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First post here at AtariAge and first serious question: About »Spelunker« which I am desperately playing right now on »Altirra 2.40«. I know the game from »my« good old times in 1983 where it never really caught my attention. I liked the graphics and the idea of such a colossal cave packed in my Atari 800 computer. But the joystick controls were more than delicate at that time. So I gave up very frustrated. Up until beginning of March this year. So 31 years later I am playing the game again and I started to love it. Up until yesterday. For those who don't know the game please stop reading because the following is a deep spoiler what will come in the game. For all others: In the 2nd Level at the waterfall there is a light blue barrel. I understand I have to climb into that barrel - just touch it with the player - and swim to the left until I reach the shore. The problem is at the very moment I climb into the barrel movement of the player completely stopped. I am sitting there at the bottom of the waterfall without being able to move and until my time runs out or the white ghost touches me. Look here: Does anyone know what I am doing wrong? Did I catch a bug in the game or maybe in the emulator? Or is this some kind of a copy protection in the game? Specs Emulator: Altirra 2.40 Setting: Atari 600/800XL, 64 Kbyte RAM, PAL Game: »Spelunker«, disc-version by »MicroGraphicImage« (no Broderbund) Kind regards, Henrik (Island2Live)
Hi All, I noticed a problem with the Spelunker cartridge conversion on the Demonstration workbook of Maxflash cartridge studio. http://atariage.com/forums/topic/239287-in-development-sd-card-based-multicart/page-3?do=findComment&comment=3280461 (I'm starting a new topic in the hope more people will see it and somebody may have some insight). Basically, the game doesn't load first time on my PAL 130XE (upgraded 65XE), but will work the second time as long as I only turn the power off very briefly. Power off for more than about 5 seconds and it fails subsequent times too. I noticed this while testing my SD card based multi-cart, but playsoft has confirmed the same behaviour on a NTSC 1200XL. Does anybody else have these problems with disk conversions using Maxflash studio and atarimax cartridges? Robin