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Vocelli

Season 8 ~ Week 4 ~ Halloween Special!

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Back from being out of town. Haven't played either of these games before.

 

Ghost Manor: 92850 - I... don't understand exactly what I was doing here :)

 

Room of Doom: 13700 - Liked this one a lot better and not bad for a first game!

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So, I found a video with a 500K+ score on it and I noticed a couple things about it:

 

1. There are only 7 grains of sand in the hourglass, not 8 like the manual mentions.

2. Each grain of sand is depleted at different times...none of which were 30 seconds, like the manual stated. You can watch the video here, but I'll post the times for each grain of sand, in case you don't want to watch the whole 4:30 video:

 

Grain 1: 35 seconds

Grain 2: 43 seonds

Grain 3: 42 seconds

Grain 4: 42 seconds

Grain 5: 42 seconds

Grain 6: 46 seconds

Grain 7: 18 seconds (Player ended the game.)

 

Total time: 4 minutes, 30 seconds

 

I noticed that at one point, early on, the player should have been killed by the moving wall, but he/she was allowed to continue playing. Interesting...

 

EDIT: Just realized that this is the same video that JIN put up earlier in the thread. D'oh!

 

Check it out for yourself. What do you think? Maybe there are different ROMs out there with different timings. I don't know.

 

Edited by Deteacher
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Ok, so I did a little more digging and here's what I found:

 

I tested 4 different ROMs, using Altirra and the stopwatch on my phone. 2 NTSC ROMs and 2 PAL ROMs. The 2 NTSC ROMs behaved the same way, with each grain of sand depleting after 29 seconds of play, for a total game time of 3 minutes, 23 seconds.

 

The 2 PAL ROMs behaved identically, with each grain taking 30 seconds, with the exception of the first grain, which took 35 seconds to deplete, for a total play time of 3 minutes, 35 seconds.

 

Unless there's another ROM of the game out there that's giving you 42-46 seconds of time between grains of sand, I'm not sure what causes that extended time. A whole extra minute sure would make a huge difference in score.

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Ghost Manor (B/B) 411,879. Room of Doom (Game 1 B/B) 40,350. I had some 410,850 games for Ghost Manor. For this particular score, i grabbed the coffin on the bottom right side of the stairway on screen four, and touched the moving wall a bit before going up for Dracula. Thus the extra 1,029 points. I can't do much better, possibly one more cross I don't know. Perhaps the Harmony cart has some effect on the Rom? Perhaps by playing long enough and doing something at the right time/spot, it will glitch the Hourglass somehow?

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Out of competition this week, my computer is off, the charger is broken and the replecment is on the way in someplace that the guys from FedeEx cannot explain, I hate this company, in my City DHL is way better

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Room of Doom - Game 1 B/B


4,025


Played on: Stella/NTSC Rom/KB.


Found 5 seconds on nightshift to play RoD via Stella (on my thumbdrive), for the 1 bonus point.


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Vocelli:

 

Room Of Doom: 11975

I like this game! Wish I had this as a kid.

 

I am done with Ghost Manor.... I think.

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Ghost Manor: 188,850

 

Room of Doom: 15,425

 

So, I pretty much just figured out Room of Doom, which leaves me with the classic Sunday dilemma ... Football? Atari? Football? Atari?

.

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Witout computer this week, I spare a few minutes at the office to play Room of Doom online 18525 points

 

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Redemption! Ghost Manor should be banished from the face of the earth though, sticky walls for character, crappy coffin hit detection, score bug, what a mess. Room of Doom is a hidden gem!

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