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ColecoVision Cartridge Release Dates?


ColecoFan1981

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I'm wondering if anyone could confirm the release dates of every single ColecoVision cartridge that was released?

 

I'd like to think that Coleco would release 10-20 titles per year (and how many per quarter, or every three months, of each calendar year?).

 

For the late July 1982 launch, these were the games that were released initially:

2411 - Donkey Kong (included with ColecoVision console)

2417 - Venture

2419 - Mouse Trap

2433 - Lady Bug

2434 - Cosmic Avenger

2435 - Zaxxon

2443 - Smurf Rescue in Gargamel's Castle

2445 - Carnival

 

Turbo (2413) was released in October 1982 and was included with the Driving Module accessory.

 

Other titles shown in the 1982 brochure that were released later:

2415 - Space Fury (released January 1983)

2439 - Ken Uston Blackjack/Poker (released January 1983)

2422 - Head to Head Football (released January 1984 as Super Action Football)

2423 - Head to Head Baseball (released October 1983 as Super Action Baseball, included with the Super Action Controllers set)

 

Thank you,

 

 

 

Ben Edge

Edited by ColecoFan1981
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I was hoping you all could confirm these release dates. I am not saying these are the correct release dates, these may be approximate.

 

1st quarter 1983 (January-March 1983) releases:

2415 - Space Fury

2447 - Space Panic

2439 - Ken Uston Blackjack/Poker

 

2nd quarter 1983 (April-June 1983) releases:

2449 - Gorf

2601 - Donkey Kong, Jr.

2603 - Looping

2605 - Pepper II

2622 - Mr. Do!

 

3rd quarter 1983 (July-September 1983) releases:

2446 - Victory

2491 - Super Action Baseball (included with Super Action Controllers set)

2633 - Time Pilot

 

4th quarter 1983 (October-December 1983) releases:

2448 - Omega Race

2492 - Slither

2606 - Rocky Super Action Boxing

2614 - Subroc

2615 - Buck Rogers: Planet of Zoom

 

1st quarter 1984 (January-March 1984) releases:

2422 - Super Action Football

2429 - Antarctic Adventure

2430 - BurgerTime

2440 - Bump 'n Jump

2607 - The Dukes of Hazzard

2616 - Root Beer Tapper

2632 - Tarzan

2650 - Front Line

2667 - Roc 'n Rope

 

2nd quarter 1984 (April-June 1984) releases:

2617 - Spy Hunter

2621 - Illusions

2637 - WarGames

2669 - Congo Bongo

2680 - Star Trek: Strategic Operations Simulator

2681 - Fortune Builder

2682 - Cabbage Patch Kids: Adventures in the Park

2686 - The Dam Busters

 

3rd quarter 1984 (July-September 1984) releases:

2690 - Choplifter!

2694 - Monkey Academy

2696 - Brain Strainers

2697 - Smurf Paint 'n Play Workshop

2698 - Telly Turtle

2699 - Dr. Seuss: Fix Up the Mix-Up

 

Again, I'm curious to know how many titles Coleco released for the ColecoVision every quarter, or three months?

 

~Ben

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Really interesting, thanks for the info, Ben!

Looks like Q2 84 was the last good quarter for the CV.

And am I the only one who loves Roc'n Rope arcade and was disappointed that the CV port was missing stage 2? Not very popular in the arcades but I played it a lot.... Ah, the good times... :)

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Really interesting, thanks for the info, Ben!

Looks like Q2 84 was the last good quarter for the CV.

And am I the only one who loves Roc'n Rope arcade and was disappointed that the CV port was missing stage 2? Not very popular in the arcades but I played it a lot.... Ah, the good times... :)

Q4 2012 was pretty good, too. ;)

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Rmaerz... Yes, the pack-in game for the Roller Controller was Slither throughout the world.

 

Victory was a title that Coleco acquired the rights to fairly early from Exidy... probably as a package with other Exidy titles. I am just assuming the following but all the evidence points to there being a strong possibility that Victory was originally planned as a release for use with the Hand Controller. I say this because why else would Coleco design a box and a label (of which there were small quantities distributed) that has absolutely no mention that it is for use with the Roller Controller.

 

Coleco programmers probably tried in vein to make the game playable with the Hand Controller, but could never come up with a layout that was suitable for the game and then switched control schemes to the Roller Controller as soon as that product became stabilized (numerous proto designs, but not as many as Opcode's SGM :P ) and headed for mass production. Afterall, they would need a lineup of games that were solely for use with the Roller Controller.

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Edited by NIAD
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Ben where did you get these release dates?

That is exactly what I am trying to ask you.

 

I am still hoping that you guys could correct me on the actual release dates. Like I said, in all honesty I just don't know the actual release dates for every single cartridge except that the Donkey Kong one was released late in July 1982 with the ColecoVision itself. A revised DK cart (16K ROM) was released in the 1st-2nd quarter of 1983.

 

~Ben

Edited by ColecoFan1981
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