matosimi Posted October 26, 2015 Share Posted October 26, 2015 (edited) Hi all, it is already several weeks ago... like 110 or so.. when I started working on Skyscraper project. After this year's Abbuc Sw compo I saw TRBB's game Gravity, which is basically same as Skyscraper... there are some minor differences in gameplay, but idea is same. Of course this does not apply to design aspect... where Skyscraper massively beats Gravity...but thats not the point. I coded playable version of Skyscraper (it was called Tower back then) in 2013 in couple of hours... but then I decided to make game eye-candy so I started working on 5-level vertical parallax scroller with dynamic DLIs, turned game from charmode to bitmap mode... later in 2014 recoded whole game back to charmode without parallax and left game on shelf... It was so painful to apply proposed designs to this game, because it uses dynamic prior0 PMG overlays (which btw result in more than 25 colours on screen)..it required so many hours of DLI debugging and testing... And now I am in doubt if I should continue working on this project, since there is already very similar game out. What do you think? Edited October 26, 2015 by matosimi 11 Quote Link to comment Share on other sites More sharing options...
José Pereira Posted October 26, 2015 Share Posted October 26, 2015 (edited) Hi all, it is already several weeks ago... like 110 or so.. when I started working on Skyscraper project. After this year's Abbuc Sw compo I saw TRBB's game Gravity, which is basically same as Skyscraper... there are some minor differences in gameplay, but idea is same. Of course this does not apply to design aspect... where Skyscraper massively beats Gravity...but thats not the point. I coded playable version of Skyscraper (it was called Tower back then) in 2013 in couple of hours... but then I decided to make game eye-candy so I started working on 5-level vertical parallax scroller with dynamic DLIs, turned game from charmode to bitmap mode... later in 2014 recoded whole game back to charmode without parallax and left game on shelf... It was so painful to apply proposed designs to this game, because it uses dynamic prior0 PMG overlays (which btw result in more than 25 colours on screen)..it required so many hours of DLI debugging and testing... And now I am in doubt if I should continue working on this project, since there is already very similar game out. What do you think? I think that the only possible thing is CONTINUE and FINISH IT! And people didn't even saw the gfxs , what is it and how's the idea and what really they have to do... P.s.- And it will be a turn to your recent all around puzzle games . Edited October 26, 2015 by José Pereira Quote Link to comment Share on other sites More sharing options...
Poison Posted October 26, 2015 Share Posted October 26, 2015 music? Quote Link to comment Share on other sites More sharing options...
emkay Posted October 26, 2015 Share Posted October 26, 2015 And now I am in doubt if I should continue working on this project, since there is already very similar game out. What do you think? If you have fun finishing it, just finish it. The game really would differ from the "similar one" , for sure. You know, on the PC endless "3d" shooters exist, but that doesn't stop people doing "new 3D games" Quote Link to comment Share on other sites More sharing options...
+skr Posted October 26, 2015 Share Posted October 26, 2015 As emkay says: If you like it, finish it. Then release it, or keep it in storage and enter it to next year´s competition, if you like. Lots of time to add music (like mentioned above), highscore modes (to make it a hsc game), multiplayer mode or whatever. 1 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted October 26, 2015 Share Posted October 26, 2015 Mortal Kombat says: "Finish him!" Kansas says: "Carry on my wayward sonThere'll be peace when you are done" 2 Quote Link to comment Share on other sites More sharing options...
miker Posted October 26, 2015 Share Posted October 26, 2015 (edited) Yeah. Finish it/him/her/oh whatewah! And reagarding that Laser Blast you have mentioned in its thread. If you go on with it - I'm in! Edited October 26, 2015 by miker Quote Link to comment Share on other sites More sharing options...
matosimi Posted October 26, 2015 Author Share Posted October 26, 2015 Music for Skyscraper is already finished...by StRing... And regarding Laser Blast - no more comments, I already said enough. Quote Link to comment Share on other sites More sharing options...
adam242 Posted October 26, 2015 Share Posted October 26, 2015 One - puzzle games are awesome Two - this graphics technique sounds fascinating Three - trbb's game shows that the concept is fun and entertaining. I vote for finish it! Or at least show us what you have so far... 1 Quote Link to comment Share on other sites More sharing options...
kiwilove Posted October 27, 2015 Share Posted October 27, 2015 Like to see a couple of screenshots - as to how it was looking? Harvey Quote Link to comment Share on other sites More sharing options...
Rybags Posted October 27, 2015 Share Posted October 27, 2015 Keep going with it. C64 had 2 versions of Canabalt come out practically within weeks of each other. There's x million versions of Pacman, Tetris, Arkanoid around and people still insist on making more. Having 2 or 3 variants of this type of game won't hurt. Quote Link to comment Share on other sites More sharing options...
matosimi Posted October 27, 2015 Author Share Posted October 27, 2015 I don't want post screenshots yet... but game looks awesome Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 27, 2015 Share Posted October 27, 2015 Go for it Martin...May as well finish it.. Quote Link to comment Share on other sites More sharing options...
+Philsan Posted October 27, 2015 Share Posted October 27, 2015 More of the same please! Quote Link to comment Share on other sites More sharing options...
Heaven/TQA Posted October 27, 2015 Share Posted October 27, 2015 aren't we coding for ourselfs first? so do what your heart tells you 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted October 27, 2015 Share Posted October 27, 2015 I thought that the idea iself was too limited for more than a couple of goes so for Gravity I broke it up into levels and added several bonus screens to keep it interesting, perhaps you can borrow these ideas or come up with some better ones. Two player head to head and some sort of combat mode would be a neat idea Quote Link to comment Share on other sites More sharing options...
matosimi Posted November 29, 2015 Author Share Posted November 29, 2015 just fixed couple of gfx bugs, WIP video will be up soon... 9 Quote Link to comment Share on other sites More sharing options...
powersoft Posted November 30, 2015 Share Posted November 30, 2015 Can't wait to run it finally on my 800XL ... Love your games and gravuty is much fun for me. Quote Link to comment Share on other sites More sharing options...
popmilo Posted December 1, 2015 Share Posted December 1, 2015 Quote Link to comment Share on other sites More sharing options...
matosimi Posted December 1, 2015 Author Share Posted December 1, 2015 14 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted December 1, 2015 Share Posted December 1, 2015 Looking good ! Did not know the Pokey can make such sounds... ;-) 2 Quote Link to comment Share on other sites More sharing options...
snicklin Posted December 2, 2015 Share Posted December 2, 2015 Very nice, it'll be great when it's finished. Quote Link to comment Share on other sites More sharing options...
matosimi Posted December 13, 2015 Author Share Posted December 13, 2015 new vid: 7 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted December 13, 2015 Share Posted December 13, 2015 (edited) That sort of er 'music' make my wife laugh her head off, she can't take it seriously Mind you we are er older Games looking very nice indeed.... Edited December 13, 2015 by Mclaneinc Quote Link to comment Share on other sites More sharing options...
matosimi Posted December 13, 2015 Author Share Posted December 13, 2015 That sort of er 'music' make my wife laugh her head off, she can't take it seriously Mind you we are er older Yeah, my first call was Bee gees, but they are not free so I had to use something else... Quote Link to comment Share on other sites More sharing options...
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