JoeLogname Posted November 10, 2018 Share Posted November 10, 2018 The multiplicity of incompatible formats for various TI emus is perplexing me, and I'm having a nightmare trying to convert between them. I know a bunch of games have already been converted to CTG but I particularly want to play a couple that don't seem to have been, namely the homebrew port of Scramble and Flying Shark, and the emulator I'm using is CTG-only. I've tried using CONVERT-CTG but it's incredibly flaky (it hates older versions of Windows and I'm on 7), and I've had no luck with those titles. Has anyone written a vaguely user-friendly convert tool, or just converted those games already? Any help much appreciated. Quote Link to comment Share on other sites More sharing options...
+Schmitzi Posted November 10, 2018 Share Posted November 10, 2018 Hi, sry I cannot answer your question, but did you see this post ? Or are these the ´usual suspects´ ? http://atariage.com/forums/topic/246371-looking-for-ctg-converted-game-roms/?p=3384385 1 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 Yes, those are the ones I already had, but ta. 1 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted November 11, 2018 Share Posted November 11, 2018 Honestly, we have hundreds and hundreds of carts for this system, brother. Seems like the easier path would be to ask the RPi developers to add support for our .bin conventions. I don't know a ton about the ctg format, but our binary cart images are mostly just binary dumps of ROM. It can't be that tough to convert that to another format if you must. Just some thoughts. Good luck 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted November 11, 2018 Share Posted November 11, 2018 The GROMs are another "format" we use, but realistically we do not have a particular format. They are straight dumps of real ROM and GROM. The only format we have, if you consider it such, is some ROMs are "inverted," which means the banks are in reverse order due to the latching chip used for the bank switching. The convention in use is have a number at the end of the filename before the extension to indicate the type of ROM it is. Even the RPK files used by MESS are just zip files containing the ROM/GROM images and a an XML file with meta data. @Tursi's Classic99 software documentation contains detailed information on these files. Quote Link to comment Share on other sites More sharing options...
Asmusr Posted November 11, 2018 Share Posted November 11, 2018 I converted this using the tool, but I haven't been able to run the emulator to test it. flying-shark.ctg.zip 1 Quote Link to comment Share on other sites More sharing options...
Asmusr Posted November 11, 2018 Share Posted November 11, 2018 I converted this using the tool, but I haven't been able to run the emulator to test it. I have the emulator running now, and the flying-shark.ctg doesn't appear to be working. Neither does tiscramble.ctg. Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 I don't know a ton about the ctg format, but our binary cart images are mostly just binary dumps of ROM. It can't be that tough to convert that to another format if you must. You'd think that, wouldn't you? And yet... Quote Link to comment Share on other sites More sharing options...
Asmusr Posted November 11, 2018 Share Posted November 11, 2018 (edited) These ctg files are working. Apparently the convertion tool has the inverse idea of bank inversion, so a non-inverted cart needs the -9 switch and an inverted cart needs the -8 switch. ctg-files.zip Edited November 11, 2018 by Asmusr 2 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 (edited) These ctg files are working. Apparently the convertion tool has the inverse idea of bank inversion, so a non-inverted cart needs the -9 switch and an inverted cart needs the -8 switch. Oh, you absolute star. Those do indeed work beautifully. Thank you SO much, you've made an old man very happy (Hey, I don't suppose you fancy doing any of the better games from here as well, do you? I can't get CONVERT to do anything at all now, it just whines about my having an old Windows and crashes, even though it used to at least run. I'll have another bash at it, though.) Edited November 11, 2018 by JoeLogname Quote Link to comment Share on other sites More sharing options...
Opry99er Posted November 11, 2018 Share Posted November 11, 2018 Cool!! Rasmussen, perhaps you could give some detailed instructions here how you did it--- then we could link it up in the FAQ. Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 (Hey, I don't suppose you fancy doing any of the better games from here as well, do you? I can't get CONVERT to do anything at all now, it just whines about my having an old Windows and crashes, even though it used to at least run. I'll have another bash at it, though.) Never mind - I got CONVERT running in a command window and I think I'm sorted. Here's JetPac, will upload others when they're done JetPacTI.zip 1 Quote Link to comment Share on other sites More sharing options...
Opry99er Posted November 11, 2018 Share Posted November 11, 2018 Cool!! Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 (edited) Okay, here's all the ones I've managed to get working: JetPac Jet Set Willy Knight Lore Mummy's Tomb Night Stalker Red Planet Road Hunter Sabre Wulf Snake Plissken Sparkdrummer's Challenge Rescue At AtariAge (None of the other stuff on the page is in the right 8K-multiple cart format and I can't do anything with it.) Enjoy, and thanks again TIcarts.zip Edited November 11, 2018 by JoeLogname 2 1 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 11, 2018 Author Share Posted November 11, 2018 And here's Arcturus and Neverlander as well. (Neverlander has an annoying constant noise, but plays fine.) arcnever.zip 1 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 12, 2018 Author Share Posted November 12, 2018 Meanwhile, does anyone know what to do with this to get it to run on an emulator? These are the instructions that came with it, but they're all Greek to me and seem to refer mainly to running it on real hardware. "Inside are 4 files to flash to the 2 chips on the UberGrom cartridge board: at49F040.bin : The 8K rom code, filled into all banks of the 512k rom, so no matter what bank your ubergrom starts on, it will find the code. atmega1284p-code.BIN : The ubergrom chip code segment with the groms atmega1284p-config.BIN : The fuse settings for the ubergrom chip atmega1284p-data.BIN : Not actually sure what this is, but there are some bytes in it so flash those... (Oh, this is the portion Gazoo's images called eeprom) If using the MINI-PRO TL866 programmer, there are 3 tabs for the different segments. The atmega files are named to match the name of the segment to load into, either by changing the radio selector when loading the file, or by switching to that tab before picking the File->Load function." Tutankham.zip Quote Link to comment Share on other sites More sharing options...
Omega-TI Posted November 12, 2018 Share Posted November 12, 2018 Meanwhile, does anyone know what to do with this to get it to run on an emulator? I'm not into your emulator, but THAT version of Tutankham is for programming the UberGROM board. You would have better luck using the << FinalGROM 99 Version >> Please bear in mind that this program uses GROM & ROM components, hopefully your emulator can deal with it. Good Luck! Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 12, 2018 Author Share Posted November 12, 2018 Lastly, here are four CTG compilations that between them cover just about anything you could want to play on the TI (except Tutankham, see above). All of them are tested and working on emulator: 1 Meg Supercart 2 Meg Supercart Atarisoft compilation (14 games) Rasmus Moustgaard compilation (8 games) compilations.zip 1 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 12, 2018 Author Share Posted November 12, 2018 (edited) I'm not into your emulator, but THAT version of Tutankham is for programming the UberGROM board. You would have better luck using the << FinalGROM 99 Version >> Please bear in mind that this program uses GROM & ROM components, hopefully your emulator can deal with it. Good Luck! That did the trick, many thanks Here's the working CTG for anyone who wants it. tutankh.zip Edited November 12, 2018 by JoeLogname 1 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted November 13, 2018 Share Posted November 13, 2018 That did the trick, many thanks Here's the working CTG for anyone who wants it. when you have a moment can you send me a file with everything in it and I'll put them up on ftp.whtech.com/cartridges/ctg 1 Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted November 14, 2018 Author Share Posted November 14, 2018 when you have a moment can you send me a file with everything in it and I'll put them up on ftp.whtech.com/cartridges/ctg All the files I've done are attached in the posts above. Quote Link to comment Share on other sites More sharing options...
JoeLogname Posted June 4, 2019 Author Share Posted June 4, 2019 Lastly, here are four CTG compilations that between them cover just about anything you could want to play on the TI (except Tutankham, see above). All of them are tested and working on emulator: 1 Meg Supercart 2 Meg Supercart Atarisoft compilation (14 games) Rasmus Moustgaard compilation (8 games) Full lists for those compilations, btw: 1 Meg Supercart --------------------- Adventure, Aliens, Alpiner, Angler Dangler, Astro Fighter, Astroblitz, Backsteine, Battleship, Beyond Parsec, Bigfoot, Breakout, Buzzard Bait, Caverns, Fireball, Galaxia, Honey Hunt, Hunt The Wumpus, Hustle, Intercept, Jumpman Junior, Kaboom, Killer Katerpillar, Life, Microsurgeon, Mission X, Moonbase, Munchman, Munchmobile, Natures Way, Newton's Revenge, Perfect Push, Rock Runner, Rush Hour, Saguaro City, Schnoz-Ola, Scud Busters, Seawolf, Sewermania, Sneggit, Space Bandits, Space Zap, Spad XIII, Soundtrack Trolley, Star Force, Star Forth, Starforth, Superfly, The Labyrinth Inferno, TI-Sweeper, Tic Tac Toe, Typo 2, Tunnels Of Doom, Video Games 1, Virus Attack, Wing War 2 Meg Supercart --------------------- 4A Flyer, A-Maze-Ing, Ambulance, Ant Colony, Anteater, Arcturus, Attack Of The Creepers, Barrage, Berlin, Black Hole, Blackjack & Poker, Blasto, Block Buster, Bouncing Babies, Boxer, Break Thru, Buck Rogers, Burger Builder, Burgertime, Cannonball Blitz, Car Wars, Cave Creatures, Centipede, Cerberus, Checkers, Chicken Coop, Chisholm Trail, Clowns, Compu-Car, Computer War, Congo Bongo, Connect 4, Crossfire, D-Station I, D-Station II, Defender, Demon Attack, Dig Dug, Donkey Kong, Driving Demon, ET, ET At Sea, Escape, Espial, Face Chase, Facemaker, Fathom, Football, Frog Stickers, Frogger, Guardian, Hangman, Henhouse, Henpecked, Hopper, Jawbreaker, Jumpman Junior, Jumpy, Jungle Hunt, Lasso, MASH, Mancala, Meteor Belt, Midnight Mason, Lobster Bay, Miner 2049er, Moon Mine, Moon Patrol, Moonsweeper, Mouse Attack, Ms Pac-Man, Munchman, Munchman 2, Never-Lander, Nibbler, Oh Mummy, Othello, Pac-Man, Paddleball, Parsec, Picnic Paranoia, Pinball, Pitfall, Pizza, Pole Position, Popeye, Princess And Frog, Protector, Q-Bert, Rabbit Trail, Racer, River Rescue, Rotor Raiders, Scrabble, Shamus, Shanghai, Slymoids, Soccer, Solitaire, Space Aggressor, Spice Demise, Spot-Shot, St Nick, Star Gazer I, Star Gazer II, Star Gazer III, Star Trap, Star Trek, Star Wars, Strike Three, Submarine Battle, Submarine Commander, Tennis, The Attack, The Mine, TI Toad, TI Invaders, Tombstone City, Topper, Treasure Island, Tris, Video Chess, Video Vegas, Worm Attack, Yahtzee, Zero-Zap Atarisoft compilation ------------------------- Centipede, Defender, Dig Dug, Donkey Kong, Jungle Hunt, Moon Patrol, Ms Pac-Man, Pac-Man, Picnic, Pole Position, Protector 2, Robotron, Shamus, Superstorm Rasmus Moustgaard compilation ----------------------------------------- Bouncy, Flappy Bird, Jet Set Willy, Road Hunter, Sabre Wulf, Scramble, Titanium, Track & Field 1 Quote Link to comment Share on other sites More sharing options...
globeron Posted April 19, 2020 Share Posted April 19, 2020 Just learned last night that actually the convert can be done in windows 1. Download: http://www.mrousseau.org/programs/ti99sim/archives/ 2. Use the 0.15 Win32 version ti99sim-0.15.0.win32.tar.xz 2018-03-09 21:02 244K 3. use the convert.exe tool in the /bin directory 4. e.g. for this month TEXTURBO8 ../bin/convert texturbo8.bin and for games of Rasmus use -9 option and give it a filename: ../bin/convert -9 obstacle-8.bin obstacle and for Tix8 ../bin/convert -9 tix8.bin tix (and also try option -8 for inverted modules) 5. in the ../bin directory there are now .ctg generated files e.g. texturbo8.ctg, obstacle-8.ctg, tix8.ctg 6. (assumed that the RetroPie is connected to the network, e.g. via Wi-Fi) then FTP (I use Filezilla, using SFTP 192.168.1.55) from windows to the RetroPie into directory: /home/pi/RetroPie/roms/ti99 7. Restart Emulstation and the files are added in the menu. Here are the .ctg as well: obstacle-8.ctg TEXTURBO8.ctg tix8.ctg Note that the colours in Obstacle course are outside the ball on the RetroPie somehow .cc @Asmusr 1 Quote Link to comment Share on other sites More sharing options...
globeron Posted April 19, 2020 Share Posted April 19, 2020 On 11/12/2018 at 4:00 AM, JoeLogname said: And here's Arcturus and Neverlander as well. (Neverlander has an annoying constant noise, but plays fine.) arcnever.zip 23.27 kB · 21 downloads The noise is only there when starting the game and in the 1st level until you collect fuel, then the noise is gone also in further levels until game over. 1 Quote Link to comment Share on other sites More sharing options...
Asmusr Posted April 19, 2020 Share Posted April 19, 2020 10 hours ago, globeron said: Note that the colours in Obstacle course are outside the ball on the RetroPie somehow Perhaps you could post a screen shot? Quote Link to comment Share on other sites More sharing options...
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