Jump to content
IGNORED

Matt Patrol


DanBoris

Recommended Posts

I just played Matt Patrol the prototype of Moon Patrol for the Colecovision and I have to say it's very impressive. Does anyone have any ideas on how the paralax scrolling was done? From my understanding of the Colecovision graphics hardware I didn't even think this was possible.

 

Dan

Link to comment
Share on other sites

  • 4 weeks later...

I dont think there's any 'overlapping' zones, so I think it's just redefined characters - the city scroll only seems to use 1 colour per line, so there's no attribute problems.

( Actually, if you run it with Meka you can see the tile map, with the multiple definitions of each char )

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...