+Stephen Posted April 21, 2015 Share Posted April 21, 2015 DOH! ... There it is... The "J"-word... There is really only one really good thing about Java... & that's the End User License Agreement (EULA). It has provided me with years of amusement. Here it is, in all of it's splendor, Verse 7 of the Epic Javaeula: "Note on Java Support... Java technology is not fault tolerant and is not designed, manufactured, or intended for use or resale as on-line control equipment in hazardous environments requiring fail-safe performance, such as in the operation of nuclear facilities, aircraft navigation or communication systems, air traffic control, direct life support machines, or weapons systems, in which the failure of Java technology could lead directly to death, personal injury, or severe physical or environmental damage." (Audience laughs) = ) Yes, Friends, so good that we gotta say it again! "the failure of Java technology could lead directly to death, personal injury, or severe physical or environmental damage." So good that we could use it in the chorus of a song. We'll call it "The Ballad Curse of James Gosling"... It'll be great! = ) So many reasons I hate that piece of shit abomination called Java. I will just take solace in the fact that I don't need to use it to make my living. Quote Link to comment Share on other sites More sharing options...
fujidude Posted April 21, 2015 Share Posted April 21, 2015 (edited) "the failure of Java technology could lead directly to death, personal injury, or severe physical or environmental damage." Not a great choice for a vehicle ECU then either. Let alone airliners or nuclear power plants! Edited April 21, 2015 by fujidude Quote Link to comment Share on other sites More sharing options...
+JAC! Posted April 22, 2015 Share Posted April 22, 2015 >So many reasons I hate that piece of shit abomination called Java. Maybe we should discuss those elsewhere. After all the title of the thread suggests that criticism on higher level languages are not really the point. For those interested in what going on in the background: https://sourceforge.net/p/dis6502/git/commit_browser 5 Quote Link to comment Share on other sites More sharing options...
flashjazzcat Posted April 22, 2015 Share Posted April 22, 2015 Whoa... some good stuff going in. Quote Link to comment Share on other sites More sharing options...
+JAC! Posted May 14, 2015 Share Posted May 14, 2015 I am spending a lot of time refactoring the project from plain C to C++ with string typing and classes to improve the overall structure. At the same time Eric is implementing the functional enhancments and bug fixes. Slowly it pays off. Currently the options are reworked and next big thing is a new serialization for profiles & workspace. This is how the merged and extended options look like now. They not also support MADS specific now. 4 Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted May 14, 2015 Share Posted May 14, 2015 Cool... One of the best tools on atari. Used it for rescue on fractalus, gremlins and the Vic 20 ports. Quote Link to comment Share on other sites More sharing options...
tep392 Posted May 14, 2015 Share Posted May 14, 2015 I have a question for the dis6502 experts here. If I have a table of code vectors in LSB,MSB order, I can change the type to label and it will reformat the table to something like this, creating labels at the appropriate position in the code. L0EEF: .WORD L0E66,L0E71,L0E70,L0E73,L0EA9,L0E7D,L0E85,L0E97 Now if I have two tables, one with the LSB's and one with the MSB's, I want to generate the labels and format the tables like this. Problem is, I can't figure out how. Is there a way for dis6502 to do this? Doing it manually can be very time consuming and is prone to error. L0EEF: .BYTE L(l0E66),L(L0E71),L(L0E70),L(L0E73),L(L0EA9),L(L0E7D),L(L0E85),L(L0E97) .BYTE L(L0EBC),L(L0EC4),L(L0ED1),L(L0EDE),L(L0EE4) L0EFC: .BYTE H(l0E66),H(L0E71),H(L0E70),H(L0E73),H(L0EA9),H(L0E7D),H(L0E85),H(L0E97) .BYTE H(L0EBC),H(L0EC4),H(L0ED1),H(L0EDE),H(L0EE4) Quote Link to comment Share on other sites More sharing options...
kenfused Posted May 14, 2015 Share Posted May 14, 2015 I have a question for the dis6502 experts here. If I have a table of code vectors in LSB,MSB order, I can change the type to label and it will reformat the table to something like this, creating labels at the appropriate position in the code. L0EEF: .WORD L0E66,L0E71,L0E70,L0E73,L0EA9,L0E7D,L0E85,L0E97 Now if I have two tables, one with the LSB's and one with the MSB's, I want to generate the labels and format the tables like this. Problem is, I can't figure out how. Is there a way for dis6502 to do this? Doing it manually can be very time consuming and is prone to error. L0EEF: .BYTE L(l0E66),L(L0E71),L(L0E70),L(L0E73),L(L0EA9),L(L0E7D),L(L0E85),L(L0E97) .BYTE L(L0EBC),L(L0EC4),L(L0ED1),L(L0EDE),L(L0EE4) L0EFC: .BYTE H(l0E66),H(L0E71),H(L0E70),H(L0E73),H(L0EA9),H(L0E7D),H(L0E85),H(L0E97) .BYTE H(L0EBC),H(L0EC4),H(L0ED1),H(L0EDE),H(L0EE4) This was always a problem I had with Dis6502. I don't think I ever found a way to do that. --Ken Quote Link to comment Share on other sites More sharing options...
ebiguy Posted May 14, 2015 Share Posted May 14, 2015 I have a question for the dis6502 experts here. If I have a table of code vectors in LSB,MSB order, I can change the type to label and it will reformat the table to something like this, creating labels at the appropriate position in the code. L0EEF: .WORD L0E66,L0E71,L0E70,L0E73,L0EA9,L0E7D,L0E85,L0E97 Now if I have two tables, one with the LSB's and one with the MSB's, I want to generate the labels and format the tables like this. Problem is, I can't figure out how. Is there a way for dis6502 to do this? Doing it manually can be very time consuming and is prone to error. L0EEF: .BYTE L(l0E66),L(L0E71),L(L0E70),L(L0E73),L(L0EA9),L(L0E7D),L(L0E85),L(L0E97) .BYTE L(L0EBC),L(L0EC4),L(L0ED1),L(L0EDE),L(L0EE4) L0EFC: .BYTE H(l0E66),H(L0E71),H(L0E70),H(L0E73),H(L0EA9),H(L0E7D),H(L0E85),H(L0E97) .BYTE H(L0EBC),H(L0EC4),H(L0ED1),H(L0EDE),H(L0EE4) Hi tep392 and kenfused. This is very good feature. I will try to implement it as a new type in the dump pane or new kind of label declaration. Let me give you some other news. I finished the support of SpartaDos binaries. Now I am trying to add some features like adding comments in the disassmebly pane. I hope we can release version 3.0 as soon as possible because the program is much better that the previous version. JAC! did a great work with the graphical user interface. If you want to have an idea of the features of this next release, you can go there (milestone 3.0 selected) https://sourceforge.net/p/dis6502/feature-requests/milestone/3.0/ 6 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted May 23, 2015 Share Posted May 23, 2015 (edited) Hallo, When is version 3.0 come out? I can't wait for use. Please can you Eric or Peter give mee some information. Greetings Marco Edited May 25, 2015 by marcokitt2000 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted May 25, 2015 Share Posted May 25, 2015 Hello Eric and Peter, Can you give mee some information about the new release? And when it is comeout. Greetings Marco Quote Link to comment Share on other sites More sharing options...
+JAC! Posted May 26, 2015 Share Posted May 26, 2015 You have PM with the current build - real version will take some time & testing. Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted May 27, 2015 Share Posted May 27, 2015 Thanks Peter, We will wait for some dissassembler ... Greetings Marco Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted July 10, 2015 Share Posted July 10, 2015 Hello Peter, Is there a status on the new build? I like it and i hope can test the new build. Greetings Marco Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted July 19, 2015 Share Posted July 19, 2015 Hello Peter, Is there a status on the new build? I like it and i hope can test the new build. Greetings Marco Hello Peter, Can you tell me more about the new build when 1st release. Greetings Marco Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted August 4, 2015 Share Posted August 4, 2015 Hallo Peter, What is the status for build 3? Greetings Marco Quote Link to comment Share on other sites More sharing options...
+JAC! Posted August 5, 2015 Share Posted August 5, 2015 Hi there, real life kept me busy in the past months with almost day & night work and time left for Atari. But right now I'm on the way to Fujiama Atari convention and in a week from now, my summer vacation starts. Let's keep fingers crossed. 2 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted August 5, 2015 Share Posted August 5, 2015 Hallo Peter, Happy holidays Greetings Marco Quote Link to comment Share on other sites More sharing options...
kenames99 Posted August 6, 2015 Share Posted August 6, 2015 hey jac, very cool, enjoy ffujiyama and your vacation! Ken Quote Link to comment Share on other sites More sharing options...
+JAC! Posted August 27, 2015 Share Posted August 27, 2015 I finally managed to escape the real life daily job business and had a great week with sun, beach and DIS6502 while the kids were playing in the sand.You don't believe that? Check the commits. Again a lot of the monolithic plain C has been transformed into readable classes with clear interaces and dependencies. Now I feel I understand the code good enough to implement the new load/save for the new workspace structure. 4 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted September 24, 2015 Share Posted September 24, 2015 (edited) I finally managed to escape the real life daily job business and had a great week with sun, beach and DIS6502 while the kids were playing in the sand.You don't believe that? Check the commits. Again a lot of the monolithic plain C has been transformed into readable classes with clear interaces and dependencies. Now I feel I understand the code good enough to implement the new load/save for the new workspace structure. Hello Peter, How far is the new version of dis6502 3.0? I hope see some test builds but first i must be watch your learning movies Greetin, Marco Edited September 24, 2015 by marcokitt2000 Quote Link to comment Share on other sites More sharing options...
+JAC! Posted September 26, 2015 Share Posted September 26, 2015 Pitty, unfortunately real life job brought is all to a full stop again for now. Thanks for your interest, ae asured, it on the top of the list. Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted January 14, 2016 Share Posted January 14, 2016 (edited) Hello Peter, Are there any new updates for dis6502? Greetings Marco Edited January 14, 2016 by marcokitt2000 Quote Link to comment Share on other sites More sharing options...
+JAC! Posted January 16, 2016 Share Posted January 16, 2016 The plan is to make 2016 a better Atari year by spending less time working in the real worlds and more time in my Atari room. Take this post as a first step in the right direction :-) 5 Quote Link to comment Share on other sites More sharing options...
marcokitt2000 Posted January 19, 2016 Share Posted January 19, 2016 Hello Peter, Take your time better a good working verion than with many bugs. Greetings Marco 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.