Kyle22 Posted December 22, 2013 Share Posted December 22, 2013 I remember back in the day, there were lots of different sector editors out there, some good, some not so good. I had one that was awesome, but I forgot the name. I have looked everywhere for it. I remember it supports double density, it also allows bit manipulation of the buffer. For example, if there is text XORd with a number, it is possible to read it, and even edit it. It loads under Sparta, but the directory / vtoc / link functions only work under AtariDOS and compatibles. It has pattern search, and + - (or maybe arrows) next / previous sector scan. If anyone remembers this great tool, please let me know. I need it for a project or two. Thanks! -Kyle Quote Link to comment Share on other sites More sharing options...
AtariGeezer Posted December 22, 2013 Share Posted December 22, 2013 (edited) Diskey is a good tool that does all of this except double density... Or you can try DiskWiz http://www.atarimania.com/utility-atari-400-800-xl-xe-diskwiz-ii_19712.html Edited December 22, 2013 by AtariGeezer Quote Link to comment Share on other sites More sharing options...
Britishcar Posted December 22, 2013 Share Posted December 22, 2013 It sounds like you might be describing Sherlock 4.0. It will even disassemble the disk but that function is tough without the docs. It can also scan an entire disk for an ascii or hex patten. Otherwise, an easy, menu driven app and one of the easiest to simply write changes right back to a sector. Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 22, 2013 Share Posted December 22, 2013 Not sure if they are of help to you but my favourite editors were: Disky II is a really nice tool (*u010a) [you can apply hex masks - I have a list of all the keys somewhere if needed] Disk Wizard II (*u160a) Would be nice if someone could patch Disky II for use on DD/ED etc * can be downloaded from Pokeysoft Quote Link to comment Share on other sites More sharing options...
drac030 Posted December 22, 2013 Share Posted December 22, 2013 Kyle22: I understand that you need the editor rather than an editor, but at the occasion could you perhaps suggest what is missing in DLT's sector editor Eddy (on SDX Toolkit disk)? Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 22, 2013 Author Share Posted December 22, 2013 Eddy is very good, and what I normally use. The editor that I remember allowed using keys to increment / decrement a number that the buffer is XORd with. This is nice for finding / changing hidden text, for example. Eddy only has an invert command. I wish I could remember the name, that would make my search so much easier. Thanks to everyone above for their suggestions, but I have already tried every one of them. -K Quote Link to comment Share on other sites More sharing options...
+Larry Posted December 22, 2013 Share Posted December 22, 2013 Some I recall -- maybe one of these? Diskey Disk Ed Disk Scan Disk Wizard Disk Wiz Disk Tool Disk Doctor Disk Scanner Scanalyzer Disk Master Dr Disk Tracer Pirate Tool Disk Searcher DiskIO (a personal favorite) RamEdit Sherlock/1040 -Larry Quote Link to comment Share on other sites More sharing options...
Roydea6 Posted December 22, 2013 Share Posted December 22, 2013 ok THIS has to be it.. 1 Quote Link to comment Share on other sites More sharing options...
+Stephen Posted December 23, 2013 Share Posted December 23, 2013 ok THIS has to be it.. That looks really cool - never saw that one before. Quote Link to comment Share on other sites More sharing options...
Schmutzpuppe Posted December 23, 2013 Share Posted December 23, 2013 Yes, Happy Master is by far the best sector editor I know. ok THIS has to be it.. Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted December 23, 2013 Share Posted December 23, 2013 Tremendous use of colour... [cough]. 1 Quote Link to comment Share on other sites More sharing options...
+bf2k+ Posted December 23, 2013 Share Posted December 23, 2013 I preferred DiskRX back in the 80's. Quote Link to comment Share on other sites More sharing options...
+David_P Posted December 23, 2013 Share Posted December 23, 2013 Tremendous use of colour... [cough]. Looks like PMGs to me - with a simple DLI, zero RAM required. Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 23, 2013 Author Share Posted December 23, 2013 Thanks for suggestions everyone. I still haven't found it. Disk master (89) is close to what I remember. Happy Master Quad looks very nice, if only I can figure out what to tweak in the OS to add a help key to the 800. The $79 KEYDEF vector won't work, Maybe $2DC HELPFG? I was hoping to re-map CTRL-? to help. That's off-topic anyway. sorry. Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 23, 2013 Author Share Posted December 23, 2013 I am trying to hack a program I wrote years ago. At the time, I obfuscated everything in an attempt to make it as un-hackable as possible. I have lost the source code long ago, and I want to make some changes. That is why I am looking for this. -K Quote Link to comment Share on other sites More sharing options...
AtariGeezer Posted December 23, 2013 Share Posted December 23, 2013 I am trying to hack a program I wrote years ago. At the time, I obfuscated everything in an attempt to make it as un-hackable as possible. I have lost the source code long ago, and I want to make some changes. That is why I am looking for this. -K I hear a Hacking Contest brewing wanna post it and see who gets it first? Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 23, 2013 Author Share Posted December 23, 2013 (edited) Sure. It is attached. Zipped Compiled Turbo BASIC. It is a demo version, and when you try to print, it overlays the picture with the "registration" text. I sliced and diced all the strings in it before compiling to make it as difficult as possible to modify with a sector editor. Even if you change the text that overlays the picture, there will still be blank bars across it. ***I wish I could find my source disks *** Good luck to anyone who can figure out this one. I know of no working TBXL de-compiler. -K PICPRINT.zip By the way, Hold OPTION when you read the picture disk to show unprotected files. It only shows protected files without OPTION.. That way, you can have 2 sets of pic files available in the same directory. It prefers SDX (USE BANKED), but will work with anything as long as OS RAM is free. (No Sparta 3.x). Edited December 23, 2013 by Kyle22 1 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted December 23, 2013 Share Posted December 23, 2013 (edited) Hmm, afaik the TB XL compiler produces (pure) ML-code, so it should be possible to decompile it. There is the tool "CHKBAS V1.10" from Jindroush to decompile Atari Basic, Basic XL, Basic XE and TB XL. Maybe this tool can also decompile compiled TB XL (*.CTB) ?!? Here is a link to Jindroush`s old webpage, thanks to atarimax for mirroring it: http://www.atarimax.com/jindroush.atari.org/asoft.html Otherwise, simply ask the best: Homesoft or Fandal, if they can do this for you -Andreas Koch. Edited December 23, 2013 by CharlieChaplin Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 23, 2013 Author Share Posted December 23, 2013 TBXL requires a runtime, so it can't be pure ML. I have tried CHKBAS with no luck. Thanks for trying. -K Quote Link to comment Share on other sites More sharing options...
russg Posted December 24, 2013 Share Posted December 24, 2013 TBXL requires a runtime, so it can't be pure ML. I have tried CHKBAS with no luck. Thanks for trying. -K You can disassemble it with dis6502. Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 25, 2013 Author Share Posted December 25, 2013 so the runtime is basically a library then? Hopefully, some kind of documentation exists for various entry points in the runtime. Quote Link to comment Share on other sites More sharing options...
Roydea6 Posted December 25, 2013 Share Posted December 25, 2013 @Kyle Wouldn't the Linker help to find where the entry points are at. I have studied the Turbobasic listing of this basic program several years ago, but never came to any conclusions.. I just tried to find out where the runtime was inserted in the code. Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted December 25, 2013 Share Posted December 25, 2013 (edited) AFAIK, there are no "entry points" into the TBXL compiled runtime. The runtime module loads and runs the compiled program, which is some form of pseudo-code. Edited December 25, 2013 by flashjazzcat Quote Link to comment Share on other sites More sharing options...
Kyle22 Posted December 25, 2013 Author Share Posted December 25, 2013 I always thought it was P-code, but russg said (above) that dis6502 works on it. I am away from my Atari now, but will try when I get home. Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted December 25, 2013 Share Posted December 25, 2013 ...but russg said (above) that dis6502 works on it. Wow - missed that comment. I must be mistaken. I'll be intrigued if this is actually the case. Quote Link to comment Share on other sites More sharing options...
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