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The "unidentified game from your childhood" thread

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Copying a post from the Apple II forum. Anybody knows this one? Didn't manage to find it after all these years...

 

It was a shooting game and it had two distinct phases. One was in space and the second was on a planet. While I don't remember the gameplay that much, I remember that when you lose the screen shows two giant eyes looking left and right, as if the alien are mocking you.

 

So it was not exactly a Space Invaders clone, it had a few more things to it to make interesting. There was some simple art in background to make it more interesting, to make you feel you are in space or on the planet.

 

If Im not mistaken in the space half you move vertically and in the planet half you move horizontally like in space invaders.

 

Edited by Newsdee

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Copying a post from the Apple II forum. Anybody knows this one? Didn't manage to find it after all these years...

Just thought I'd quote you since I thought it might send you an alert.

 

My next guess is Galactic Gliders (which I actually tracked down, transfered and posted to Asimov personally... Heh), but that doesn't seem as close a match as Tharolian Tunnels.

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There's this game I don't know the name of, that I used to watch my dad play on his Commodore 128. I'm not sure if it was in 64 mode or not, but I'm pretty sure it was?

 

Anyways, the game featured a man with a torch who'd walk around a dungeon or a mansion of some sort and sometimes he'd enter a door and there would be a slope and he'd slide down it with like a 'flute' 'weeeeeehhhh' sound.

 

I don't remember anything else about the game.

Vampire's Empire?

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No. That's not it. The game had a 'brawler' like movement- that is a 2D plane you could move around, with a background at the upper top. (Though it was NOT a brawler.)

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I remember playing a DOS soccer game in the mid-90s where you picked animal team banners with animal characters, but can not find info.

 

There was also another old soccer game, top down perpective, where the match would be interrupted because a naked crasher would enter the field. Wish modern soccer games adopted this too!

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Well this one would actually be from my teenage years...

 

An Amiga OCS game:

 

- platformer

- main character carried a long thin hammer

- enemies looked like tall devil-wraith things and could teleport (they looked kind of like the Flash when they moved -- with motion blur lines behind them)

 

I recall a lot of reds and oranges in the colors. It looked kind of like he was supposed to be fighting his way through hell.

 

Sure wish I could find out the name of that one.

Found it!

 

It's called Deliverance, published by 21st Century Entertainment (same people who published Pinball Dreams).

 

https://youtu.be/Er4FkDCv3ns?t=1254

Edited by Nebulon

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I have 2 games that I'm trying to track down.  Both games were educational for Apple ][.

The first one was from when I was in grammar school.  The timeframe is 1980-1987.  It was a math game that featured a little space ship on-screen that was shaped like an n-gon (10-12 sided).  In the middle of the space ship it would either have a math problem or the answer, and attacking the space ship outside would be either an answer or math problem.  I can't remember if you had to use the arrow keys to change the answer or use the arrow keys to select which problem you were attacking with whatever answer your ship held inside.  Once you had the right answer for the right problem you hit the space bar and the ship would fire.  Correct answers obviously eliminated the problem whereas errors would miss (with a primitive raspberry-style sound) and the problem or answer outside of the ship would keep creeping closer and closer.  The game covered addition, subtraction, multiplication and division.  It might've been a derivative of Math Blaster but most iterations I've seen seemed far more primitive and far less engaging than what I'm thinking of.

The other game was while I was in Junior High so we're looking at up until 1989.  The game could've conceivably been made prior to me entering Jr. High.  It reminded me a bit of the movie Innerspace featuring Martin Short and Dennis Quaid.  You were miniaturized down inside of a miniature spaceship-style craft and had to enter the human body (I almost want to say you entered through the mouth vs. being injected, as I think it was a challenge to navigate your way into the body around the teeth and tongue, etc.).  It was an edutainment level game as you did a fair amount of learning about the human body but also had moments where your ship was being attacked by white blood cells and you had to shoot them.  I remember it had some pretty awesome still screen artwork even on the monochrome screens we had back then.  On color monitors (we had a mix of both in the lab at the Jr. High) the color palette was obviously very limited but it still was quite impressive.

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