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Byte Knight

ColecoVision Flashback Upgrade Service

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Still doing it! PM me if you want one done.

 

Does/can this do/does this include MSX and Amiga emulators, such as BlueMSX and FS-UAE?

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Obviously larger and much more expensive, but I wonder if you could fit an Intel NUC in a vintage ColecoVision case?

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Obviously larger and much more expensive, but I wonder if you could fit an Intel NUC in a vintage ColecoVision case?

You could probably fit two or three NUCs in that battleship of a case. :-P

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The flashbacks have cheap cases that are pretty boring. Why not put a Raspberry Pi in an original ColecoVision case where the ColecoVision is broken beyond repair, but the case is in good condition?

Because immaculate 35+ year-old cases are not plentiful as are smaller shiny-new Flashback cases.

 

 

 

Sent from my iPhone using Tapatalk Pro

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This is a pretty neat project. You could probably do away with the Ultimate PC Interface using GPIO modules drivers for the controllers.

 

https://retropie.org.uk/docs/GPIO-Modules/

 

I use this GPIO module in my Ultimate Atari Joystick builds, so I am familiar enough with it to get it working for me.

 

I'd imagine that the GPIO module should work OK for the Colecovision controllers for the directions and the primary fire button.

 

I am not familiar enough with the Colecovision pinout (pin 5) and the GPIO driver's capability to know about the second fire button and the keypad functionality. The GPIO module is open source, so someone could update if need be.

 

Unless I was on a tight budget, I would still use the Ultimate Flashback Interface Board since it is designed to mount right in the Flashback cases, or I'd use the Ultimate PC Interface or the 2600-daptor D9 if I was using a RPi in its own case.

 

Nothing beats their flexibility to swap between so many different controllers

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I realized after posting that it didn't support colecovision controllers. That's a shame. It would be cool if it did. I wonder if the emulator is open source? If it is then it might be possible to add colecovision controller support directly.

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I realized after posting that it didn't support colecovision controllers. That's a shame. It would be cool if it did. I wonder if the emulator is open source? If it is then it might be possible to add colecovision controller support directly.

 

The emulator used is CoolCV

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I am not familiar enough with the Colecovision pinout (pin 5) and the GPIO driver's capability to know about the second fire button and the keypad functionality.

It's pretty simple. If you place a positive voltage on pin 6, you'll get positive voltage from pin 8 if the primary button (FIRE) is pressed, and pin 5 if the secondary button (ARM) is pressed.

 

Or, as the CV sees it, it puts 2.5V on all the sample pins (including 6), then pulls down pin 8 to see if pin 6 goes low for FIRE, then pulls down pin 5 to see if pin 6 goes low for ARM.

 

For GPIO, I'd go with the first method though.

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