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What have you actually PLAYED tracker for 2012 (Season 5)


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My times for the week:

 

Genesis:

Columns III - 31 min.

 

Game Gear:

Joe Montana Football - 3 min.

 

32X:

Blackthorne - 110 min.

 

Sega Saturn:

Super Puzzle Fighter II Turbo - 15 min.

 

PlayStation:

King's Field - 3 min.

PO'ed - 10 min.

Starwinder - 2 min.

Treasures of the Deep - 5 min.

 

Nintendo 64:

1080 Snowboarding - 25 min.

 

Other than trying out some new stuff (including the Saturn I just bought), I mainly played Blackthorne and am now in the snow/ice section, where I blundered upon the Lost Vikings. I'd read before that they were hidden somewhere, and thought it'd be a hard-to-find secret -- but nope, they're pretty easy to stumble across. The game still doesn't much impress me, but I'll keep plugging away.

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Here's the summary for Week 40, running from October 1 - 7. We logged 1339 minutes of eligible play, playing 23 games on a total of 14 systems.

 

Top 10:

 

1. Kaboom (Atari 2600) - 690

2. Joust (Atari 5200) - 120

3. Blackthorne (Sega 32X) - 110

4. Joust (Atari Lynx) - 70

5. Virtua Racing (Genesis) - 45

6. Smurfs: Rescue in Gargamel's Castle (ColecoVision) - 43

7. Tapper (ColecoVision) - 32

8. Columns III (Genesis) - 31

9. Droid (Atari ST) - 30

10. 1080 Snowboarding (N64) - 25

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 690

2. Joust (Atari 5200) - 120

3. Smurfs: Rescue in Gargamel's Castle (ColecoVision) - 43

4. Tapper (ColecoVision) - 32

5. Droid (Atari ST) - 30

6. Joust (Atari 7800) - 20

7. Space Invaders (Atari 8-bit) - 15

8. Video Pinball (Atari 2600) - 10

8. Basketball (Atari 8-bit) - 10

8. Donkey Kong (Atari 8-bit) - 10

 

Top 10 systems:

 

1. Atari 2600 (700)

2. Atari 5200 (120)

3. Sega 32X (110)

4. Genesis (96)

5. ColecoVision (75)

6. Atari Lynx (70)

7. Atari 8-bit (35)

8. Atari ST (30)

9. N64 (25)

10. Atari 7800 (20)

10. Atari Jaguar (20)

 

Who like Kaboom can say:

'I am king indeed?'

Its name was called Kaboom

From the very day of its programming,

It was two-thirds ROM, one third RAM,

The Great Programmer Kaplan designed it, planned its design, prepared its code.

A perfect bomber the Crane gave

For the creation of Kaboom.

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I really need to write down my times and post them here. :/

 

Please do! The more the merrier, quite literally since diversity is a big part of what makes this fun.

 

And, if anyone else is in the same boat -- estimates are OK if you forget to write them down, or aren't into tracking by the minute like some of us do. Just be sure to post a specific number and not a range of times (e.g. not "I played all these games for somewhere between 15 and 45 minutes each").

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Here are my times for this past week (October 8th through 14th)... sadly, none of those are eligible for the Top 10:

 

Facebook:

Chefville - 187 min. in 4 sessions

Farmville - 4 min.

 

I didn't play any classic games this week. Even at the TI-99 meeting, there wasn't a TI-99 set up, so no opportunity for playing there either.

I've played Chefville relatively intensively, making a few quests.

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My times for the week:

 

NES:

Adventures of Captain Comic - 2 min.

Amagon - 4 min.

Golgo-13 - 15 min.

Punch-Out!! - 23 min.

Super Mario Bros. - 8 min.

Tetris - 4 min.

 

Genesis:

Battlemaster - 12 min.

Blades of Vengeance - 3 min.

 

Game Boy:

Go! Go! Tank - 15 min.

 

SNES:

Super Bomberman 3 - 4 min.

Teenage Mutant Ninja Turtles IV: Turtles in Time - 3 min.

 

32X:

Blackthorne - 147 min.

 

I made it through 5 more levels of Blackthorne but, alas, it continues to feel more like a task to be accomplished than a game played for fun. The pace is just so lumbering, and the puzzles are really little more than "go here, get that, backtrack, etc." Barring massive improvement, I can't see this scoring higher than a C.

 

Otherwise I was mostly testing stuff out (some of it for selling), but with a nice twist: my NES is working again, thanks to a package from Racketboy with a replacement 72-pin connector and a couple of Gamebits. Actually, I'd bought both of those things from other sources before, but had no luck: the 72-pin connector I bought from an AA member only worked somewhat better than my old one, and the Gamebit I bought from an online store wouldn't open anything.

 

This time, though, the 72-pin connector from Racketboy had my NES games firing up far better than ever before, and my new Gamebits opened up NES games without a hitch, allowing me to really go after the contacts with an eraser. I was able to get clean, glitch-free gameplay on every game I tried, which feels great!

 

Anyway, I ended up playing NES for a while and being reminded of how much fun that console is, at least when everything's working. In the non-Mike Tyson version of Punch-Out!!, I made it all the way to Mr. Sandman without losing a single fight (in some fights I didn't take a single hit). Unfortunately he kicked my butt like always -- he's the one character for whom I've never been able to find a 100% reliable pattern -- and I didn't feel like fighting Don Flamenco again, so that was that. However, to my surprise, I KO'ed Great Tiger in about a minute: I don't think I've ever done that before!

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Here's the summary for Week 41, running from October 8 - 14. We logged 1156 minutes of eligible play, playing 23 games on a total of 11 systems.

 

Top 10:

 

1. Kaboom (Atari 2600) - 318

2. Dragon Warrior (NES/Famicom) - 157

3. Blackthorne (Sega 32X) - 147

4. Phantasy Star IV (Genesis) - 100

5. Devil's Crush (Turbografx-16) - 75

6. Joust (Atari 5200) - 65

7. Zombies Ate My Neighbors (Genesis) - 45

8. Baseball Stars (NES/Famicom) - 41

9. Joust (Atari Lynx) - 35

10. Teenage Mutant Ninja Turtles IV: Turtles in Time (SNES) - 33

 

Pre-NES top 10:

 

Not enough entries for a top 10.

 

Top 10 systems:

 

1. Atari 2600 (318)

2. NES/Famicom (254)

3. Genesis (160)

4. Sega 32X (147)

5. Turbografx-16 (75)

6. Atari 5200 (65)

7. SNES (42)

8. Atari Lynx (35)

9. Philips CD-i (30)

10. ColecoVision (15)

10. Game Boy (15)

 

If you took the first word in the titles of our top 10 this week, and added an occasional "man" or "out of sight", you could make a pretty convincing beatnik slam poem.

 

"Kaboom! Dragon, man! Black fantasy: devil's joust, zombies; baseball joust, teenage. Out of sight."

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Baseball Stars (NES) 240 minutes

 

I wish more people were posting...

 

Me too! We've kind of fallen into an "everybody posts at the end of each week" pattern, which admittedly simplifies my record-keeping, but might put the thread on fewer people's radars. Maybe a little promotion is in order? :D

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My times for the week:

 

Intellivision:

Christmas Carol - 3 min.

Minehunter - 3 min.

Space Patrol - 2 min.

 

Handheld/LCD (Acclaim):

Ironsword: Wizards & Warriors II - 4 min.

 

Genesis:

Budokan - 2 min.

Gain Ground - 88 min.

Ishido - 5 min.

Onslaught - 61 min.

Shadow Blasters - 79 min.

 

Sega 32X:

Blackthorne - 325 min.

 

Beat Blackthorne, Shadow Blasters, and Gain Ground this week. Thoughts starting here; as you'll read, I'd only recommend one of those three games (but I'm quite enthusiastic about that one).

 

Otherwise I tried out some new acquisitions for Intellivision -- all excellent homebrews -- as well as a goofy Ironsword LCD handheld I picked up as part of a big lot in September. It's no great shakes in the gameplay department, but at least it's playable, though if my character survives for more than 30 seconds or so at a time, all hell suddenly breaks loose.

 

I've also started to make sense of Onslaught, which I just picked up CIB. It's still confusing and chaotic, but I've been able to conquer 4-5 areas so far, and the boss fights turn out to be relatively easy. I suspect the game is basically all flash and no substance, but I'm willing to play it through to the end, partly because I'd like to review it -- there's practically nothing about the Genesis version on the web. Interestingly, the Genesis version actually looks quite a bit nicer than the Amiga original; usually it's the other way around.

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5200:

H.E.R.O. - 45 min.

Mario Bros - 30 min.

Pac-Man Arcade - 15 min.

Tempest - 70 min.

 

Atari ST:

Crazy Cars 3 - 30 min.

Super Sprint - 30 min.

 

Famicom:

Super Mario USA (Super Mario 2) - 45 min.

 

NES:

Dragon Warrior II - 610 min.

Super Sprint - 30 min.

 

PC (DOS):

Stratego - 30 min.

Wolfenstein 3d - 20 min.

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Here's the summary for Week 42, running from October 15 - 21. We logged 2501 minutes of eligible play, playing 27 games on a total of 10 systems.

 

Top 10:

 

1. Dragon Warrior II (NES/Famicom) - 610

2. Baseball Stars (NES/Famicom) - 425

3. Kaboom (Atari 2600) - 419

4. Blackthorne (Sega 32X) - 325

5. Gain Ground (Genesis) - 88

6. Shadow Blasters (Genesis) - 79

7. Tempest (Atari 5200) - 70

7. Mario Bros. (C64) - 70

9. Onslaught (Genesis) - 61

10. H.E.R.O. (Atari 5200) - 45

10. Super Mario USA (NES/Famicom) - 45

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 419

2. Tempest (Atari 5200) - 70

2. Mario Bros. (C64) - 70

4. H.E.R.O. (Atari 5200) - 45

5. Mario Bros. (Atari 5200) - 30

5. Crazy Cars 3 (Atari ST) - 30

5. Super Sprint (Atari ST) - 30

8. Megamania (Atari 2600) - 25

9. Zone Ranger (Atari 5200) - 20

10. Gauntlet (Atari 5200) - 15

10. Pac-Man Arcade (Atari 5200) - 15

 

Top 10 systems:

 

1. NES/Famicom (1110)

2. Atari 2600 (444)

3. Sega 32X (325)

4. Genesis (235)

5. Atari 5200 (195)

6. C64 (70)

7. Atari ST (60)

8. PC (DOS) (50)

9. Intellivision (8)

10. Handheld/Tabletop (4)

 

Dragon Warrior II and Baseball Stars both join the 1000-minute club this week! Their totals are 1196 and 1227 minutes to date, respectively.

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