Jump to content
IGNORED

FPS games that have aged well?


KWKBOX

Recommended Posts

Hey, I got a sorta related question to ask everyone here... Do you guys play old DOS based FPS games using the traditional default control scheme or remap them to use the more modern WASD?

 

I try to play those games as they were back in the day, but for games that use vertical aiming like Duke Nukem 3D and Strife it feels so unnatural...

Link to comment
Share on other sites

Hey, I got a sorta related question to ask everyone here... Do you guys play old DOS based FPS games using the traditional default control scheme or remap them to use the more modern WASD?

Remap. At least for anything that supports, or has been tweaked/source-ported to support mouselook.

Link to comment
Share on other sites

Hey, I got a sorta related question to ask everyone here... Do you guys play old DOS based FPS games using the traditional default control scheme or remap them to use the more modern WASD?

 

I try to play those games as they were back in the day, but for games that use vertical aiming like Duke Nukem 3D and Strife it feels so unnatural...

 

It can [edited] feel odd but I remember vividly the day we learned about WASD controls and I have no intention of going back. Comfort alone is reason enough for me.

Edited by omegadot
Link to comment
Share on other sites

Hey, I got a sorta related question to ask everyone here... Do you guys play old DOS based FPS games using the traditional default control scheme or remap them to use the more modern WASD?

 

I try to play those games as they were back in the day, but for games that use vertical aiming like Duke Nukem 3D and Strife it feels so unnatural...

 

I'd say a majority of 3D PC games (FPS games in particular) came with adjustable control schemes right out of the box (no modding required). In the case of something like DOOM, you have to go to the setup.exe program to change them, but the option is there. I only personally stick with default controls if, A) they are good, or B) there are no configurable options available. So yeah.. WSAD all the way for me, although back in the day I didn't think to use that particular setup until I started playing Quake 3 and Unreal Tournament. Up to that point I used the arrow keys (left and right strafe) in combination with Enter, right Shift and CTRL for other functions, with mouse for turning (or aiming when the game allowed it).

  • Like 1
Link to comment
Share on other sites

 

Oh geez.. I don't think I'll ever be able to get the images of that one out of my head! I didn't know about it until now and it looks corny as all hell, haha.

I remember it from a review in PC Gamer back in the '90s (still have the issue!). They gave it a rating of something like 13%. "Pros: Fits in one directory so it's easy to delete. Cons: Everything else."

 

Watch this overview of Island Peril if you dare (it's worth just to see how bad this game really is):

 

 

 

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...