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Just for fun! Best A2600 Activision game for CV port!


Pixelboy

Best Activision game for CV conversion  

28 members have voted

  1. 1. What Atari 2600 Activision game would be the most worthy of being converted to the ColecoVision?

    • Chopper Command
    • Crackpots
      0
    • Enduro
    • Frostbite
    • Ghostbusters
    • Megamania
    • Oink!
      0
    • Plaque Attack
    • Pressure Cooker
    • Private Eye
      0
    • Robot Tank
    • Seaquest
      0
    • Space Shuttle
    • Spider Fighter
      0
    • StarMaster

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Pressure Cooker Music Proposition : CV_Pressure_Cooker.mp3

 

; COLECOVISION PRESSURE COOKER MUSIC BY DANIEL BIENVENU
pressure_cooker_intro_tone1:
.db 0x40,0x53,0x21,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0xaa,0x20,0x05
.db 0x65
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0xaa,0x20,0x05
.db 0x65
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0xca,0x20,0x0a
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0xaa,0x20,0x05
.db 0x65
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x0a
.db 0x40,0x7f,0x20,0x05
.db 0x65
.db 0x40,0x7f,0x20,0x0a
.db 0x40,0x87,0x20,0x05
.db 0x40,0x97,0x20,0x05
.db 0x40,0xaa,0x20,0x0a
.db 0x40,0x7f,0x20,0x0a
.db 0x6a
.db 0x40,0xbe,0x20,0x05
.db 0x65
.db 0x40,0xaa,0x20,0x05
.db 0x6f
.db 0x40,0xbe,0x20,0x05
.db 0x65
.db 0x40,0xbe,0x20,0x05
.db 0x40,0xca,0x20,0x05
.db 0x40,0xe2,0x20,0x05
.db 0x65
.db 0x40,0xaa,0x20,0x0a
.db 0x6a
.db 0x40,0x53,0x21,0x05
.db 0x65
.db 0x40,0xfe,0x20,0x0f
;.db 0x65
.db 0x50
pressure_cooker_intro_tone2:
.db 0xaa
.db 0x80,0xfc,0x41,0x0f
.db 0xa5
.db 0x80,0xfe,0x40,0x05
.db 0xa5
.db 0x80,0xfc,0x41,0x05
.db 0xbf,0xae
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x53,0x41,0x0a
.db 0x80,0x53,0x41,0x05
.db 0xa5
.db 0x80,0xa7,0x42,0x0f
.db 0xa5
.db 0x80,0xfc,0x41,0x0f
.db 0xa5
.db 0x80,0xfe,0x40,0x05
.db 0xa5
.db 0x80,0xfc,0x41,0x05
.db 0xbf,0xae
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x53,0x41,0x0a
.db 0x80,0x53,0x41,0x05
.db 0xa5
.db 0x80,0xa7,0x42,0x0f
.db 0xa5
.db 0x80,0xfc,0x41,0x0f
.db 0xa5
.db 0x80,0xfe,0x40,0x05
.db 0xa5
.db 0x80,0xfc,0x41,0x05
.db 0xbf,0xae
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x7d,0x41,0x0f
.db 0xa5
.db 0x80,0x53,0x41,0x0a
.db 0x80,0x53,0x41,0x05
.db 0xa5
.db 0x80,0xa7,0x42,0x0f
.db 0xa5
.db 0x80,0x7d,0x41,0x14
.db 0x80,0x94,0x41,0x14
.db 0xbe
.db 0xa5
.db 0x80,0xa7,0x42,0x1e
.db 0x80,0xfc,0x41,0x0a
;.db 0xb4
;.db 0xb4
.db 0x90
pressure_cooker_bgloop_tone3:
.db 0xc0,0x44,0xf0,0x32
.db 0xc0,0x5a,0xf0,0x1e
.db 0xc0,0x33,0xf0,0x28
.db 0xc0,0x2d,0xf0,0x14
.db 0xc0,0x5a,0xf0,0x14
.db 0xd8
pressure_cooker_bgloop_noise:
.db 0x02,0x73,0x0f,0x17,0x32
.db 0x25
.db 0x02,0x63,0x05,0x17,0x31
.db 0x25
.db 0x02,0x55,0x0a,0x17,0x12
.db 0x02,0x73,0x05,0x17,0x32
.db 0x25
.db 0x02,0x73,0x14,0x17,0x32
.db 0x02,0x55,0x0a,0x17,0x12
.db 0x02,0x73,0x0f,0x17,0x32
.db 0x25
.db 0x02,0x63,0x0a,0x17,0x31
.db 0x02,0x55,0x0a,0x17,0x12
.db 0x02,0x73,0x0f,0x17,0x32
.db 0x25
.db 0x02,0x63,0x0a,0x17,0x31
.db 0x02,0x55,0x0a,0x17,0x12
.db 0x18

 

; Sound FX #1 - DESTROY FLYING ELEMENT
sndfx_explode_element:
.db 0x02,0x04,0x0a,0x15,0x12,0x10

 

; Sound FX #2 - ADD ELEMENT IN BURGER
sndfx_add_element:
.db 0x02,0x25,0x0a,0x19,0x11,0x10

 

; Sound FX #3 - BOUNCE ELEMENT
sndfx_bounceback_tone3:
.db 0xc1,0x36,0xf0,0x0f,0x11,0xfd,0xd0
sndfx_bounceback_noise:
.db 0x02,0x17,0x0f,0x1c,0x11,0x10

 

; Sound FX #4 - BURGER CORRECT
sndfx_burger_good:
.db 0x41,0x7e,0x10,0x05,0x11,0xee,0x63
.db 0x41,0x7e,0x10,0x05,0x11,0xee,0x63
.db 0x41,0x7e,0x10,0x05,0x11,0xee,0x63
.db 0x41,0x7e,0x10,0x05,0x11,0xee,0x50

 

; Sound FX #5 - LOST BURGER
sndfx_lost_burger_tone3:
.db 0x41,0x36,0x20,0x0f,0x11,0x22
.db 0xc1,0x36,0xf0,0x0f,0x11,0xfd,0xd0
sndfx_lost_burger_noise:
.db 0xaf
.db 0x02,0x17,0x0f,0x1c,0x11,0x10

 

You can try and modify the code by yourself with the Flash ColecoVision Player : http://newcoleco.dev-fr.org/p4197/2010-03-15-flash-colecovision-player-demo.html

Edited by newcoleco
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