GraziGamer Posted January 10, 2017 Share Posted January 10, 2017 I will work on it Quote Link to comment Share on other sites More sharing options...
tschak909 Posted November 6, 2017 Author Share Posted November 6, 2017 A slight post-mortem on Dodgeball: After implementing the gameplay aspects, I stopped short of debugging and tuning the game. Why? Because I realized virtually 100% of the game. And as it is, it's just not that fun. (Howard Scott Warshaw's maxim is holding steadfast.) It's missing something. and ideas haven't beeen forthcoming, so it's on pause. For now, am in the middle of doing Wizard of Wor NES. -Thom Quote Link to comment Share on other sites More sharing options...
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