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WIP: Dodgeball


tschak909

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  • 9 months later...

A slight post-mortem on Dodgeball:

 

After implementing the gameplay aspects, I stopped short of debugging and tuning the game.

 

Why?

 

Because I realized virtually 100% of the game.

 

And as it is, it's just not that fun. (Howard Scott Warshaw's maxim is holding steadfast.)

 

It's missing something. and ideas haven't beeen forthcoming, so it's on pause.

 

For now, am in the middle of doing Wizard of Wor NES.

 

-Thom

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