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What have you actually PLAYED tracker for 2012 (Season 5)


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Here are my times for this past week (November 5th through 11th)...

 

Facebook (non-eligible):

Chefville - 8 min.

 

And that's all, folks! I fell ill on Tuesday and haven't fully recovered yet, so I wasn't in the mood for gaming at all from then on. Therefore there was just one more short session of Chefville in which I mainly tried to keep everything from spoiling.

 

Other than that, I played with my RC car a bit, but that's a different category altogether (Vehicles instead of Computer Games).

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My times for the week:

 

Intellivision:

Space Patrol - 6 min.

 

Intellivision ECS:

Flintstones' Keyboard Fun - 8 min.

 

TI-99/4A:

Alpiner - 20 min.

Chisholm Trail - 5 min.

Early Reading - 2 min.

Mind Challengers - 2 min.

Munchman - 4 min.

Number Magic - 2 min.

Yahtzee - 17 min.

 

NES:

Isolated Warrior - 8 min.

 

Sega Master System:

Blade Eagle 3-D - 2 min.

Poseidon Wars 3-D - 3 min.

R-Type - 2 min.

 

Genesis:

Columns III - 36 min.

Greendog: The Beached Surfer Dude - 77 min.

The Itchy & Scratchy Game - 197 min.

Judge Dredd - 35 min.

 

SNES:

Super Bases Loaded 2 - 7 min.

 

Sega Saturn:

Ghen War - 7 min.

Robotica - 15 min.

 

PlayStation:

Crossroad Crisis - 9 min.

Frogger - 55 min.

Starfighter Sanvein - 7 min.

 

I was able to get a version of Itchy & Scratchy without the game-breaking bug in the next-to-last level, and ended up playing through all three difficulty levels. The highest one, Difficult, lives up to its name. I also beat Greendog without too much trouble, though a few spots were tricky and/or aggravating. Thoughts here and here, respectively.

 

Otherwise most of my gameplay was testing new acquisitions and other games I hadn't gotten around to firing up yet. I'm glad to have a real Alpiner cart -- that game is so much more fun with the speech samples (which didn't really work properly in the emulator I used to have). I'll make it to the top of that fifth mountain yet, and the sixth too! I also edged my other half in a hard-fought game of Yahtzee, though the TI-99 was somewhat inconsistent in its responses to button presses...not sure what's up with that.

 

Less pleasing was Judge Dredd, an action platformer/run-'n'-gun that has a confusing, cluttered visual style. I had a hard time figuring out how to accomplish some mission objectives, or even to navigate the stages. But that's a walk in the park compared to Frogger for PSX, which commits the horrendous sin of saddling the player with a zoomed-in, rotating perspective with which to navigate fairly tricky maps. I beat two stages, including the game's equivalent of 2-1 (which frustrated me for the better part of an hour) and 3-1...only to discover that I hadn't properly saved during my previous session, so I'll need to beat the first four stages all over again. Sigh.

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Wednesday - Sunday

 

NES

 

King's Knight - 20 min

Solar Jetman - 40 min

Bionic Commando - 20 min

Castlevania - 60 min

 

Gameboy

 

Kirby's Dream Land 2 - 20 min

Super Mario Land - 90 min

Super Mario Land 2 - 60 min

Turrican - 10 min

 

SNES

 

Super Star Wars - 30 min

 

Atari 2600

 

E.T. - 5 min (Was just testing the cart... ugh)

Infiltrate - 10 min

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2600:

Pac-Man 4K - 55 min.

 

5200:

Montezuma's Revenge - 45 min.

Pac-Man Arcade - 45 min.

 

Colecovision:

Dig Dug - 30 min.

Donkey Kong - 15min.

Donkey Kong Jr - 30 min.

Frogger - 20 min.

Frogger II: Threeedeep! - 25 min.

Mario Bros. - 55 min.

Omega Race - 45 min.

Pac-Man Collection - 45 min.

Pac-Man - 25 min.

Time Pilot - 10 min.

Spy Hunter - 20 min.

Zaxxon - 15 min.

 

Genesis:

Sonic the Hedgehog - 30 min.

 

NES:

Dragon Warrior II - 120 min.

Mickey Mousecapade - 20 min.

 

Odyssey2 :

K.C. Munchkin! - 15 min.

Speedway/Spin-Out/Crypto-Logic - 20 min.

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Here's the summary for Week 45, running from November 5 - 11. We logged 2526 minutes of eligible play, playing 67 games on a total of 15 systems.

 

Top 10:

 

1. Kaboom (Atari 2600) - 405

2. Rygar (NES/Famicom) - 240

3. Itchy & Scratchy Game, The (Genesis) - 197

4. Dragon Warrior II (NES/Famicom) - 120

5. Super Mario Land (Game Boy) - 90

6. Greendog: The Beached Surfer Dude (Genesis) - 77

7. Teenage Mutant Ninja Turtles (NES/Famicom) - 75

8. Super Mario Land 2: 6 Golden Coins (Game Boy) - 60

8. Castlevania (NES/Famicom) - 60

10. Pac-Man 4K (Atari 2600) - 55

10. Mario Bros. (ColecoVision) - 55

10. Frogger (PlayStation) - 55

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 405

2. Pac-Man 4K (Atari 2600) - 55

2. Mario Bros. (ColecoVision) - 55

4. Montezuma's Revenge (Atari 5200) - 45

4. Pac-Man Arcade (Atari 5200) - 45

4. Omega Race (ColecoVision) - 45

4. Pac-Man Collection (ColecoVision) - 45

8. Dig Dug (ColecoVision) - 30

8. Donkey Kong Jr. (ColecoVision) - 30

10. Frogger II: Threedeep! (ColecoVision) - 25

10. Pac-Man (proto?) (ColecoVision) - 25

 

Top 10 systems:

 

1. NES/Famicom (658)

2. Atari 2600 (485)

3. Genesis (375)

4. ColecoVision (335)

5. Game Boy (180)

6. SNES (112)

7. Atari 5200 (110)

8. PlayStation (71)

9. Turbografx-16 (70)

10. TI-99 (52)

 

After a four-week absence from the top, Kaboom regains the #1 spot, though the Atari is edged out on the system charts by a NES coalition of whips, swords, baseballs, and...uh...whatever that thing Rygar uses is called...I think he borrowed it from Kid Niki, maybe.

 

Always nice to see a cornucopia of games and systems!

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Here are my times for this past week (November 12th through 18th)...

 

Arcade:

Super Burger Time - 23 min.

Wonderboy in Monster Land - 100 min. in 3 sessions

 

Online (non-eligible):

Global Player - 113 min. in 3 sessions

Global Player Reloaded - 61 min.

 

Total playing time: 297 minutes (42 minutes per day)

 

I managed to play some eligible games this week again, though not ones I haven't played before... as far as I know, I've played both arcade games I played this week before. In "Wonderboy in Monster Land", I stopped playing when I reached a pretty hard level, though I tried to maximize my playing time by optimizing the drinks bought (which bring back your health be half a heart or a whole heart). The Continue option doesn't help too much either because it only lets you restart at the start of a level, with only one life. In "Super Burger time", I played only a few games anyway.

 

Other than that, I replayed "Global Player" and "Global Player Reloaded", finishing both games, which takes longer for "Global Player" because there you have to start the game over if you fail at a level while at "Global Player Reloaded" there's a code for each level so you can restart at each level once you've reached it, so you don't have to repeat already completed levels.

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My times for the week:

 

NES:

Destination Earthstar - 9 min.

KlashBall - 64 min.

Raid on Bungeling Bay - 90 min.

 

Game Boy:

Yoshi - 3 min.

 

Genesis:

Columns III - 4 min.

IMG International Tour Tennis - 3 min.

 

SNES:

Super Mario World - 5 min.

Super Mario World 2: Yoshi's Island - 3 min.

 

I actually put the majority of my game time this week into a few GameCube games, especially Super Monkey Ball 2. Most of the times above were me testing out hardware, but I did try my hand in earnest at a few NES games, partly to see if I could contribute to beating the last 40-ish games left in NA's "beat every NES game in a year" effort.

 

After messing about with Destination Earthstar, I tried Klash Ball, but a glitch against the fourth team ended my efforts -- and none too soon, since despite my team's massive statistical superiority I was getting hosed. Then I ended up beating one round of each game mode (A & B) of Raid on Bungeling Bay, where Game B is the equivalent of starting at Round 3 in Game A. Since it just loops endlessly after that, with no ending or new maps, I'm calling this one beaten.

 

Atarian7 is getting frustrated.

 

:( I know you can do it! Maybe a Thanksgiving break will give the circuits time to rest?

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Atari 2600:

Pac-Man 4K - 70 min.

 

Atari Jaguar:

Alien vs Predator - 70 min.

 

Colecovision:

BurgerTime - 45 min.

Gorf - 30 min.

H.E.R.O. - 45 min.

Mario Bros. - 45 min.

Mr. Do! - 45 min.

Pac-Man Collection - 45 min.

 

FM Towns Marty:

Bubble Bobble - 45 min.

Chase H.Q. - 45 min.

Raiden Densetsu (Raiden Trad)- 195 min.

Tatsujin Ou (Truxton II) - 45 min.

Turbo Outrun - 45 min.

Viewpoint - 45 min.

 

SNES:

Top Gear - 30 min.

Edited by twoquickcapri
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Here's the summary for Week 46, running from November 12 - 18. We logged 1606 minutes of eligible play, playing 32 games on a total of 10 systems.

 

Top 10:

 

1. Kaboom (Atari 2600) - 335

2. Raiden Densetsu (Raiden Trad) (FM Towns Marty) - 195

3. Wonder Boy in Monster Land (Arcade) - 100

4. Raid on Bungeling Bay (NES/Famicom) - 90

5. Pac-Man 4K (Atari 2600) - 70

5. Alien vs. Predator (Atari Jaguar) - 70

7. Klash Ball (NES/Famicom) - 64

8. BurgerTime (ColecoVision) - 45

8. H.E.R.O. (ColecoVision) - 45

8. Mario Bros. (ColecoVision) - 45

8. Mr. Do (ColecoVision) - 45

8. Pac-Man Collection (ColecoVision) - 45

8. Bubble Bobble (FM Towns Marty) - 45

8. Chase H.Q. (FM Towns Marty) - 45

8. Tatsujin Ou (Truxton II) (FM Towns Marty) - 45

8. Turbo Outrun (FM Towns Marty) - 45

8. Viewpoint (FM Towns Marty) - 45

 

Pre-NES top 10:

 

1. Kaboom (Atari 2600) - 335

2. Pac-Man 4K (Atari 2600) - 70

3. BurgerTime (ColecoVision) - 45

3. H.E.R.O. (ColecoVision) - 45

3. Mario Bros. (ColecoVision) - 45

3. Mr. Do (ColecoVision) - 45

3. Pac-Man Collection (ColecoVision) - 45

8. Kaboom (Atari 5200) - 30

8. Gorf (ColecoVision) - 30

10. Robotron: 2084 (Atari 5200) - 27

 

Top 10 systems:

 

1. Atari 2600 (470)

2. FM Towns Marty (420)

3. ColecoVision (255)

4. NES/Famicom (163)

5. Arcade (123)

6. Atari Jaguar (70)

7. Atari 5200 (57)

8. SNES (38)

9. Genesis (7)

10. Game Boy (3)

 

While the Atari is on top across the board, it has to withstand an unexpected challenge from the FM Towns Marty, which arrives on the tracker for the first time at #2 with a bullet! Also unprecedented is the ten-way (!) tie for 8th-17th place.

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