Nerf Herder73 Posted March 2, 2014 Share Posted March 2, 2014 Do you know if they expose Stella's internal configuration? I couldn't figure out how to turn on phosphor mode for Stay Frosty 2. I've been looking for it, but I don't think that they added it yet. I've only found a way to switch between NTSC and PAL modes by using Display Mode in the Special Keys section of the controls preferences. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 11, 2014 Author Share Posted March 11, 2014 V1.0.2 showed up on my mini yesterday. Sadly they didn't add any additional cores, like the Atari systems that are in the experimental build. Quote Link to comment Share on other sites More sharing options...
Nerf Herder73 Posted March 12, 2014 Share Posted March 12, 2014 V1.0.2 showed up on my mini yesterday. Sadly they didn't add any additional cores, like the Atari systems that are in the experimental build. There is an experimental version of 1.0.2 https://github.com/OpenEmu/OpenEmu/releases Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 12, 2014 Author Share Posted March 12, 2014 Thanks! I'd tried the link towards the bottom of the main page but it's still pointed at 1.0-experimental (not even 1.0.1-experimental). Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 12, 2014 Author Share Posted March 12, 2014 7800? This could be the answer to my prayers! I just need a new Mac... 7800 support in the 1.0.2-experimental build Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted March 12, 2014 Share Posted March 12, 2014 I'm going to have to look into this again. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 13, 2014 Author Share Posted March 13, 2014 Just an update on the Overscan issue. I went ahead and tweaked it some more and am happy with it now. Before Image:IMG_3525.JPGAfter Image, you can see more detail in the menu bar:IMG_3730.JPGExcept for Retro TV, all the channels* I'd previously noticed the weird garbage on now look just fine. The black & white dashes in the upper-left is what shows up on Retro TV's channel. * of those I watch. My DVR software lets me filter out the channels I'm not interested in, which is a handy feature since I get over 100 OTA channels. Quote Link to comment Share on other sites More sharing options...
almightytodd Posted March 13, 2014 Share Posted March 13, 2014 No, you don't have to compile it. That was only true for the pre 1.0 release. The interface is still quite buggy at the moment. It crashes fairly often when adding roms and can randomly stop downloading covers. I plan to submit multiple bug reports and hope other people do as well, as this has the potential of being a really great app. So if the source code is available, does that mean it can be built on Linux boxes as well? Or has someone already built deb packages for it? Quote Link to comment Share on other sites More sharing options...
almightytodd Posted March 13, 2014 Share Posted March 13, 2014 So if the source code is available, does that mean it can be built on Linux boxes as well? Or has someone already built deb packages for it? Oh, I guess that's on the way... OpenEmulatorThis is OpenEmulator, a cross-platform emulator of many legacy computer systems. OpenEmulator is currently only fully supported on Mac OS X, with support for Linux and Windows operating systems being developed. For compilation and installation instructions, refer to INSTALL.md. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 13, 2014 Author Share Posted March 13, 2014 (edited) <Emily Litella>Nevermind</Emily Litella> Edited March 13, 2014 by SpiceWare Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted March 13, 2014 Share Posted March 13, 2014 (edited) <Emily Litella>Nevermind</Emily Litella> You're assuming I was paying attention in the first place. Edited March 13, 2014 by Nathan Strum Quote Link to comment Share on other sites More sharing options...
goldenegg Posted March 13, 2014 Share Posted March 13, 2014 So if the source code is available, does that mean it can be built on Linux boxes as well? Or has someone already built deb packages for it? Don't confuse available source code with an application being cross platform compatible. This is very much a OS X application. There would be a decent amount of work to compile this on other platforms. Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted March 13, 2014 Author Share Posted March 13, 2014 (edited) LOL. #34 wasn't posted yet when I started my reply. Based on what I found in the readme, I'd replied "no" due to the use of Mac only features like Core Animation, Quartz, etc. Hmm... Looks like I need to revoke that Emily Litella - what almightytodd posted is not for OpenEmu. It's for OpenEmulator, a classic computer emulation. It looks like it only emulates Apple I and Apple II so far. Found some screenshots from 2011. That page links to http://openemulator.org, which is apparently gone. There's only 1 member in the OpenEmulator project and there hasn't been much activity. In contrast, OpenEmu has 11 members with quite a bit more going on. Edited March 13, 2014 by SpiceWare Quote Link to comment Share on other sites More sharing options...
rockman_x_2002 Posted May 9, 2014 Share Posted May 9, 2014 7800 support in the 1.0.2-experimental build Awesome that it's got 7800 support! But I played around with OpenEmu just this week, and I'm having problems getting some of the controls to work. Specifically, reset, select, etc., which you need to have working in order to really use the 7800. I figure that's due to it being an experimental build, but I thought I would check to see if I might be overlooking something. Is there a way to manually edit configurations to change the things that don't necessarily show up in the application's built-in controller config tool? Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted May 9, 2014 Author Share Posted May 9, 2014 (edited) Awesome that it's got 7800 support! But I played around with OpenEmu just this week, and I'm having problems getting some of the controls to work. Specifically, reset, select, etc., which you need to have working in order to really use the 7800. I figure that's due to it being an experimental build, but I thought I would check to see if I might be overlooking something. Is there a way to manually edit configurations to change the things that don't necessarily show up in the application's built-in controller config tool? I've only tried it with a couple games, Bentley and KC. For both I started them by hitting the fire button so didn't realize there was a problem.. Took a quick look and 7800 reset is mapped wrong for the PS3 controller. For the 2600 it's mapped to Start, for 7800 it's mapped to "Home" which doesn't exist on a PS3 controller. I tried to remap the button, and while I could select the value it wouldn't let me change it. I quit OpenEmu, tried again and it let me change it. Didn't seem to work, though it's possible those two games don't use RESET. I don't have any other games installed to try, nor time at the moment to download ROMs and install them. Will try to remember to check later tonight or over the weekend. Edited May 9, 2014 by SpiceWare Quote Link to comment Share on other sites More sharing options...
+DrVenkman Posted July 2, 2014 Share Posted July 2, 2014 I just got around to trying this tonight. Looks slick but I can't seem to get 7800 emulation working. I'm testing the 1.0.3 experimentals version, obviously. It downloaded the ProSystem core, imported my 7800 ROMs, but I get no response when I try to play one. The Stella core seems to be working, however. I'm running under the developer preview of Yosemite, by the way. Oddly enough, the same ROMs play just fine in an outdated version of MacMESS from a couple years ago. Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted July 2, 2014 Share Posted July 2, 2014 Make sure the file extension is correct. I think it has to be .a78 (not .zip, .rom, .bin, etc.). Quote Link to comment Share on other sites More sharing options...
goldenegg Posted July 2, 2014 Share Posted July 2, 2014 It supports zipped ROMs without issue, as long as the ROM in the ZIP file is properly named. Quote Link to comment Share on other sites More sharing options...
+DrVenkman Posted July 2, 2014 Share Posted July 2, 2014 It supports zipped ROMs without issue, as long as the ROM in the ZIP file is properly named. Could you clarify? Other than the extension .a78, are there any other file naming restrictions? Quote Link to comment Share on other sites More sharing options...
+Nathan Strum Posted July 2, 2014 Share Posted July 2, 2014 You may also need the BIOS ROM for the 7800. The one from MacMESS should work. Quote Link to comment Share on other sites More sharing options...
+DrVenkman Posted July 2, 2014 Share Posted July 2, 2014 You may also need the BIOS ROM for the 7800. The one from MacMESS should work. You know, I thought of that tonight but it didn't work. I tried sticking that file into the directory structure in a couple different places. Finally, in desperation, I waded into the GitHub site and found the way to enter the "secret" menu (enter the "Konami Code" on the Preferences screen, lol!). From there, I changed the "Run game using:" option from XPC to "Background thread." The technicalities of OS X thread messaging are quite beyond me, but THAT did the trick. Quote Link to comment Share on other sites More sharing options...
AtariDude Posted July 6, 2014 Share Posted July 6, 2014 Just tried this yesterday and it is awesome! Finally one emulator where I can play Sega Genesis / SuperNintendo and Turbo Graphx in one spot. Got rid of a couple of emulators that I had before and cleared up some space on my hard drive. It also allows me to use the Sony PS3 Dual shock 4 controller from a drop down list so that I can play these games on a real controller and not on a keyboard. If they were to add Neo Geo games (I think Neo Geo CD is not the same?), I would be set. Quote Link to comment Share on other sites More sharing options...
clobber Posted July 23, 2014 Share Posted July 23, 2014 I just got around to trying this tonight. Looks slick but I can't seem to get 7800 emulation working. I'm testing the 1.0.3 experimentals version, obviously. It downloaded the ProSystem core, imported my 7800 ROMs, but I get no response when I try to play one. The Stella core seems to be working, however. I'm running under the developer preview of Yosemite, by the way. Oddly enough, the same ROMs play just fine in an outdated version of MacMESS from a couple years ago. My port of the ProSystem emulator had issues that I've just recently fixed, a few of them being where games wouldn't load in some circumstances. It's fixed in source now and I'll push an update soon. I'm also working on updating the ProSystem core with the latest changes from 1.3e and razored's Wii7800 fork. I noticed that some time ago GroovyBee was working on updating ProSystem as well (http://atariage.com/forums/topic/160363-prosystem-developer-requests/) but I haven't found a source code release. Anyone know about this? By the way, make sure you're on the latest developer preview of 10.10 as its fixed some UI problems in the app. There are a few other things broken still in Yosemite that will be patched in our next release. Quote Link to comment Share on other sites More sharing options...
clobber Posted July 23, 2014 Share Posted July 23, 2014 (edited) From there, I changed the "Run game using:" option from XPC to "Background thread." Please don't run your games in a background thread! We use that method only for debugging purposes and it **will** break functions of some of the other emulator cores. In Terminal.app run the following to reset back to XPC: defaults write org.openemu.OpenEmu OEGameCoreManagerModePreference OEXPCGameCoreManager I will have an update out soon for ProSystem. Edited July 23, 2014 by clobber Quote Link to comment Share on other sites More sharing options...
clobber Posted July 29, 2014 Share Posted July 29, 2014 Core updates out for the ProSystem core and several others. Go to menu bar > OpenEmu > Preferences > Cores and click the buttons for the available updates to install. Quote Link to comment Share on other sites More sharing options...
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