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Philsan

Little Princess, work in progress game

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That actually looks like a very polished game! Commercial quality! very cool indeed.

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This played and looks perfect with no flicker on my 320XE NTSC, last version that worked for me was PSengine46 xex version... very colorful no flicker no slow down just awesome.

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It was looking much better than crowland, much smoother no flicker... I sure hope they keep it ntsc capable

 

I wonder how it's progressing. It's quite beautiful and it has my daughters interest as well.

Edited by _The Doctor__

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It was looking much better than crowland, much smoother no flicker... I sure hope they keep it ntsc capable

 

I wonder how it's progressing. It's quite beautiful and it has my daughters interest as well.

 

I wish they would take out the NTSC/PAL check routine, and just let the game try to run. I'd be willing to bet it would work just fine on my NTSC 800 with a PAL ANTIC chip swapped in, but it fails the check and I get the "sorry, no game for you!" message.

 

It is pretty impressive work ,I just wish I could enjoy the latest build on real hardware.

Edited by adam242
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There was no reason at all to make it non ntsc... in fact the ntsc playable version was working/ functioned better on pal at that time... sometimes you have got to wonder... very curious but have seen this kind of thing before

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I don't see xex here. It's on this page: http://atarionline.pl/forum/comments.php?DiscussionID=1706&page=2

I think post 40 is the latest version.

 

Deep link to xex: http://atarionline.pl/forum/?PostBackAction=Download&AttachmentID=3056

 

Really sweet. Everything moving is combination of PMG and softsprite. The backdrops only uses few DLIs for colors. And all that in 2 frame refresh.

Pity it didn't go anywhere. But since this formula is clearly possible, maybe it can inspire others :-)

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There is also info in post #49 (from 26th of July, 2015) that there are still works in progress, and he won't public xex-es nor screenshots till it will be more or less complete.

I'll try to ask its author and we'll see.

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