+atari2600land Posted May 22, 2008 Share Posted May 22, 2008 I'm working on a little game called Squared Away. In it, you are a yellow square, and you must go around collecting red rectangles without being caught by the green square. If you reach the end of the screen, you will warp back to the opposite side (the rectangle can't). Use this to gain time collecting red rectangles before the green one catches up to you. There is a code in this game to play the title screen (to sort of get a feel for the game.) At the title screen, press left, then right, then fire to start. If you want to delve in the actual game, just press fire to start. Any comments/suggestions welcome. I have <700 bytes left. There are 16 screens (15 in the normal game, plus the "hidden" title screen one.) square4.bas.bin square4.bas Quote Link to comment Share on other sites More sharing options...
Krytol Posted May 22, 2008 Share Posted May 22, 2008 Nice so far. I'm thinking it needs: 1) Timer/time bonus or 2) Green square speeds up as levels progress or 3) Red squares cause yellow guy to slow down and/or green square to speed up Quote Link to comment Share on other sites More sharing options...
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