karokoenig Posted January 16, 2016 Share Posted January 16, 2016 Ineligible PC: Undertale: 150 min Atari 2600 Fast Food: 10 min Frogger: 41 min Jr Pac Man: 5 min Space Jockey: 12 min Star Wars Return of the Jedi: 5 min Taz: 6 min SNES Goof Troop: 4 min Sega Mega Drive F22 Interceptor: 11 min Tiny Toon Adventures: 39 min Decided to give my Atari Jr. some love this week, and beat two more levels in TTA Buster. Reached the Lava caves now. Those levels are pretty hard, at least for me. Also, I started playing Undertale, which I downloaded after a recommendation by Lazy Game Reviews. So far, I can't say I agree with the insanely positive reviews, but it's definetly a refreshingly different "RPG" experience. 3 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 16, 2016 Share Posted January 16, 2016 Beteeen the boy and me, we have played some very good games this week! TI-99/4A: Parsec (180 minutes) Ms. Pac Man (30 minutes) HenHouse (41 minutes) Intellivision: Bowling (240 minutes) BurgerTime (40 minutes) World Championship Baseball (80 minutes) Super Pro Football (45 minutes) GameBoy: Baseball (35 minutes) Mega Man 2 (20 minutes) Completely over Baseball for GameBoy... Might use it to level out a table or something. 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 16, 2016 Share Posted January 16, 2016 C64: Hat Trick - 32 min. Hypa Ball - 14 min. Snowstorm - 10 min. Åke III - Åke Gets Mediaeval - 5 min. Oric-1: Xenon-1 - 0 min. Zorgon's Revenge - 8 min. ZX-81: The Easter Bunny has to water the garden with a bad cough by firstly figuring out the controls - 10 min. A few notes on some of those strange games may be in order. Snowstorm and the Åke game both were part of the C64 Crap Game Compo 1999, modelled after the long running and successful Comp.Sys.Sinclair Crap Game Compo. The C64 entries though tended to be mostly dull but playable, not quite the same kind of funny crap level as many Sinclair entries have. For those who are unfamiliar with this tradition, it started off as a joke on those compilation tapes like Cascade 50 that had ~50 pretty terrible BASIC programs, seriously meant to compete with other commercial games on the merit that you'd get 50 games for the price of 1. Whether either of those was worth playing is another matter. There were magazines who picked up this, and held competitions on worst game possible, and in spirit of this the Comp.Sys.Sinclair newsgroup set up the crap game compo in the mid 1990's and still runs it with various maintainers. The Snowstorm game was curious in such way that enemies stop arriving after level 6, so if you made it that far, you could play until there was a power outage. I've owned an Oric-1 for several years, but it has some kind of hardware fault that locks up the computer when you press certain keys. I've replaced the 6522 once, and is going to desolder and replace the AY sound chip which also doubles as an I/O interface for reading the keyboard. What I've noticed is the machine sometimes works fine for 25-30 minutes before problems occur, so perhaps it is a heat related issue. Thus I managed to load and play one game (but weren't able to score any points, boo!) and managed to load a second game in its entirety and was just about to play when the computer froze... Of course logging 0 minutes is nothing I'd normally do, but it was kind of appropriate here. Finally, back to the CSSCGC 2015. The compo these days is open to any Sinclair computer, thus it sometimes sees ZX-81 entries. This one in particular was not much of a game but stood out due to its 94 character long name. Actually, today I powered on 19 computers in my collection, but apparently didn't play games on all of them. At least they all boot up, although the Oric-1 mentioned above has issues and the ZX Spectrum is partly broken, to the point it sometimes boots but most of the time freezes. So ok, 17 ones that work and then I didn't count my Sega SC-3000, my Atari 130XE nor my C128D so that would make a total of 22 of which 20 are OK. I also didn't count a bunch of PC compatible luggables etc. 3 Quote Link to comment Share on other sites More sharing options...
sandmountainslim Posted January 17, 2016 Share Posted January 17, 2016 Golden Axe (Genesis) 2 hours Golden Axe 2 (Genesis) 3 hours Centipede (VCS) 30 minutes Street Fighter 2 (SNES) 3 hours 4 Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted January 17, 2016 Share Posted January 17, 2016 This is what I logged during the past week. Intellivision: Bowling: 120 Minutes Donkey Kong Jr.: 25 Minutes Pitfall: 15 Minutes NES: Pinball: 40 Minutes Castlevania: 30 Minutes SNES: Super Castlevania 4: 60 Minutes Wii: New Super Mario Bros. Wii Hellboy Edition (Hack): 45 Minutes 4 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted January 17, 2016 Share Posted January 17, 2016 Atari 2600 Kaboom! - 790 minutes High score of the week: 438,905 I lost on level 7. I only had one bucket but I generally make it with one bucket on level 7. 5 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted January 17, 2016 Share Posted January 17, 2016 Niiiiiice score anyway! 2 Quote Link to comment Share on other sites More sharing options...
+cvga Posted January 17, 2016 Share Posted January 17, 2016 Hoping to get more gaming in during the long weekend but so far... Intellivision: Bowling - 100 minutes Shark Shark - 25 minutes Atari 2600: GORF - 7 minutes Yars' Revenge - 5 minutes Jungle Hunt - 5 minutes Frogger II - 10 minutes Q*bert - 10 minutes 4 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted January 17, 2016 Share Posted January 17, 2016 (edited) Here are my times for this past week (January 11th through 17th)... Arcade: Mikie - 65 min. Q*bert - 25 min. in 2 sessions Turtles - 180 min. in 6 sessions Online (non-eligible): Nonogram of the week - 115 min. (solved) PC (non-eligible): GiantOtter - 13 min. TI-99: Q*bert - 64 min. in 4 sessions I played some more sessions of TI-99 Q*bert this week, and, for comparison, also of the arcade original, but I think I got bored by now. Next I replayed "Mikie", and after a bit of difficulty getting started, I quickly managed to beat the first round, so there was only one session of this game. In "Turtles", I nearly managed to beat the 8th and last floor, but my last turtle got killed with the last kidturtle to rescue on its back and no bombs left. GiantOtter is kind of a rebirth of "The restaurant game" which was developed at MIT some years ago. You have two players playing as the waitress and the guest over the net, and the main purpose is to gather typical behaviour of those characters in order to incorporate them into AI. There is a Youtube video of a waitress bot, but it's not incorporated in the game yet, so still two players have to play with each other with no NPC's (except for the bartender and the cook which just stand there and don't say anything). Finally, I tried the Nonogram of the week and managed to solve it this time. Other than that, I continued to disassemble and comment the Bigtrak ROM, and I wonder what to do with it once I'm finished with it. I'm currently about 56% finished, but some code section aren't quite clear to me. Edited January 17, 2016 by Kurt_Woloch 3 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted January 18, 2016 Share Posted January 18, 2016 ATARI 2600: 1) Stay Frosty 2: Stay Frostier - 45 minutes (I played Levels 1 to 32 just for fun) 2) The Activision Decathlon - 10 minutes ATARI 7800: Dungeon Stalker - 85 minutes Highest scores: 143,000 (Novice, for HighScore.com) and 58,100 (Standard, for 7800 HSC Season 8, Round 6) NES / Famicom: 1) Ms. Pac-Man [Tengen] - 250 minutes Best score of this week: 353,820 (Pac Booster ON, Normal, BIG Maze, Starting Level 1 and One Player 2) Mr. Happyface [Hack of Ms. Pac-Man Tengen] - 70 minutes Best score of this week: 564,140 (Pac Booster Always ON, Easy, Strange Maze, Starting Level 1 and One Player). I completed this game! 4 Quote Link to comment Share on other sites More sharing options...
+Darrin9999 Posted January 18, 2016 Share Posted January 18, 2016 Intellivision : 1. PBA Bowling - 16 min 3 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted January 18, 2016 Author Share Posted January 18, 2016 My times for the week: NES: Battleship - 582 min. Bible Adventures - 165 min. Shockwave - 47 min. Skull & Crossbones - 104 min. Target: Renegade - 22 min. Beat Target: Renegade and Skull & Crossbones for the third time, and Bible Adventures and Battleship for the first. I also played a half-dozen levels of Shockwave, but I find it hard to get my head around the mechanics of it. 5 Quote Link to comment Share on other sites More sharing options...
BurritoBeans Posted January 18, 2016 Share Posted January 18, 2016 (edited) What's the time again? Atari 2600: Pitfall! - 20 minutes NES: River City Ransom - 15 minutes PC (DOS): Simcity 2000 - 245 minutes PC (Windows): Simcity 3000 - 178 minutes PC Engine: Die Hard - 30 minutes Sharp X68000: Cameltry - 15 minutes Downtown Nekketsu Montagari - 132 minutes Eh, nothing too exciting this week. By suggestion of some people in Chat, I threw some time into RCR and the Japansese X68000 version - it's a fun game, I like it a good bit, and I like the X68K one more because you can have an additional enemy on screen and the world is bigger. Die Hard on PC engine got more time, that's a fun little run 'n gun or whatever you call it. Pitfall! also got some playtime, I really suck at the game but I tried enough so that counts I guess. Also, I played a bunch of Simcity 2K and 3K. I love those games, but man, 3K has issues and slows down a ton on Windows 7. EDIT: Completely forgot how I played SimCity all day today, so I added it. Edited January 18, 2016 by BurritoBeans 4 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted January 18, 2016 Share Posted January 18, 2016 By the way, fellow trackers. The new season of the Atari 2600 High Score Club has just started this week! Fire up the old hardware and join us. The more the merrier! Here's the thread to the first week's game: Mario Bros: http://atariage.com/forums/topic/248029-season-5-the-new-hsc-week-1-mario-bros/ 3 Quote Link to comment Share on other sites More sharing options...
Skippy B. Coyote Posted January 18, 2016 Share Posted January 18, 2016 I really need to get out of the habit of staying up all night on Sunday night then squeaking in at the last minute Monday morning, so I can actually take the time to start taking pictures and writing thorough weekly gaming posts again. But, for today, this will have to do. Ineligible Call of Duty: Modern Warfare Mobilized (Nintendo DS) - 361 minutes Clubhouse Games (Nintendo DS) - 39 minutes The Legend of Zelda: Phantom Hourglass (Nintendo DS) - 151 minutes Touch the Dead (Nintendo DS) - 75 minutes Game Boy Color Monopoly - 92 minutes PlayStation Tomb Raider III - 96 minutes Total Play Time This Week 814 minutes (13 hours 34 minutes) [188 minutes eligible] Individual System Play Times This Week Nintendo DS: 626 minutes PlayStation: 96 minutes Game Boy Color: 92 minutes 4 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted January 18, 2016 Author Share Posted January 18, 2016 Here's the summary for Week 3, running from January 11 - 17. We logged 5833 minutes of eligible play, playing 74 games on a total of 19 systems. Top 10: 1. Kaboom (Atari 2600) - 790 2. Bowling [aka PBA Bowling] (Intellivision) - 659 3. Battleship (NES/Famicom) - 582 4. Ms. Pac-Man (Tengen) (NES/Famicom) - 250 5. SimCity 2000 (PC (DOS)) - 245 6. Turtles (Arcade) - 180 6. Golden Axe II (Genesis) - 180 6. Street Fighter II (SNES) - 180 6. Parsec (TI-99/4A) - 180 10. SimCity 3000 (PC (Windows 95/98)) - 178 Pre-NES top 10: 1. Kaboom (Atari 2600) - 790 2. Bowling [aka PBA Bowling] (Intellivision) - 659 3. Turtles (Arcade) - 180 3. Parsec (TI-99/4A) - 180 5. Casino Slot Machine [aka Las Vegas Gambling] (Odyssey^2) - 159 6. Dungeon Stalker (Atari 7800) - 85 7. World Championship Baseball (Intellivision) - 80 8. Mikie High School Graffiti (Arcade) - 65 9. Q*bert (TI-99/4A) - 64 10. Popeye (Odyssey^2) - 55 Top 10 systems: 1. NES/Famicom (1325) 2. Atari 2600 (1011) 3. Intellivision (889) 4. Odyssey^2 (422) 5. Genesis (350) 6. TI-99/4A (315) 7. Arcade (270) 8. PC (DOS) (245) 9. SNES (244) 10. PC (Windows 95/98) (178) Kaboom's back to the top, with PBA Bowling close behind! However, the NES takes the #1 spot on the system charts. And we now have member #193 in the 1000-minute club, as Parsec for the TI-99 makes it with 1090 minutes. NB: There's a good chance that next week's times will be late, so don't be shocked if they're not posted until mid-week. Or they might be posted right on time -- who knows! 6 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted January 19, 2016 Share Posted January 19, 2016 Isn't that more than 4 days of play out of a seven day week? outstanding!!! 2 Quote Link to comment Share on other sites More sharing options...
+thegoldenband Posted January 19, 2016 Author Share Posted January 19, 2016 Isn't that more than 4 days of play out of a seven day week? outstanding!!! Yep! Our record is over 9 days (or day-equivalents) of play in a single week, which is pretty wild. 3 Quote Link to comment Share on other sites More sharing options...
karokoenig Posted January 24, 2016 Share Posted January 24, 2016 (edited) Not much to report this week... Ineligible Undertale (PC): 540 min Atari 2600 Donkey Kong: 12 min Mario Bros: 23 min New season of the High Score Club has started, hence the 2600 gameplay times. I played through Undertale once on what's called the "Neutral Path". I don't want to give away too much here, in case someone wants to give it a shot. So let's just say I'm on the "Pacifist" run on my second playthrough, in which you are not allowed to beat a single enemy by killing it. Instead you have to interact with the monsters in weird and funny ways, until they agree to leave you alone. Stuff like petting dogs, rolling on the floor with them, imitating various monsters and other wacky actions. The game does have a load of charm and creative ideas, I must say. People on the Internet highly recommend that I should do the pacifist run to see the good ending, but it's much harder, and a bit tedious so far as well. Let's see if I can make it. Edited January 24, 2016 by karokoenig 3 Quote Link to comment Share on other sites More sharing options...
Atarian7 Posted January 24, 2016 Share Posted January 24, 2016 Atari 2600 Kaboom! - 770 minutes High score of the week: 319,792 4 Quote Link to comment Share on other sites More sharing options...
carlsson Posted January 24, 2016 Share Posted January 24, 2016 Atari 8-bit: Mogul Maniac - 3 min. You don't see a lot of gameplay, but plenty of my legs in case anyone is interested of those. 4 Quote Link to comment Share on other sites More sharing options...
oyamafamily Posted January 24, 2016 Share Posted January 24, 2016 Arcade: 1) Galaga - 11 minutes 2) Ms. Pac-Man - 8 minutes I played these games on REAL ARCADE at Park Shopping Barigui (HOT ZONE), near Barigui Park, in Curitiba. The real machine mentioned above is called Namco 20 Year Reunion. I scored between 25,000 and 30,000 on Ms. Pac-Man, and 84,200 on Galaga, just to test my skill and coordination. Atari 2600: Mario Bros. - 52 minutes High Score: 239,100 points for 2600 NEW HSC Season 5, Week 1 Atari 7800: 1) Food Fight - 150 minutes Highest Scores: 326,900 points on Advanced / 545,000 points on Expert, for 7800 HSC Season 8, Game 7 2) Pac-Man Collection - 25 minutes NES: Ms. Pac-Man Tengen - 119 minutes 5 Quote Link to comment Share on other sites More sharing options...
Kurt_Woloch Posted January 24, 2016 Share Posted January 24, 2016 Here are my times for this past week (January 18th through 24th)... Arcade: Ponpoko - 8 min. Turtles - 103 min. in 5 sessions Online (non-eligible): Nonogram of the week - 103 min. in 3 sessions Gulp Land - 51 min. Pakku Pakku - 10 min. Asterocks - 2 min. I started out by playing Turtles, in which I managed to complete the 8th floor, but died right at the beginning of the 1st floor of the next hotel. Then I tried Ponpoko which I read about at a website of a programmer called Yoda who ported the game to the Atari 8-bit in BASIC and sent it to German Telematch magazine which went on to print it in two forthcoming issues. He put up a new online version called Gulp Land, and it has some similarities, but also some differences to the arcade game, such as being able to jump over enemies. Actually I like his version better than the arcade original. While on his website, I tried two more of his creations, Pakku Pakku, which is very much like Pac-man, and Asterocks, which strongly resembles Asteroids, but with color instead of vector graphics. Finally, I tried the Nonogram of the week and managed to solve it on the 2nd attempt. Then I went on to solve another, smaller Nonogram since I have the feelings that my skills in Nonogram solving have improved over the last months in that I'm now able to solve them quicker than before. Other than that, I completed disassembling the Bigtrak ROM although I don't understand all of it, but most of it. I went on to dissect the ROM of the Game & Watch game Mickey & Donald which I also own. But it's done on another processor by Sharp which has some quirks of its own like indirect calls which expand the bytes giving the final call address by throwing "0100" between the bits, making only some sections of code actually eligible to receive subroutine calls... all other parts only can be branched to. And an instruction setting a memory pointer where the bits of the opcode actually get scrambled before applying them to the memory pointer. 4 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted January 24, 2016 Share Posted January 24, 2016 Not much play time at all this week. TI-99/4A: Parsec (50 minutes) Intellivision: Bowling (65 minutes) NES: Blue Marlin (140 minutes) Blue Marlin... Awesome fishing game, still easily one of my favorites of all time. 4 Quote Link to comment Share on other sites More sharing options...
Nutsy Doodleheimer Posted January 24, 2016 Share Posted January 24, 2016 Here is what I played the past week. Atari 2600: Mario Bros: 60 Minutes Donkey Kong: 35 Minutes Intellivision: Bowling: 75 Minutes Atari 7800: Food Fight: 30 Minutes 4 Quote Link to comment Share on other sites More sharing options...
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