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Where is final version of Crownland?


kevin242

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As far as I know, the authors plan to release the 'real' final version, with more levels and stuff, and maybe even working on 64kb Ataris. Let's keep our fingers crossed this happens.
Cool, that's great to hear! I'll keep everything crossed for that one :)
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As far as I know, the authors plan to release the 'real' final version, with more levels and stuff, and maybe even working on 64kb Ataris. Let's keep our fingers crossed this happens.

That would be fantastic! I found the game a bit too short (though wonderfully executed) and these additions would bring the title to an even higher level!

 

--

Atari Frog

http://www.atarimania.com

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  • 1 month later...
  • 4 months later...

I hope he adds some variety to the enemies and gameplay. I only managed to get through a couple levels, but what I saw got really repetitive really fast. And I hate how you can walk through steps to your death, instead of them blocking your movement as in Super Mario Bros.

 

Great tech demo though. It's a shame that it's so rare for good demo coders to also be good game designers.

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  • 2 years later...
As far as I know, the authors plan to release the 'real' final version, with more levels and stuff, and maybe even working on 64kb Ataris. Let's keep our fingers crossed this happens.

That would be fantastic! I found the game a bit too short (though wonderfully executed) and these additions would bring the title to an even higher level!

 

--

Atari Frog

http://www.atarimania.com

 

 

Hi, is Fandal's Crownland File a the final version?

It seems it isn't, but nothing happened since then...

 

 

There are some Plans to do more Levels, intros,...?

A very nice Game with some more presentation (intro Levels sequence, like C64's Mayhem,...) would put this in an even more higher level.

A8 allways misses in intros Levels Films, end Game Films,...

 

 

 

 

Just wathching Mayhem videos and thinking if Crownland could also get sometimes that "Mayhem's Sonic Scrolling Speed type"?

What all you coders around here think?

(Crownland is Antic4 with DLIs. and 2PMs. Multicolour for "our Kid" and other 2PMs. Multicolour Multiplex/DLIs. to get more than 1Enemy on Screen at a time)

 

 

If anybody here knows something or just want to talk about this... you're welcome.

 

 

 

 

Thanks.

José Pereira.

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  • 9 years later...

Necrobump, but I had exactly the same question. And because some time has passed the answer might be interesting for others:

 

From what I see the version on the Homesoft Page is the best version.

http://www.mushca.com/f/atari/index.php?idx=7#DISK350

 

1) deactivates BASIC upon start (in case you forget about that)

2) detects if extended RAM is available and reports and error message in case it is not

3) is smaller because of the XEX segment compression use
 

In both case 1 & 2, the original/other versions simply crash, which is a pitty considering the outstanding quality of the game.

 

The original version at AtariMania and Fandal site are identical.

http://www.atarimania.com/game-atari-400-800-xl-xe-crownland_20358.html

http://a8.fandal.cz/detail.php?files_id=5650

 

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On 10/26/2019 at 10:12 PM, JAC! said:

Necrobump, but I had exactly the same question. And because some time has passed the answer might be interesting for others:

 

From what I see the version on the Homesoft Page is the best version.

http://www.mushca.com/f/atari/index.php?idx=7#DISK350

 

1) deactivates BASIC upon start (in case you forget about that)

2) detects if extended RAM is available and reports and error message in case it is not

3) is smaller because of the XEX segment compression use
 

In both case 1 & 2, the original/other versions simply crash, which is a pitty considering the outstanding quality of the game.

 

The original version at AtariMania and Fandal site are identical.

http://www.atarimania.com/game-atari-400-800-xl-xe-crownland_20358.html

http://a8.fandal.cz/detail.php?files_id=5650

 

 

Best version?

re 2) detects extended RAM: My 800XL computers do have 576k RAM available (64k base RAM + 512k extended, 2x by mega-hz, 2x by tf_hh), still THIS version does not work! When booting it always displays the message "program requires 64k extra RAM" and refuses to continue loading, allthough my Ataris do have (much more than) 64k extra RAM available...

 

Maybe the program insists that the computer must have 128k RAM, not more and not less...?!? Would be good to know, if it works correct with a U1MB (in 320k, 576k or 1088k mode)...?!?

 

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51 minutes ago, CharlieChaplin said:

 

Best version?

re 2) detects extended RAM: My 800XL computers do have 576k RAM available (64k base RAM + 512k extended, 2x by mega-hz, 2x by tf_hh), still THIS version does not work! When booting it always displays the message "program requires 64k extra RAM" and refuses to continue loading, allthough my Ataris do have (much more than) 64k extra RAM available...

 

Maybe the program insists that the computer must have 128k RAM, not more and not less...?!? Would be good to know, if it works correct with a U1MB (in 320k, 576k or 1088k mode)...?!?

 

I don't know if that version is the same one I have on my 1088XLD CF card, but I just tried the version I *do* have. On an NTSC machine set to use an XL operating system and 1088K, it loads up and starts playing fine. 

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I never had a problem with it with 256K (64K+192K), 512K (64K+448K) internal Rambo compatible or 576K (64K+512K) external Rambo compatible Syscheck 2. Warp+, or XL/XE OS's. I've used a real floppy disk and ATR with SIO2PC/APE, and .XEX from MyIDE II FAT32 loader or Side loader on MyIDE II or even .XEX through SDX command line from APT partition.

Edited by Gunstar
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Well,

 

it's just the Homesoft version of Crownland (mentioned in post #18) that does not work on my machines. The other version from e.g. Fandal or atarimania or atarionline.pl works fine. (And both versions are the full versions.)

 

(My four 800XL computers do all have XL-OS Rev. 2, two of them also have OS-A, the other two OS-B, but the switch is always set to XL-OS as standard; all four have 576k RAM which is always fully available, since no switch was installed to switch it off; two of the four computers do have a stereo board by Lotharek, but it is almost always switched to mono - and these are all extensions inside the four computers, so they are not heavily modded.)

 

Homesoft's version does a test if you have 128k RAM available and if not it displays a white text on black background "This program requires 64k extra RAM". And I always see this text on my 800XL computers, allthough they do have 576k RAM available...

 

The other version does not test if you have 128k RAM available and it works fine on my machines. I simply added a Basic-off routine to it, so I do not have to disable Atari Basic manually and added a Gr. 2 text-title (on black background) that displays "CROWNLAND (128K)" while loading. So I know what program is loading and I also know that this program requires 128k RAM...

 

 

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  • 2 months later...
On 10/30/2019 at 9:36 PM, CharlieChaplin said:

it's just the Homesoft version of Crownland (mentioned in post #18) that does not work on my machines.

 

I found the related bug in the RAM detection routine and have provided fix. CharlieChaplin has succesfully tested it. Homesoft has incorporated the fix and updated his download.

 

http://www.mushca.com/f/atari/index.php?idx=7#DISK350

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