Savetz Posted October 1, 2016 Share Posted October 1, 2016 I received these today. Three of them read pretty well Karateka Atari 85-08-30 Jordan's.atr - 1 error sector Karateka Atari 85-09-08 Jordan's copy with cheat keys.atr - 6 error sectors Karateka Atari 85-09-15 Jordan's copy.atr - 1 error sector Two of them, the music development disks, I couldn't read at all, just failed on sector one. I'm wondering if they are Apple ][ disks, and will check that theory out later. The ones that I could read do boot, but I couldn't get the guy to go much other than kick and hit in place. Maybe this is before walking was programmed in? Or maybe I have no idea how to play this game. Please play with these and report back! Karateka Atari 85-08-30 Jordan's.atr Karateka Atari 85-09-08 Jordan's copy with cheat keys.atr Karateka Atari 85-09-15 Jordan's copy.atr -Kevin 9 Quote Link to comment Share on other sites More sharing options...
Savetz Posted October 1, 2016 Author Share Posted October 1, 2016 "Atari Karateka Music Development Disk backup" is perfectly readable on my Apple ][. (The other copy of the Music Development Disk was not readable at all.) Apple ][ DOS 3.3 disk image attached. Atari Karateka music development disk backup.DSK 2 Quote Link to comment Share on other sites More sharing options...
Tempest Posted October 1, 2016 Share Posted October 1, 2016 I'll have to try these this weekend. 1 Quote Link to comment Share on other sites More sharing options...
pixelmischief Posted October 1, 2016 Share Posted October 1, 2016 I played the first one all the way through. The opening music was a little different. Also, the enemies seem to be a little too aggresive in a way that makes beating them easier. Akuma was about the same and yes, Mariko will kick you in the throat if you walk up to her in fighting stance. Otherwise, it all seemed the same to me. 1 Quote Link to comment Share on other sites More sharing options...
Savetz Posted October 1, 2016 Author Share Posted October 1, 2016 Woo! I got the source code off the Apple ][ disk as PDFs. This is assembly source for S-C Macro Assembler for the Apple ][, which apparently cross-compiles to the Atari 8-bit. DLIST.pdf MUSIC.pdf FREQS.pdf L4MUS.pdf L3MUS.pdf L2MUS.pdf L1MUS.pdf L0MUS.pdf UNIMUS.pdf SETUP.pdf INTER.pdf 8 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 1, 2016 Share Posted October 1, 2016 As usual Kevin, amazing stuff...Thank you.. Paul.. 1 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 1, 2016 Share Posted October 1, 2016 The Cheat key version crashes for me as soon as the game tries to start, will have a few tries with various configs.. Quote Link to comment Share on other sites More sharing options...
Savetz Posted October 1, 2016 Author Share Posted October 1, 2016 (edited) I got a 100% read of the the version with cheat keys enabled! Use this version instead of the one from yesterday. So far I've discovered that control-R advances to the next level. There should be another code (at least) to drop the opponent's health. (The Apple ][ version with cheats (https://archive.org/details/Mechner_Collection_Karateka_Cheat_Version) has two cheat keys: control-D drops your opponent's health level to minimum, and control-] advances to the next level. ) Share what you learn. Karateka Atari 85-09-08 Jordan's copy with cheat keys.atr -Kevin Edited October 1, 2016 by Savetz 3 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 1, 2016 Share Posted October 1, 2016 Thanks Kevin, if i find more of course I'll post it... Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 2, 2016 Share Posted October 2, 2016 Pretty sure I've tried every combination on the keyboard but only Ctrl R does anything....Will recheck... Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted October 4, 2016 Share Posted October 4, 2016 (edited) The source code from the Apple II disks are exactly what it says on the label - all the music code for the game, and some of the game setup code. Do you have another Apple II disk lying around with the source code for the game's main loop, and graphics support code? Clever work getting the source code out as PDFs. Edited October 4, 2016 by FifthPlayer 1 Quote Link to comment Share on other sites More sharing options...
Kr0tki Posted October 5, 2016 Share Posted October 5, 2016 Pretty sure I've tried every combination on the keyboard but only Ctrl R does anything....Will recheck...Pressing N reduces an enemy's energy to one point. There are no other cheat keys. 2 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted October 5, 2016 Share Posted October 5, 2016 Thank You KroTki Quote Link to comment Share on other sites More sharing options...
Savetz Posted November 15, 2019 Author Share Posted November 15, 2019 I finally copied this software to Internet Archive: https://archive.org/details/AtariKaratekaDevelopmentDisks 5 1 Quote Link to comment Share on other sites More sharing options...
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