+CyranoJ Posted October 14, 2015 Author Share Posted October 14, 2015 Well, I did post on the Reboot facebook page last weekend that I was working on it again... And I've made 'great strides' towards a final build. 13 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 15, 2015 Share Posted October 15, 2015 Wait, what game are we talking about again? /kidding Quote Link to comment Share on other sites More sharing options...
82-T/A Posted October 15, 2015 Share Posted October 15, 2015 Well, I did post on the Reboot facebook page last weekend that I was working on it again... And I've made 'great strides' towards a final build. WOO HOO!!!!! Quote Link to comment Share on other sites More sharing options...
+madman Posted October 16, 2015 Share Posted October 16, 2015 The retro mode looks awesome w/the lighting effects. Could this possibly replace Minestorm on Vectrex as my fave asteroids clone? Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) Well, the additions for this week include: level warping at the start (in jumps of 10 levels) depending on the highest level reached (stored to eeprom!) the game now plays at the same speed on both PAL and NTSC systems (no more 'easy' PAL mode, folks!) the u235SE no longer randomly crashes the DSP when it's shut down (thanks Shamus!) Sub-pixel positioning FTW! Edited October 18, 2015 by CyranoJ 9 Quote Link to comment Share on other sites More sharing options...
NeoGeoNinja Posted October 18, 2015 Share Posted October 18, 2015 Near jizz-worthy post: Well, I did post on the Reboot facebook page last weekend that I was working on it again... And I've made 'great strides' towards a final build. Then: Well, the additions for this week include: level warping at the start (in jumps of 10 levels) depending on the highest level reached (stored to eeprom!) the game now plays at the same speed on both PAL and NTSC systems (no more 'easy' PAL mode, folks!) the u235SE no longer randomly crashes the DSP when it's shut down (thanks Shamus!) Sub-pixel positioning FTW! ... ...... 2 Quote Link to comment Share on other sites More sharing options...
82-T/A Posted October 18, 2015 Share Posted October 18, 2015 Well, the additions for this week include: level warping at the start (in jumps of 10 levels) depending on the highest level reached (stored to eeprom!) the game now plays at the same speed on both PAL and NTSC systems (no more 'easy' PAL mode, folks!) the u235SE no longer randomly crashes the DSP when it's shut down (thanks Shamus!) Sub-pixel positioning FTW! WOO HOO!!!!!! Quote Link to comment Share on other sites More sharing options...
Otto1980 Posted October 18, 2015 Share Posted October 18, 2015 Sub-pixel positioning FTW! what is sub-pixel positioning? Quote Link to comment Share on other sites More sharing options...
ggn Posted October 18, 2015 Share Posted October 18, 2015 what is sub-pixel positioning? That's something non-strong programmers do. 3 Quote Link to comment Share on other sites More sharing options...
82-T/A Posted October 18, 2015 Share Posted October 18, 2015 WOO HOO!!!!! Quote Link to comment Share on other sites More sharing options...
+Stephen Posted October 19, 2015 Share Posted October 19, 2015 what is sub-pixel positioning? Whatever it is, it's nowhere as cool as Batlesphere's AI's Subsumption architecture! Quote Link to comment Share on other sites More sharing options...
+rdemming Posted October 19, 2015 Share Posted October 19, 2015 what is sub-pixel positioning? By instead of assigning an RGB color to a pixel you are controlling the RGB components (a sub pixel) of a pixel separately. Usually used with LED displays. Can be used for anti-aliasing or make the resolution appear to be greater. In the case of rebooteroids I suppose it is used to make the graphics look like a vector display. See also wikipedia. Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted October 19, 2015 Author Share Posted October 19, 2015 By instead of assigning an RGB color to a pixel you are controlling the RGB components (a sub pixel) of a pixel separately. Usually used with LED displays. Can be used for anti-aliasing or make the resolution appear to be greater. In the case of rebooteroids I suppose it is used to make the graphics look like a vector display. See also wikipedia. Nope. In this case it refers to using reals for co-ordinates instead of integers. So, instead of the screen being 0-320 in x and 0-200 in y, it is 0.0000 - 320.0000 in x and 0.0000 to 200.0000 in y. This allows you to put objects effectively between pixels (internally to the game) so that it can play at the same speed regardless of the refresh rate. 4 Quote Link to comment Share on other sites More sharing options...
Otto1980 Posted October 19, 2015 Share Posted October 19, 2015 so that it can play at the same speed regardless of the refresh rate. ahhh.. nice.. this way you have identical gameplay on pal/ntsc i knew there must be something hidden Quote Link to comment Share on other sites More sharing options...
82-T/A Posted October 21, 2015 Share Posted October 21, 2015 Buuummmp!!! This is the big one I'm waiting for!!! 2 Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted October 21, 2015 Share Posted October 21, 2015 This would be cool in a red cartridge shell. Just saying... Quote Link to comment Share on other sites More sharing options...
Zerosquare Posted October 21, 2015 Share Posted October 21, 2015 6 Quote Link to comment Share on other sites More sharing options...
Guitari Posted October 21, 2015 Share Posted October 21, 2015 This would be cool in a red cartridge shell. Just saying... No it wouldn't. It would be hot! Quote Link to comment Share on other sites More sharing options...
Guitari Posted October 21, 2015 Share Posted October 21, 2015 what is sub-pixel positioning? The positioning of sub-pixels. 4 Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted October 21, 2015 Author Share Posted October 21, 2015 This would be cool in a red cartridge shell. Just saying... Not at $8 per shell it wouldn't. 3 Quote Link to comment Share on other sites More sharing options...
NeoGeoNinja Posted October 22, 2015 Share Posted October 22, 2015 Not at $8 per shell it wouldn't. AUD or USD...? AAD...?! Quote Link to comment Share on other sites More sharing options...
Rick Dangerous Posted October 22, 2015 Share Posted October 22, 2015 Not at $8 per shell it wouldn't. You are right, stingy jaguar consumers aren't likely to buy the game if it's an extra $8 bucks...they will probably take their business elsewhere and buy a few extra copies of Space Ace off ebay instead 1 Quote Link to comment Share on other sites More sharing options...
+save2600 Posted October 22, 2015 Share Posted October 22, 2015 You are right, stingy jaguar consumers aren't likely to buy the game if it's an extra $8 bucks...they will probably take their business elsewhere and buy a few extra copies of Space Ace off ebay instead NOT! I'm sure a bulk purchase of colored carts from Mike would yield a discount and not cost $8ea. anyway. Personally, I'd like to see more of the translucent colored stuff. Really stands out and whispers a faint: "hey, look at me - I'm special"! Quote Link to comment Share on other sites More sharing options...
+CyranoJ Posted October 22, 2015 Author Share Posted October 22, 2015 You are right, stingy jaguar consumers aren't likely to buy the game if it's an extra $8 bucks...they will probably take their business elsewhere and buy a few extra copies of Space Ace off ebay instead I'm sure they would, but we're not spending an extra $1600 up front to make that happen. 1 Quote Link to comment Share on other sites More sharing options...
82-T/A Posted October 22, 2015 Share Posted October 22, 2015 I just got this in the mail! Thanks guys!!! This is awesome. I'm so glad I was on the list. Quote Link to comment Share on other sites More sharing options...
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