McKong Posted November 5, 2020 Share Posted November 5, 2020 I was just playing Hobgoblin, so I thought I'd look for some news on the sequel. Is this project still active? Quote Link to comment Share on other sites More sharing options...
xxl Posted November 5, 2020 Share Posted November 5, 2020 (edited) of course. program code is complete, no level layouts yet. I will report after finalizing the current GravityWorms game. here is the file to run and try what you will be dealing with Edited November 5, 2020 by xxl 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted November 5, 2020 Share Posted November 5, 2020 That's good news, looking forward to it Quote Link to comment Share on other sites More sharing options...
Paul Westphal Posted November 17, 2020 Share Posted November 17, 2020 Thank You! I have been waiting for this one. If you need a game tester.. Quote Link to comment Share on other sites More sharing options...
Giles N Posted March 17, 2021 Share Posted March 17, 2021 @+Adam+ Hi, I know it’s been a while since this thread began. I discovered Hobgoblin on Youtube for Atari 8 bit. And I wonder whether this could be ported or converted or simply used on the Atari 5200 console? Quote Link to comment Share on other sites More sharing options...
+Adam+ Posted March 20, 2021 Author Share Posted March 20, 2021 On 3/17/2021 at 7:50 AM, Giles N said: I discovered Hobgoblin on Youtube for Atari 8 bit. And I wonder whether this could be ported or converted or simply used on the Atari 5200 console? Hi, actually this thread is about the incoming second part of Hobgoblin. Both parts were coded by @xxl and he should know the answer to your question. Quote Link to comment Share on other sites More sharing options...
Giles N Posted March 20, 2021 Share Posted March 20, 2021 @xxl Hi, First, thanks for your work! I have a question regarding Hobgoblin 1; can it be ported to the Atari 5200? Quote Link to comment Share on other sites More sharing options...
rdefabri Posted August 17, 2022 Share Posted August 17, 2022 This looks great! Is this still in the works? Quote Link to comment Share on other sites More sharing options...
xxl Posted August 17, 2022 Share Posted August 17, 2022 yes, on SillyVenture which took place a week ago I found a man who will make levels for the game 🙂 6 Quote Link to comment Share on other sites More sharing options...
xxl Posted August 17, 2022 Share Posted August 17, 2022 The H2 will be distributed on SIOCart - the test series has already been produced: 4 Quote Link to comment Share on other sites More sharing options...
rdefabri Posted August 17, 2022 Share Posted August 17, 2022 24 minutes ago, xxl said: yes, on SillyVenture which took place a week ago I found a man who will make levels for the game 🙂 Nice! Good luck - looking forward to it! Quote Link to comment Share on other sites More sharing options...
+Stephen Posted August 17, 2022 Share Posted August 17, 2022 41 minutes ago, xxl said: The H2 will be distributed on SIOCart - the test series has already been produced: Neat - I assume it's using that for additional sounds (background music as MP3s perhaps)? Quote Link to comment Share on other sites More sharing options...
+David_P Posted August 17, 2022 Share Posted August 17, 2022 Looks like a SIO drive emulator so you get the old school BEEP BEEP as you boot the game Quote Link to comment Share on other sites More sharing options...
+Stephen Posted August 17, 2022 Share Posted August 17, 2022 4 minutes ago, David_P said: Looks like a SIO drive emulator so you get the old school BEEP BEEP as you boot the game Is this where we ask if it supports loading faster than 1X SIO I'll get my coat now. Quote Link to comment Share on other sites More sharing options...
xxl Posted August 18, 2022 Share Posted August 18, 2022 fortunately the game uses xBIOS so the programmer can choose what speed he allows :D here is an example of speed changes: and here is an example of using sound and an external interrupt generator. 3 Quote Link to comment Share on other sites More sharing options...
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