retroillucid Posted December 10, 2014 Share Posted December 10, 2014 We're actually working on tons of games One of them is Robee Blaster, a Bomberman clone 11 Quote Link to comment Share on other sites More sharing options...
NIAD Posted December 11, 2014 Share Posted December 11, 2014 Looks great so far! BTW, doesn't this belong in the CollectorVision Sub-Forum? Quote Link to comment Share on other sites More sharing options...
chart45 Posted December 11, 2014 Share Posted December 11, 2014 great will it be megacart and sgm because of number of level in bomberman Quote Link to comment Share on other sites More sharing options...
OldSchoolRetroGamer Posted December 11, 2014 Share Posted December 11, 2014 Wait....are you saying a Bomberman clone for COLECOVISION? OMG YES ! Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 11, 2014 Author Share Posted December 11, 2014 Wait....are you saying a Bomberman clone for COLECOVISION? OMG YES ! Yep, exactly! Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 11, 2014 Author Share Posted December 11, 2014 great will it be megacart and sgm because of number of level in bomberman Not sure yet Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 11, 2014 Author Share Posted December 11, 2014 ....BTW, doesn't this belong in the CollectorVision Sub-Forum? Yes, my mistake Quote Link to comment Share on other sites More sharing options...
river9999uk Posted December 12, 2014 Share Posted December 12, 2014 Looking nice Quote Link to comment Share on other sites More sharing options...
RelliK111 Posted December 12, 2014 Share Posted December 12, 2014 Looks great!!!! Quote Link to comment Share on other sites More sharing options...
Nicam_Shilova Posted December 13, 2014 Share Posted December 13, 2014 (edited) This game lookings good. Even if it's wasn't in my priorities, I planned also to make a bomberman clone with a 4 player mode. Have you planned this multiplayer option into your project ? Edited December 13, 2014 by Nicam_Shilova Quote Link to comment Share on other sites More sharing options...
alekmaul Posted December 13, 2014 Share Posted December 13, 2014 Yes, it will be multiplayer but with only two players. How are you going to manage a 4 players mode, i'm curious ? Quote Link to comment Share on other sites More sharing options...
Nicam_Shilova Posted December 13, 2014 Share Posted December 13, 2014 Yes, it will be multiplayer but with only two players. How are you going to manage a 4 players mode, i'm curious ? It's easy : with the keypad you can programming a second player on the controller. In a 3 ou 4 player mode, you just have to reverse stick controls in order to share the controller with te second player. Codemasters have used this method with Micro Machines series. Of course, I know this idea isn't really confortable (espacially for the keypad user), but in sideline of my own bomberman project, I had the idea to create a multiplayer accessory which transfert controller buttons to two externals commons controllers (Master System, Genesis/Megadrive, or 7800 controllers, by example). Furthermore, for more compatitbility with other games, a keypad is inclued in the accessory. Quote Link to comment Share on other sites More sharing options...
alekmaul Posted December 13, 2014 Share Posted December 13, 2014 Yeah, not enough confortable for me too :/. Only one guy on one joystick or it will will too hard to have a correct gameplay. But, if you create a multiplayer accessory, I will be happy to add the feature to my version too Quote Link to comment Share on other sites More sharing options...
Crapahute Posted December 13, 2014 Share Posted December 13, 2014 (edited) French coders rule Bravo les gars ! Edited December 13, 2014 by Crapahute Quote Link to comment Share on other sites More sharing options...
Hakogame 箱亀 Posted December 13, 2014 Share Posted December 13, 2014 If you're looking into multitap compatibility, here's a thread on SMS Power that discusses a homebrew Bomberman game and homebrew multi tap. http://www.smspower.org/forums/viewtopic.php?t=14697 I wonder, would a Genesis/Megadrive multitap be compatible with the Colecovision? Quote Link to comment Share on other sites More sharing options...
NIAD Posted December 13, 2014 Share Posted December 13, 2014 It's easy : with the keypad you can programming a second player on the controller. In a 3 ou 4 player mode, you just have to reverse stick controls in order to share the controller with te second player. Codemasters have used this method with Micro Machines series. Of course, I know this idea isn't really confortable (espacially for the keypad user), but in sideline of my own bomberman project, I had the idea to create a multiplayer accessory which transfert controller buttons to two externals commons controllers (Master System, Genesis/Megadrive, or 7800 controllers, by example). Furthermore, for more compatitbility with other games, a keypad is inclued in the accessory. A Y-Cable or the Newport Control's Keypad with pass through DB9 port plugged into both controller ports will allow for up to 4 devices to be hooked-up to CV at one time so that two people would not have to use the same Hand Controller. So for either controller port, one player would use the joystick while the other player would have to use the keypad for player control. The player using the Keypad would be at a little disadvantage I would think, but it (4 players) can be done although I couldn't even begin to imagine the difficulty/complexity in programming this... but where there is a will, there is a way. Quote Link to comment Share on other sites More sharing options...
alekmaul Posted December 14, 2014 Share Posted December 14, 2014 That"s a really good idea NIAD ! Will try to add 4 players mode with both keypad and joystick. I just need now to find a person with electronic skills to do the hook device ! Quote Link to comment Share on other sites More sharing options...
retroillucid Posted December 14, 2014 Author Share Posted December 14, 2014 I just need now to find a person with electronic skills to do the hook device ! Humm........ I've may have an idea on who have electronic skillls required for this Quote Link to comment Share on other sites More sharing options...
alekmaul Posted December 26, 2014 Share Posted December 26, 2014 (edited) Hi everyone, here is a new video of the gameplay. The game will have a story mode and a battle mode, with 2-4 players (a french friend will try to make a Y cable to help 4 player game). Edited December 26, 2014 by alekmaul 7 Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted December 26, 2014 Share Posted December 26, 2014 I love those graphics! Quote Link to comment Share on other sites More sharing options...
NIAD Posted December 26, 2014 Share Posted December 26, 2014 All I can say is... WOW! If Coleco would have had all the wonderful homebrewers that are driving the CV community now, I think things could have turned out drastically different especially concerning the NES. 1 Quote Link to comment Share on other sites More sharing options...
imstarryeyed Posted December 31, 2014 Share Posted December 31, 2014 Oh wow that is really a great looking game. A 4 player cable would be so awesome too. Quote Link to comment Share on other sites More sharing options...
CrazyBoss Posted December 31, 2014 Share Posted December 31, 2014 I think a special y cable could solve it maybe needs some electronic what should be done could be mask out the keypad on one controller and patch the other controller to use the keypad codes. It should not be that hard actually. Will not be to difficult to program that way 4 joypads could be attached.... Quote Link to comment Share on other sites More sharing options...
alekmaul Posted July 31, 2015 Share Posted July 31, 2015 It was a long time that I didn't update this post. Progress for RobeeBlaster is now really good. Multiplayer mode (4 players) seems OK and works fine (you can use 9 bombs max per player regarding the bonus you collected). You can use 2 to 4 players, but Colecovision can't replace a player ... Tournaments are from 1 to 5 victories. Story mode is also OK with 24 levels currently and four enemy types. Levels are dispatched in areas with differents graphics, 4 levels per area , so 6 area are in place in the game. I will see if I can add levels and enemy types when the sounds will be added. Bonus are of course bombs, bomb ranges, death, life, points. I will see to add more bonus. Here is a little video about multiplayer mode : 5 Quote Link to comment Share on other sites More sharing options...
youki Posted July 31, 2015 Share Posted July 31, 2015 Very Nice. Who did the graphism? Quote Link to comment Share on other sites More sharing options...
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