weiherblasch #126 Posted February 25, 2010 ... and I hope it will be available as PAL - version. Quote Share this post Link to post Share on other sites
e1will #127 Posted February 25, 2010 ... and I hope it will be available as PAL - version. Yep, both NTSC and PAL versions will be available. --Will Quote Share this post Link to post Share on other sites
e1will #128 Posted May 4, 2010 (edited) Latest version attached for your duck-zapping pleasure. --Will EDIT: These ROMs are free demo versions... the cartridge version has a few extras. DUCKPAL5.BIN DUCKPAL6.BIN DUCKNTSC.BIN Edited August 6, 2010 by e1will Quote Share this post Link to post Share on other sites
gambler172 #129 Posted May 5, 2010 Hi Will Looks really great.Count me in for a cart...... greetings Walter Quote Share this post Link to post Share on other sites
e1will #130 Posted May 5, 2010 Hi Will Looks really great.Count me in for a cart...... greetings Walter Thanks! Carts hopefully coming soon. --Will Quote Share this post Link to post Share on other sites
+Propane13 #131 Posted May 5, 2010 What's new in this release? -John Quote Share this post Link to post Share on other sites
e1will #132 Posted May 5, 2010 What's new in this release? -John Just some minor tweaks to make room navigation go smoother and fixes of some extremely obscure bugs. --Will Quote Share this post Link to post Share on other sites
HatNJ #133 Posted May 6, 2010 Just saw this will Play tomorrow I get hooked every time I play so have to be careful Im free for a few hours Nice Work!!! Ill def get a cart!!! Quote Share this post Link to post Share on other sites
RayXambeR #134 Posted May 16, 2010 This game is excellent! I have played a long time and it is a decent addition to the 2600 library! For a first attempt, it is amazing Will! Congratulations! Quote Share this post Link to post Share on other sites
e1will #135 Posted May 16, 2010 This game is excellent! I have played a long time and it is a decent addition to the 2600 library! For a first attempt, it is amazing Will! Congratulations! Thanks! Quote Share this post Link to post Share on other sites
Buck #136 Posted July 5, 2010 Just played a bit on the java player on your site. This seems really neat! Can't wait for the cart release! I assume you will post it in this thread when it is released. Do you have anything "special" planned for the release? A box maybe? Signed and numbered carts? :-) Anyhow, great job! Quote Share this post Link to post Share on other sites
Albert #137 Posted July 6, 2010 It is coming...soon! ..Al 2 Quote Share this post Link to post Share on other sites
the.golden.ax #138 Posted July 6, 2010 It is coming...soon! ..Al #1 most anticipated 2600 release of the year. AX 1 Quote Share this post Link to post Share on other sites
Albert #139 Posted July 6, 2010 It is coming...soon! ..Al #1 most anticipated 2600 release of the year. AX It is a pretty extraordinary homebrew. ..Al Quote Share this post Link to post Share on other sites
Buck #140 Posted July 6, 2010 Cool, I need to start giving Al more money. This sounds like a great place to jump back in. Quote Share this post Link to post Share on other sites
Albert #141 Posted July 19, 2010 Duck Attack is being released (about time!) at the Classic Gaming Expo on July 31st! This is a fantastic homebrew and everyone should pick up a copy so Will Nicholes continues writing games for the 2600. Nathan Strum put together a wonderful label and manual--icing on the cake for such a great game! More information is available here: AtariAge at CGE2010 Preview ..Al 2 Quote Share this post Link to post Share on other sites
e1will #142 Posted July 25, 2010 The Fort-Wayne Journal-Gazette did a piece on Duck Attack! today: http://www.journalgazette.net/article/20100725/LOCAL0201/307259917/1002/LOCAL --Will Quote Share this post Link to post Share on other sites
eegad #143 Posted July 30, 2010 Just finally stumbled upon this thread a couple days ago. As someone who has always loved Adventure, I gotta say - this is a great game! Still haven't made it past level 5 though. Love all the rooms based on other classic 2600 games - adventure, berzerk, even video pinball. Can't wait to get through more levels! Quote Share this post Link to post Share on other sites
e1will #144 Posted August 2, 2010 (edited) I thought I would see how far I could get playing straight through this weekend (no saves, no cheats) on difficulty B/B. Just over 4 million points. (I do much, much worse on difficulty A/A.) --Will Edited August 2, 2010 by e1will 1 Quote Share this post Link to post Share on other sites
Chickybaby #145 Posted August 2, 2010 Just wanted to take a moment and say it was very cool to check this out at CGE. Quote Share this post Link to post Share on other sites
e1will #146 Posted August 2, 2010 Just wanted to take a moment and say it was very cool to check this out at CGE. Thanks! I would have loved to have been there myself... --Will Quote Share this post Link to post Share on other sites
KevinMos3 #147 Posted August 2, 2010 I thought I would see how far I could get playing straight through this weekend (no saves, no cheats) on difficulty B/B. Just over 4 million points. (I do much, much worse on difficulty A/A.) Good grief! That's some skill. I have yet to make it past level 3 or so. Quote Share this post Link to post Share on other sites
e1will #148 Posted August 3, 2010 Crossposting from the 2600 forum... The Toledo Free Press has a front-page story on Duck Attack! http://www.toledofreepress.com/2010/08/03/tech-savvy-fans-programming-developing-on-classic-console/ --Will Quote Share this post Link to post Share on other sites
KevinMos3 #149 Posted August 4, 2010 BTW, how many levels are there? Is there an ending? Pardon me if I've overlooked the answer to this somewhere. Quote Share this post Link to post Share on other sites
e1will #150 Posted August 4, 2010 BTW, how many levels are there? Is there an ending? Pardon me if I've overlooked the answer to this somewhere. Level 12 is the last level with new rooms to discover. Once you beat Level 12, your egg count resets to zero, the ducks recover more quickly from being zapped, the background changes, random mode is turned on (if it wasn't already on) and more rooms start to go dark. New, super-fast, super-mean ducks appear at levels 18, 38, 58, 78 and 98, and there are unique bonus items through Level 100. --Will Quote Share this post Link to post Share on other sites