tschak909 Posted January 20, 2013 Share Posted January 20, 2013 Just curious, why did these games (like Air-sea battle, Starship, etc.) have time limits of 2 minutes 16 seconds? I did some crunching of numbers and didn't find anything that rounded off conveniently...does this correspond to one of the RIOT timers? -Thom Quote Link to comment Share on other sites More sharing options...
kskunk Posted January 20, 2013 Share Posted January 20, 2013 Just a guess: 8192 / 60Hz = 2 minutes 16 seconds 8192 is a convenient power of two, and 60Hz is the frequency at which US games updated the playfield. - KS 1 Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted January 20, 2013 Share Posted January 20, 2013 Less technical, is that they were largely patterned after arcade games of the era, which were usually timed to around 90 seconds or so (depending on DIP switch settings). Quote Link to comment Share on other sites More sharing options...
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