Gorf Posted November 19, 2008 Share Posted November 19, 2008 (edited) Ok folks....This is a debug build of the mapper. I can run it fine in both the debugger and outside the IDE as well. I've had no crashes so far. By all means let me know if anyone else has any issues. Im still digging deeper to get the proper release version working properly. Once we iron out this current issue, I will find a MAC and Linux guy willing and able to port this over to those platforms. However, for now, hopefully this will work for you folks so you can put it to good gaming use. Enjoy and thanks, CharMapper78DebugVersion11_18_2008.zipGorf Edited November 19, 2008 by Gorf Quote Link to comment Share on other sites More sharing options...
kenfused Posted November 19, 2008 Share Posted November 19, 2008 Ok folks....This is a debug build of the mapper. I can run it fine in both the debugger and outside the IDE as well.I've had no crashes so far. By all means let me know if anyone else has any issues. Im still digging deeper to get the proper release version working properly. Once we iron out this current issue, I will find a MAC and Linux guy willing and able to port this over to those platforms. However, for now, hopefully this will work for you folks so you can put it to good gaming use. Enjoy and thanks, CharMapper78DebugVersion11_18_2008.zipGorf The average windows user will probably not have the debug versions of MFC and Runtime dll's installed. even I get an error "This application failed to start because MFC42D.DLL was not found. Re-installing the application may fix this problem". I do have the free (express) version of Visual C++ 2005 installed but that didn't seem to help. --Ken Quote Link to comment Share on other sites More sharing options...
+Mitch Posted November 19, 2008 Share Posted November 19, 2008 Worked for me, though I have no clue what I'm doing. Mitch Quote Link to comment Share on other sites More sharing options...
Gorf Posted November 19, 2008 Author Share Posted November 19, 2008 Ok folks....This is a debug build of the mapper. I can run it fine in both the debugger and outside the IDE as well.I've had no crashes so far. By all means let me know if anyone else has any issues. Im still digging deeper to get the proper release version working properly. Once we iron out this current issue, I will find a MAC and Linux guy willing and able to port this over to those platforms. However, for now, hopefully this will work for you folks so you can put it to good gaming use. Enjoy and thanks, CharMapper78DebugVersion11_18_2008.zipGorf The average windows user will probably not have the debug versions of MFC and Runtime dll's installed. even I get an error "This application failed to start because MFC42D.DLL was not found. Re-installing the application may fix this problem". I do have the free (express) version of Visual C++ 2005 installed but that didn't seem to help. --Ken Yeah I know about the need for the runtimes but you can always dl them if you dont have them for now. Again, I hoping folks more likely to have those dll's are testin this due to the fact that they too might do a bit of windows coding themselves and possibly offer a litle insight. Which OS did you try this on? Thanks Quote Link to comment Share on other sites More sharing options...
Gorf Posted November 19, 2008 Author Share Posted November 19, 2008 (edited) Worked for me, though I have no clue what I'm doing. Mitch Just ask. What OS are you running on? Thanks. Edited November 19, 2008 by Gorf Quote Link to comment Share on other sites More sharing options...
+Mitch Posted November 19, 2008 Share Posted November 19, 2008 Worked for me, though I have no clue what I'm doing. Mitch Just ask. What OS are you running on? Thanks. XP sp3 is the OS. Mitch Quote Link to comment Share on other sites More sharing options...
Gorf Posted November 19, 2008 Author Share Posted November 19, 2008 Worked for me, though I have no clue what I'm doing. Mitch Just ask. What OS are you running on? Thanks. XP sp3 is the OS. Mitch Thanks. So far that confirms Xp and 2k and Vista. Quote Link to comment Share on other sites More sharing options...
keystone_kelly Posted April 16, 2010 Share Posted April 16, 2010 Hi Gorf I really love this program but how do I change it from 160A to 320x1 ? If that is possible, I do not know maybe i am doing somthing wrong. Dan Quote Link to comment Share on other sites More sharing options...
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