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Rom Hunter

Rom Hunter's V11 Old Era Collection Now Online

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Awesome.

 

I'm guessing that the list of remaining scans / mysteries is getting pretty small?

 

-John

 

Yes indeed.

 

Apart from unearthed prototypes like Arkyology, what keeps me interested are the remaining Home Vision titles, like Magic Carpet, Jacky Jump, etc.

 

And ofcourse all VCS related press kits, promo stuff and pre-release material.

 

BTW: there are two CCW promo boxes coming up this week.

 

8)

Edited by Rom Hunter

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This is a great collection. Thanks for spending the time to do it.

 

Is the "hacks and homebrews" collection still updated?

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This is a great collection. Thanks for spending the time to do it.

 

Is the "hacks and homebrews" collection still updated?

 

Not by me anymore.

 

Too much work.

 

8)

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Not by me anymore.

 

Too much work.

 

8)

Is anyone maintaining that? I'd still love to get it.

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It looks like these are the new additions:

 

3-D Zapper (12-15-82) (U.S. Games Corporation, Todd Marshall) (prototype) ~
3-D Zapper (U.S. Games Corporation, Todd Marshall) (prototype)
Cosmic Ark (Canal 3 - Intellivision)
Cross Force (Unknown) (PAL) [a]
Demon Attack (Canal 3 - Intellivision) (C 3016)
Eggomania (Canal 3 - Intellivision)
Enduro (Canal 3 - Intellivision)
Fishing Derby (Canal 3 - Intellivision)
Freeway (Canal 3 - Intellivision)
Ice Hockey (Canal 3 - Intellivision)
Keystone Kapers (Canal 3 - Intellivision) (C 3014)
Racer (1982) (Atari, Joe Gaucher) (Prototype) ~
River Raid (Canal 3 - Intellivision)
Tac-Scan (Canal 3 - Intellivision)
Tennis (Canal 3 - Intellivision)
Thunderground (Canal 3 - Intellivision)
Turbo (1982) (Coleco, Michael Green, Anthony R. Henderson, Gary Littleton) (2455) (Prototype) ~
Xevious (11-08-1984) (Atari, Tod Frye) (CX2695) (Prototype)
Yars' Revenge (Canal 3 - Intellivision)
No doubt there are also some ROMs that replace bad dumps with the same name. Cool! And wow, Xevious was really quite far along...good stuff.
BTW I couldn't get Racer to do anything but make a low rumble -- is there more to it?

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It looks like these are the new additions:

 

3-D Zapper (12-15-82) (U.S. Games Corporation, Todd Marshall) (prototype) ~
3-D Zapper (U.S. Games Corporation, Todd Marshall) (prototype)
Cosmic Ark (Canal 3 - Intellivision)
Cross Force (Unknown) (PAL) [a]
Demon Attack (Canal 3 - Intellivision) (C 3016)
Eggomania (Canal 3 - Intellivision)
Enduro (Canal 3 - Intellivision)
Fishing Derby (Canal 3 - Intellivision)
Freeway (Canal 3 - Intellivision)
Ice Hockey (Canal 3 - Intellivision)
Keystone Kapers (Canal 3 - Intellivision) (C 3014)
Racer (1982) (Atari, Joe Gaucher) (Prototype) ~
River Raid (Canal 3 - Intellivision)
Tac-Scan (Canal 3 - Intellivision)
Tennis (Canal 3 - Intellivision)
Thunderground (Canal 3 - Intellivision)
Turbo (1982) (Coleco, Michael Green, Anthony R. Henderson, Gary Littleton) (2455) (Prototype) ~
Xevious (11-08-1984) (Atari, Tod Frye) (CX2695) (Prototype)
Yars' Revenge (Canal 3 - Intellivision)
No doubt there are also some ROMs that replace bad dumps with the same name. Cool! And wow, Xevious was really quite far along...good stuff.
BTW I couldn't get Racer to do anything but make a low rumble -- is there more to it?

 

Racer needs to be played on F8 bankswitch.

 

8)

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Racer needs to be played on F8 bankswitch.

 

8)

That's true, but it's not the problem. There is no reset vector address in bank 1. If the game starts in bank 1 it will crash. Is this how the cart run was released or is this the actual proto version? Usually these prototypes get fixed before released i.e. Turbo. It would be easy to fix.

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Omegamatrix, what would I do in a hex editor to fix the problem? (as well as telling Stella to use the right bankswitching scheme)

Here's a quick patch:

 

Racer (Prototype) bankfix.bin

 

post-7074-0-70331300-1451698796_thumb.png

 

This looks like an early prototype that is just playable. There is a lot that needs fixing (like scanline count and midscreen tearing), but I've got many other things I'm working on so it'll have to be someone else.

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Here's a quick patch:

 

attachicon.gifRacer (Prototype) bankfix.bin

 

attachicon.gifdiff.png

 

This looks like an early prototype that is just playable. There is a lot that needs fixing (like scanline count and midscreen tearing), but I've got many other things I'm working on so it'll have to be someone else.

 

Thanks, that did the trick! I noticed the midscreen tearing too, but the game is at least playable. It gets going at a pretty good clip after a bit, at least on Game #3.

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Is this how the cart run was released or is this the actual proto version?

It's the actual proto version.

 

I don't want to change it for my collection.

 

8)

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Thank you kindly. Please note that "miner 2049er II" is under the "Spectravision" folder, should be in the "Tigervision" one. Noticed that in the previous zip as well.

Edited by AlwaysOnPlanetPatrol

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Yes, I fixed that.

 

Also Gopher must be moved from Apollo to U.S. Games

 

Ram It must be moved from U.S. Games to Telesys

 

and Masters of the Universe must be moved from Fox Video Games to M-Network

 

Somehow, I put these in the wrong maps.

 

8)

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