ColecoGamer Posted January 1, 2017 Share Posted January 1, 2017 (edited) (Moderators - Please forgive me if this was posted in the wrong section. I have been doing everything I can to become familiar with Atariage's rules and regulations.) I wanted to start a thread where Colecovision gamers could post a wishlist of games that they would like to see released for the SGM/SGM Pro. Here is my wishlist of titles: Arcade Games: Krull Tron Discs of Tron Donkey Kong Jr Donkey Kong 3 Qbert Cubes Toobin' Russian Attack Contra MSX Ports: Double Dragon Metal Gear Aleste Gaiden Commando I look forward to seeing eveyone's lists! Edited January 1, 2017 by ColecoGamer Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 2, 2017 Share Posted January 2, 2017 zektor double dragon 2 ninja gaiden blaster master 1 Quote Link to comment Share on other sites More sharing options...
Vectorman Posted January 2, 2017 Share Posted January 2, 2017 Frenzy Turbo Ladybug Carnival Space Panic Pac Man Centipede 1 Quote Link to comment Share on other sites More sharing options...
ColecoDan Posted January 2, 2017 Share Posted January 2, 2017 I don't think it is the wrong place but limiting title to Opcode games when you have several other publishers means your title is wrong. If you do mean for only opcode to create them then it probably belongs in the Opcode thread above instead of the general thread. Pac Man and Ladybug have already been committed to be released so not sure why you are wishing for those when that wish has already been granted. I believe DK3 was being worked on at one time don't know the status now. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted January 2, 2017 Share Posted January 2, 2017 There's one I would really like to see released by Opcode, and that's a proper port of Popeye. Parker Brothers' version is nice (and I played it a lot when I was a kid) but I have fond memories of playing the arcade game, and I know the ColecoVision can do a lot better, especially today with the SGM and MegaCart. Here's a mockup I did a couple of years ago, to demonstrate what's possible. 9 Quote Link to comment Share on other sites More sharing options...
schuwalker Posted January 2, 2017 Share Posted January 2, 2017 As far as the Colecovision library goes... I would like to see a updated version of Time Pilot that includes the last futuristic level (maybe include Time Pilot '84 in there). I'm out of the loop of what current projects are being work on so forgive me... - Wild Western - Zookeeper How' bout some of the games that were scrapped due to the crash? - skiing game - horse racing - Dracula - Sword and the Sorcerer one 2 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted January 2, 2017 Author Share Posted January 2, 2017 (edited) I believe DK3 was being worked on at one time don't know the status now. I don't think it is the wrong place but limiting title to Opcode games when you have several other publishers means your title is wrong. If you do mean for only opcode to create them then it probably belongs in the Opcode thread above instead of the general thread. Pac Man and Ladybug have already been committed to be released so not sure why you are wishing for those when that wish has already been granted. I believe DK3 was being worked on at one time don't know the status now. Good point, Dan; I didn't mean to exclude the other developers that work hard to produce quality games for our favorite console. I'm still new to the idea that new games come from multiple developers/publisher. Up until I discovered Opcode Games, I didn't even know that new hardware and games were being made for the Coleco (let alone the Atari 2600, etc). I just learned about Team Pixelboy, Collectorvision, etc. I feel a bit overwhelmed by everything I've learned so far by browsing the forums, but I'm loving what I see! Edited for punctuation. Edited January 2, 2017 by ColecoGamer 1 Quote Link to comment Share on other sites More sharing options...
ValkerieSilk Posted January 2, 2017 Share Posted January 2, 2017 Defender Arcade Phoenix Arcade 1 Quote Link to comment Share on other sites More sharing options...
ColecoDan Posted January 2, 2017 Share Posted January 2, 2017 Well we have way more homebrews now than original games so everyone has been pretty busy while you were gone. 1 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 2, 2017 Share Posted January 2, 2017 One wish and only one... La-Mulana 1 Quote Link to comment Share on other sites More sharing options...
imstarryeyed Posted January 2, 2017 Share Posted January 2, 2017 I would love to see : Arcade Elevator Action Qix Arcade Megazone Pengo Jr Pac Man Jackel Ikari Warriors Mikie Jail Break (Great Game!! ) Kangeroo Hoo I can go on and on... 2 Quote Link to comment Share on other sites More sharing options...
opcode Posted January 3, 2017 Share Posted January 3, 2017 Thank you for all the suggestions. When we created our schedule for the next couple of years in terms of arcade ports, we decided to focus on games from 1978-1981 first. The only 3 important games left out I can think of are Centipede, Defender and Asteroids. A competent port of Centipede is already available from Atarisoft, so we would need a Centipede Collection to justify, while Asteroids would require a vector driver and I am saving that for later too. Defender on the other hand is a game that doesn't bond well to the ColecoVision hardware, and of course there is a version from Atarisoft available. Yes, Pengo and Arkanoid are considerably far along, but we will save those for later. As for NES games, we will have Castlevania first, then decide which one to do next. 4 Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted January 3, 2017 Share Posted January 3, 2017 One wish and only one... La-Mulana image.png Wow, I would definitely publish a ColecoVision port of the English translation of La-Mulana if I could. Problem is, the music/sound output in this MSX game is more advanced than what the ColecoVision or even original SGM is capable of. I don't know if the SGM Pro could handle it... I played the PC version of La-Mulana with a friend a couple of years ago. It's a really fun game! 2 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 3, 2017 Share Posted January 3, 2017 (edited) Wow, I would definitely publish a ColecoVision port of the English translation of La-Mulana if I could. :)Problem is, the music/sound output in this MSX game is more advanced than what the ColecoVision or even original SGM is capable of. I don't know if the SGM Pro could handle it...I played the PC version of La-Mulana with a friend a couple of years ago. It's a really fun game! But it's the most Brutally dificult Metroidvania game ever conceived, the reason why that game only is because i don't want to see the original version getting lost in the sands of time,plus a physical version of the OG version is really atractive for the CV community. But i have a question, is it possible to port it to the Colecovision with a reworked soundtrack? Edited January 3, 2017 by KidGameR186496 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted January 3, 2017 Share Posted January 3, 2017 No offense OP, but it's threads like this that make me feel I've spent way too much time on AtariAge (8 years next month) as these threads have been done over and over again. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted January 3, 2017 Share Posted January 3, 2017 But it's the most Brutally dificult Metroidvania game ever conceived, the reason why that game only is because i don't want to see the original version getting lost in the sands of time,plus a physical version of the OG version is really atractive for the CV community. But i have a question, is it possible to port it to the Colecovision with a reworked soundtrack? Everything's possible in that respect. But you have to a) find someone to perform this reworked soundtrack, and 2) find someone to integrate this new soundtrack into the original software. Not exactly easy, and that's only assuming the programmer(s) of the game are open to this kind of software alteration. 1 Quote Link to comment Share on other sites More sharing options...
schuwalker Posted January 3, 2017 Share Posted January 3, 2017 No offense OP, but it's threads like this that make me feel I've spent way too much time on AtariAge (8 years next month) as these threads have been done over and over again. You will have a blast on Pinside! 1 Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 4, 2017 Share Posted January 4, 2017 Everything's possible in that respect. But you have to a) find someone to perform this reworked soundtrack, and 2) find someone to integrate this new soundtrack into the original software. Not exactly easy, and that's only assuming the programmer(s) of the game are open to this kind of software alteration. Knowing that the developers are MSX aficionados and the little know fact that they released a modding tool for the game a LONG time ago, i don't think they have problems with a CV port. But we would have to ask first for permission. Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted January 4, 2017 Share Posted January 4, 2017 Knowing that the developers are MSX aficionados and the little know fact that they released a modding tool for the game a LONG time ago, i don't think they have problems with a CV port. But we would have to ask first for permission. Assuming I can get in contact with the proper people, I would be willing to try scoring a publishing deal for a ColecoVision port. La-Mulana is definitely worth the effort. But I need assurances from Opcode Games that the Konami SCC sound output can be done with the SGM Pro without having to significantly restructure the sound data within the game's software. That could be a deal-breaker... 1 Quote Link to comment Share on other sites More sharing options...
chuckwalla Posted January 4, 2017 Share Posted January 4, 2017 Maybe Phoenix would be playable on an Adam Console(?) Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted January 4, 2017 Author Share Posted January 4, 2017 No offense OP, but it's threads like this that make me feel I've spent way too much time on AtariAge (8 years next month) as these threads have been done over and over again. None taken. Congrats on 8 years! Quote Link to comment Share on other sites More sharing options...
ValkerieSilk Posted January 4, 2017 Share Posted January 4, 2017 Maybe Phoenix would be playable on an Adam Console(?) Oh, man I totally forgot how much I loved that game. Yes Please ... Phoenix! Quote Link to comment Share on other sites More sharing options...
KidGameR186496 Posted January 4, 2017 Share Posted January 4, 2017 (edited) Another wish i have and maybe it's WAY too much for the system but here's another one: a demake of Ultra Fire 68K (a.k.a. Cho Ren Sha 68K) Edited January 4, 2017 by KidGameR186496 1 Quote Link to comment Share on other sites More sharing options...
Pixelboy Posted January 4, 2017 Share Posted January 4, 2017 Another wish i have and maybe it's WAY too much for the system but here's another one: a demake of Ultra Fire 68K (a.k.a. Cho Ren Sha 68K) image.png Dude, we're talking about the ColecoVision, not the Turbografx-16. 2 Quote Link to comment Share on other sites More sharing options...
Jinks Posted January 5, 2017 Share Posted January 5, 2017 Oh.. tac-scan 2 Quote Link to comment Share on other sites More sharing options...
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