prower and Zero the Kamikaze Squirrel. Drawn WAY back in '05.

    © Ubisoft, Accolade, Atari, spongefox, DeviantArt, Sega, Nintendo

  20. Received my copy from Orion in the mail yesterday. I will see about doing one of my video reviews of it, but a few things I want people to be aware of and my initial impressions: First the cart itself is using one of the generic genesis like snap together shells similar to what Piko uses. Additionally it uses the new flash boards that Krikzz designed so the PCB connector edge is a bit on the thick side since they aren't tapered. Be careful inserting them into your console as I've heard reports of these PCBs putting too much pressure on some pins and bending them down into the console. Game came in a universal game case with insert and small typed out manual that explains the basics of the story and game play in several languages. Unfortunately due to the snap together design of these carts, mine arrived mostly intact but soon came separated when I pulled it out of my genesis after my first play session. Found out later one of the snap tabs apparently had broken off internally but I didn't find any loose plastic anywhere so not sure when it happened. I took care of this by finding some small slightly larger diameter machine screws and tapping the posts on the inside to match. Then drilled out new holes through the back case through the centers of the molded mock up security screw heads on the case. That is the bad out of the way... thankfully the game itself...is honestly? Excellent, and I was very pleasantly surprised by that! The videos shown of the game pretty much display the game play in full. But the game plays out similar to the game Flashback in that you control a character and have inventory of items collected and move platform style from screen to screen. However, the actual mechanics of the game play out more like N+ released a few years back on several platforms. No wall jumping, but the character control is very tight and impressive for such a little sprite! Also, all the music is PCM recorded! It does suffer from some static in music that I notice especially on the title screen and during the in game music, but it could be my modded va2 model 1 Genesis to blame for some of that. But the music itself is really well done and I found to be very catchy! I don't know exactly how many different tracks there are, but so far I've heard two different in game tracks between levels 1 - 6 that I've managed to get through so far. Title screen and Credits. And I'm going to guess that the in-game music changes after each third level? At least that is what happened on my playing of the game last night. The graphics are exactly as you've seen in the videos. That is, it is very much pixel art that I would call refined 8-bit style with 16-bit accents. It is hard to explain, but again if you seen the videos you've seen the graphics. I personally really like this art style and find that is suits this game excellently. It is also cool to see how much animation was actually applied to the main character sprite when he is pretty much the least detailed thing on the screen. And I honestly don't mean that in a bad way at all. It is impressive I think. The game provides a very fair challenge in that it is tough in places, but if you're patient, you can eventually figure out the pattern needed to get past a certain enemy. Because of this and the other game play mechanic of hacking the terminals, the game is also similar to that wonderful classic game...Impossible Mission. So yeah...game play style similar to Flashback and Impossible Mission with enemy patterns, with the game character movements similar to N+. I've found the game to be quite addicting so far with that "Just one more time and I know I can get a bit further..." hook to it. I have seen at least one graphic glitch and another small bug when I picked up the 3rd pass key on the first area of the game. But nothing game breaking. Additionally, only the 3rd pass key bit has been reproducible each time. But yeah! I'm really digging this game and very glad I decided to pull the trigger on it. I do think that for the asking price of basically $60 USD including the shipping, that the cart should be in an actual Genesis/Megadrive shell and I wish these new PCBs has tapered edges on them. Luckily my 32x doesn't seem to have any issues with this cart edge, but yeah..just keep it in mind. I also hope that future versions of the game come with a more detailed manual with screen shots and illustrated cover. And while I'm not a huge fan of the universal game cases, I do think it would be cool to have the insert include additional graphics and art on the backside so it can be seen through the case since the uni cases are semi transparent. So that is my initial thoughts on the game and again I'm glad to have picked it up! If you haven't read up or heard about the game...here is Orion's video here advertising the game. The music you hear in the video is the same you hear on the Genesis but again at lower quality, mono, and at least on mine a bit staticcy. For more information or to purchase a copy for yourself, visit Orion's website below: http://orionsoft.free.fr/
  21. Hey everyone! I have the following for sale: Saturn (model 1) Alien Trilogy (disc only) 2 controllers,(one has the cable repaired) Saturn Action Replay 4M Plus, black S-video/composite cable A/V to SCART RF TV box $110 plus shipping. Please feel free to PM me with questions or comments. Thanks for looking!
  22. Hello, I just expanded my console collection. I am looking for some reasonable loose games. Perhaps your doubles, or the ugly one with torn labels. I now have SNES,NES, and their import counterparts. I also have a Genesis, and a Jaguar (90% working needs a REG1). I would like to spend no more than $50, lots are welcome. Thank you for reading.
  23. I am giving atariage first crack at some stuff I am selling. here is 167 sega genesis lot. Most are loose, but about a dozen have boxes. I need to sell so I can get LASIK. If interested, email me at [email protected] I do have other stuff I am selling here as well so check out those threads. Included are price checks. I usually only deal in bulk and we can work out price later. Box or Shrinkwrapped ATP tour championship tennis shrinkwrapped batman box only/no cart clue box only/no cart lethal enforcers II gun fighters box ms. Pac-man box saint sword box shadow dancer box sonic the hedgehog 2 box sonic the hedgehog pinball box/instructions super vollyball box only/no cart the lost vikings box LOOSE CARTS air buster alisir dragoon arcade classics centipede/missile command arnold palmer tournament golf ballz barkley shut up and jam! battle squadron bill walsh college football bill walsh college football95 blades of vengence blockout brett hull hockey 95 bubsy bubsy II buck rogers bulls verse blazers and the NBA playoffs bulls vs lakers and the NBS playoffs centurions: defenders of rome chiki chiki boys cliffhanger coach k college basketball college football usa 96 college football usa 97 combat cars crue ball cutthroat island dark castle david robinson's supreme court death duel desert stike: return to the gulf ecco: the tides of time f-117 night storm f-22 interceptor ATF fifa international soccer fifa soccer 95 fifa soccer 95 fifa soccer 97 fifa soccer 97 frank thomas big hurt baseball generations lost hardball 3 hardball 94 hardball 95 hockey img international tour tennis insector x izzy's quet for th olympic rings jack nicklaus power challenge golf james pond james pond 3 james pond 2: codename robocod john madden football john madden football 92 john madden football 93 john madden football championship edition jordan vs bird jungle strike: th sequel to desert strike justice league task foce king's bounty la russa baseball la russa baseball 95 lakers verses celtics and the NBA playoffs lhx attack xhopper lotus II RECS lotus turbo challenge madden 96 madden 94 madden 95 madden 97 madden 98 mario andretti racing menacer 6 micro machines mike dika power football mlbpa baseball mutant league football nba live 95 nba live 96 nba live 97 nba live 98 nba showdown 94 nhl 94 nhl 95 nhl 96 nhl 97 nhl 98 nhlpa hockey 93 normy's beach babe-o-rama outrun 2019 pele pga european tour pga tour golf PGA tour golf II pga tour golf iii phantasy star III pigskin footbrawl populous power monger bad label pto: pacific thetre of operations WWF RAW richard scarry's busy town road rash road rash ii rolling thunder 3 rugby world cup 95 seaquest DSV shadow of the beast shaq-fu shinobi III; return of the ninja master skitchin sonic and knuckles sonic the hedgehog 2 sonic the hedgehog 3 sword of sodan sports talk baseball star control starflight strider summer challenge super battleship super volly ball superbaseball 2020 task force harrier taz in escape from mars team usa basketball techno clash technocop terminator bad label the aquatic games the duel: test drive II TMNT Tournament Fighters tnn bass tournament 96 todd's advetures in slime world toejam and eark in panic on funkotron toughman contest triple play 96 triple play gold edition trouble shooter turrican unnessary roughness 95 urban strike: the sequel to jungle strike virtua racing virtual pinball VR troopers where in time is carmen sandiego? winter challenge winter olympics world championship soccer II world class leaderboard golf world cup Usa 94 world heroes world series baseball world series baseball 95 world trophy soccer zero tolerance zoop
  24. Back again for our 12th annual event and at yet another new venue, Ivory Tower Collections and Osage Event Center at Osage Casino are proud to present to you: Oklahoma Video Game Exhibition 2015! FOR IMMEDIATE RELEASE Oklahoma's Original Retro Video Game Exhibition Returns TULSA, OK (May 30, 2015) – Classic video games will return from history, as mid-America's one and only OVGE returns for the twelfth annual Oklahoma Video Game Exhibition! On September 12, 2015 video game collectors and enthusiasts from Oklahoma, Arkansas, Kansas, Missouri, and even further will travel and converge on the Osage Event Center at Osage Casino in Tulsa, OK to celebrate the history, hobby, collecting, and entertainment of the video gaming industry. “Before the OVGE, people from the surrounding states had to travel across the country for events such as this,” said Jesse Hardesty, founder and organizer of the OVGE. "And since the OVGE first began back in September of 2003, we have inspired many other retro conventions in the surrounding areas." Come and celebrate a day of family friendly competition, discussion, buying, selling, and showing off of our beloved hobby on September 12th during the 12th annual OVGE! This new venue offers us more space than ever before for our largest OVGE yet! There will be Numerous video game systems, computers, and arcade machines, will be set up for the public to play plus tournaments and door prizes! Vendors and exhibitors will have memorabilia on display with most items for purchase. Doors will open to the public at 9:00 a.m. and close at 5:00 p.m. Cost of admission for ages eight and above is $5 dollars at the door. More than half the space is already claimed! So please, visit the website generously hosted by Earl Green (Phospher Dot Fossils) at TheLogBook and send in those table requests! The website has all the details for table pricing, and registration forms. September 12th will be here before we know it! We thank each and every one of you who have supported us and look forward to seeing you all at the Osage Event Center at Osage Casino on September 12th! http://www.ovge.com
  25. I have been buying and selling on eBay for about 8 years now. Lately I have been looking at purchasing various old games, but the other bidders are either scammers, have money to waste, or don't understand how much something is really worth.... The past few days various auctions have been high as hell, and crap like this is starting to piss me off because it is setting a higher standard for other sellers. Am I the only one that feels like eBay is starting to get a bit worthless? I feel craigslist is the only place inline that has decent deals nowadays.
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