scitari Posted December 30, 2017 Share Posted December 30, 2017 I am pleased to announce the release of my first Atari 2600 game programmed in assembly language. The game is called Gene Medic and it is based on a future of genome editing to cure common diseases. There is educational value to the game as it introduces concepts such as context-dependent mutations and the electronic health record. The full details along with the binary and heavily commented source code can be found at http://genemedic.org. Many thanks to everyone who has contributed to this forum. I learned a lot from this group and am, of course, still learning! I hope others will find my source code useful for their own Atari 2600 programming efforts. 4 Quote Link to comment Share on other sites More sharing options...
Jinroh Posted December 30, 2017 Share Posted December 30, 2017 Rad! Great job releasing your first game! From the screens it looks great, and the subject sounds interesting. I can't wait til i can give it a download! Thanks for the hard work. 1 Quote Link to comment Share on other sites More sharing options...
RamrodHare Posted December 30, 2017 Share Posted December 30, 2017 I haven't played it yet, but I have downloaded it and read the instructions. It looks like it's gonna be cool! 1 Quote Link to comment Share on other sites More sharing options...
uosipa llamxew Posted January 13, 2018 Share Posted January 13, 2018 (edited) Thanks for the cool game! It is creative, unique, and fun. I've killed a few and saved a few. An idea: I think the addition of countdown timers for declining patient health and medical expenses might be interesting (of course, for this to work, the player's health and finance meters might need to begin in the center). As far as I can tell, if you take your time and no chances, you always win. If a patient's health is declining, the player might have to take a chance - buying the patient some time or ultimately killing them. Edited January 13, 2018 by mojofltr 2 Quote Link to comment Share on other sites More sharing options...
Thomas Jentzsch Posted January 13, 2018 Share Posted January 13, 2018 (edited) Interesting game concept! I agree with mojo, there could be some extra challenge added. Maybe for Gene Medic II? Every action (and time) could add to the expenses, the patient's health should (slowly) decline with time too, especially when his/her status is very weak. The game then could create situations where the medic has to decide whether the budget allows him to cure the patient at all costs or if this would become too costly (reality hurts!). He then would have to give up that patient. For making this work, there should be more than one patient. So when you have finished the 1st patient, the remaining budget is taken over for the next one. The game would end after you have lost e.g. 3 patients or run out of budget. After e.g. 10 patients, you are allowed to lose another patient. The goal would be to save as many patients as possible. Over the time the medic could gain additional reputation/knowledge (automatically or via costly(?) power ups), which would allow him to save more patients (e.g. running faster, better knowledge, more extra money). Also the patients would become more difficult (on average) to cure over time. BTW: I little animation of the medic would have been nice too. Edited January 13, 2018 by Thomas Jentzsch 3 Quote Link to comment Share on other sites More sharing options...
+SpiceWare Posted January 13, 2018 Share Posted January 13, 2018 Neat concept. Since you have a web site for it, you should consider letting people play it online - http://atariage.com/forums/topic/274067-embedding-6502ts-stellerator-in-other-web-sites/ 1 Quote Link to comment Share on other sites More sharing options...
scitari Posted January 13, 2018 Author Share Posted January 13, 2018 Thanks for the great comments everyone! I am currently thinking about porting it to the Atari 800. Quote Link to comment Share on other sites More sharing options...
Coolcrab Posted January 15, 2018 Share Posted January 15, 2018 Saw the article, very nice! 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted September 12, 2019 Share Posted September 12, 2019 (edited) We'll be featuring Gene Medic LIVE on tomorrow's (Friday) ZeroPage Homebrew stream on Twitch at 6PM PT | 9PM ET | 1AM GMT! Hope everyone can watch! Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: - Gene Medic (2017) by Jason H. Moore aka scitari - Battle-Zuma (2019) by Ricardo Pim - Wall Jump Ninja (2015) (World Record Attempt) by walaber - Kaboom! (1981) (Patch Attempt) by Larry Kaplan EDIT: Archive Video of Stream (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited September 20, 2019 by ZeroPage Homebrew 2 Quote Link to comment Share on other sites More sharing options...
scitari Posted September 22, 2019 Author Share Posted September 22, 2019 (edited) On 9/12/2019 at 3:34 PM, ZeroPage Homebrew said: We'll be featuring Gene Medic LIVE on tomorrow's (Friday) ZeroPage Homebrew stream on Twitch at 6PM PT | 9PM ET | 1AM GMT! Hope everyone can watch! Thanks for playing through Gene Medic! Nice to see you were able to save the patient Edited September 22, 2019 by scitari 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted September 27, 2019 Share Posted September 27, 2019 On 9/22/2019 at 5:24 AM, scitari said: Thanks for playing through Gene Medic! Nice to see you were able to save the patient You're very welcome, thank you for making the game! That patient was in desperate need!! 1 Quote Link to comment Share on other sites More sharing options...
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