Paulo Peccin Posted April 19, 2017 Author Share Posted April 19, 2017 It was the default Android browser. Haven't tried it with Chrome or Opera, the other browsers I have on it. Well that explains a lot, doesn't it? Quote Link to comment Share on other sites More sharing options...
Tangentg Posted April 30, 2017 Share Posted April 30, 2017 (edited) I just tried it on Chrome for Android. Kinda slow. Good to see the blurry filters finally working though. But what got me excited is I saw a multiplayer online option in the documentation! I'd love to play some Atari games across the internet with my friends but I can't find the option in the emulator, even on the desktop browser version... How do I do it? Edit: Or does it work only in a downloadable version? I tried downloading it but whenever i try to launch it gives an error and won't run. "Line:7 Char:1 Window is undefined Code:800A1391" Edited April 30, 2017 by Tangentg Quote Link to comment Share on other sites More sharing options...
Paulo Peccin Posted May 1, 2017 Author Share Posted May 1, 2017 There are 2 "incarnations" of Javatari. The OLD Java Applet one, and the new Javascript one. The Network Multiplayer mode was available on the OLD Java version, but is not yet implemented in the new Javascript version. You can try the Java version here: http://javatari.org/old/java/ But you must have the Java VM properly installed and enabled on you computer/browser. You can use it online in your browser, or download the standalone JAR and run it directly. No Mobile support on this version. Paulo Quote Link to comment Share on other sites More sharing options...
Tangentg Posted May 1, 2017 Share Posted May 1, 2017 I downloaded both Javatari-master and Javatari.js-master but neither worked. I can't get the Java version to work and Java doesn't let itself work anyway. Any way you could make this more user-friendly? Cause what I would have had to go through is also what I would have to convince my friends to go through. Quote Link to comment Share on other sites More sharing options...
Paulo Peccin Posted May 2, 2017 Author Share Posted May 2, 2017 (edited) There is no use to download the source code unless you are willing to build the project. Running the Java version is as easy as going to the correct page and using it on your browser, or downloading the executable JAR file from the same page and running it with a double-click... Provided that you have Java on your machine. But you see, that is the problem with the Java version. It was easier some years ago, but nowadays the browsers do not enable Java Applets by default (you have to change the security settings), and people don't have Java on their machines as much as they had before. There is not much I can do to make it more user friendly. You have to know how to make Java enabled on your machine. But these days as it appears browsers do not like Java anymore, and there is an effort to make it harder to use for the average user (just like Flash). That is why I switched to Javascript, to make it more user friendly and run on more devices. I just did not implement the multiplayer feature yet, and focused first on making Javatari run on mobile devices. Its the only Atari emulator that can be used on iOS phones.... Edited May 2, 2017 by Paulo Peccin 1 Quote Link to comment Share on other sites More sharing options...
HowdyThere Posted November 22, 2019 Share Posted November 22, 2019 (edited) Hi ... With all the recent IOS updates (where wider gamepad support has been provisioned) has anyone tried playing Javatari on an iPhone / iPad with (e.g.) a PS4 controller ? Alas I don’t possess a PS4 controller to try it out on Chrome / Safari / Puffin for IOS. It would be awesome to play this little baby on my 6S with a physical controller: http://javatari.org/?PAGE_BACK_CSS=rgb(188,179,143)&ROM= https://atariage.com/forums/applications/core/interface/file/attachment.php?id=673725/Galaxian Arcade.bin Edited November 22, 2019 by HowdyThere Added a bit Quote Link to comment Share on other sites More sharing options...
Paulo Peccin Posted November 22, 2019 Author Share Posted November 22, 2019 I would be nice if someone could try this. Unfortunately I don't own any controllers that can be connected to Apple devices at the moment. It did not work back in 2017 when I tested. But it will work fine now, in case Apple finally implemented the Javascript Gamepad API on Safari... It's almost 2020, maybe we have a surprise! ? Paulo Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted November 28, 2019 Share Posted November 28, 2019 On 11/22/2019 at 7:42 AM, HowdyThere said: has anyone tried playing Javatari on an iPhone / iPad with (e.g.) a PS4 controller ? Just tried with my Nimbus, does not work in Javatari. Quote Link to comment Share on other sites More sharing options...
Paulo Peccin Posted November 28, 2019 Author Share Posted November 28, 2019 Any controller that gets recognized by the browser will work in Javatari / WebMSX. Question is... Does Apple allow the browser to read controllers? Quote Link to comment Share on other sites More sharing options...
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