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Buckaroo

** NEW GAME ** Castle of the Cryptid [Demo]

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I've been playing around with bits for this game for over a year now but am struggling find the motivation to finish it. Leave some comments and spur me on to finishing this project.

It's a platform game using some of the mechanics you'd expect from a modern platformer but to my knowledge there's nothing quite like this for the 2600.

 

Find attached a demo of the basic physics/mechanics of the game. There is no goal at the moment you just have to keep moving up the screen to avoid death. It picks a new level every time you die.

You can't lose and the level data repeats, I've got another file I'm working on with the level designer in it.

 

COTC_Demo.bas.bin

 

 

Controls:

  • Fire - Jump
  • Fire/Fire - Double Jump
  • Fire - While on Wall - Wall Jump
  • Up/Up - Fly
  • Left/Left or Right/Right - Dash

 

 

I've got plans well beyond what's in this demo.

In the demo you can't lose and the level data scrolls.

COTC_Demo.bas.bin

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Heya Buckaroo! We'll be playing your game Castle of the Cryptid on the ZeroPage Homebrew stream Wednesday on Twitch at 6PM PT/9PM ET! Hope you'll be able to tune in and watch us play!

Twitch Stream: https://www.twitch.tv/zeropagehomebrew/

 

Games on Wednesday:
Castle of the Cryptid (WIP) by Buckaroo
Aardvark (Demo Update) by nanochess
Lost Dunjonquest Apshai (WIP Update) by Justin W. Gibson
Scramble (Retail) by Champ Games

 

post-37205-0-60224400-1543295997_thumb.jpg

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