+atari2600land #51 Posted April 2, 2019 Found this and played around with it so I thought I'd share something I discovered. Perhaps you don't want the star field to cover the whole screen. Perhaps just the first half. You can put this in your game: bally=44 ballheight=128 Replace "ball" with whatever you're using if not the ball. You'll notice that it makes the starfield effect for the top half. To do only the bottom half, replace "bally=44" with "bally=177" 3 Quote Share this post Link to post Share on other sites
+atari2600land #52 Posted April 7, 2019 Apparently this only works if you've set it to ball and not missile0. Any ideas as to why? Quote Share this post Link to post Share on other sites
+Karl G #53 Posted April 7, 2019 It works with any of the objects. For missile0, you need to change HMBL in the assembly portion to HMM0. Quote Share this post Link to post Share on other sites
+atari2600land #54 Posted April 7, 2019 I did. EDIT: I meant the height thing I posted earlier. Quote Share this post Link to post Share on other sites
+Karl G #55 Posted April 7, 2019 Oh, sorry. It doesn't work for you if you set missile0height instead? Quote Share this post Link to post Share on other sites
+atari2600land #56 Posted April 7, 2019 Nope. It just displays the starfield all over the screen. Quote Share this post Link to post Share on other sites