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Season 8 ~ Week 9 ~ Gold Medal Pick


Vocelli

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Week 9

Gold Medal Pick

By Leto

Dig Dug

s_DigDug_2.png

 

 

 

CLARIFICATION: No use of CHEATS, emulation advantages, bugs, cart frying or other variables that gives you an unfair advantage in this HSC. Please assume you have to follow the game difficulty and mode for the playing week/s. There cannot be any game enhancements or favorite settings to play in the 2600 HSC, unless you are given authorization to do so by your humble yet strict MODERATOR! Vocelli

 

Dig Dug

Released By: Atari

Left Difficulty: B

Right Difficulty: B

Game Mode: Game 1

NO CONTINUES!

https://atariage.com/2600/roms/DigDug.zip

 

Post your scores right here in this thread, and we will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone else.

The deadline for posting scores is Midnight (EST) the evening of Dec 9, 2018

 

Bonus:

Number Match:

Since Leto is the Gold Medal winner… He has the magic numbers!

Match ANY of Leto numbers from his score for a +1 Bonus (MAX +6)

(Example: Letos score is 124550. Your score of 54250 would get you +4. Your score of 5500 would get you +3. Your Score of 87650 gets you +2 points. Just match his numbers and you can expect some kind of bonus.

FOR LETO: You need to get a score with the same numbers. A score of 100 (2 zeros) gets you +2. A score of 66600 gets you +3 (3 sixes). Roll the score (anything over 950,000) and your score will be posted at 1,000,000. +6 for you! (6 zeros!)

 

 

Dig Dug

NO CONTINUES!

(ROLLAGE AT 950,000 and above)

 

1000000 - Leto (+50)(+6) (Magic Match Numbers are '1' and many zeros. Max +6).

1000000 - Oyama (+50)(+6)

1000000 - OldmanG (+50)(+6)

1000000 - Nads (+50)(+6)

736730 - Keilbaca (+46) (+1)

515300 - AGB (+45) (+3)

450890 - SBAZ (+44) (+2)

431990 - DeTeacher (+43) (+2)

400000 - ClassicGamer (+42) (+5)

396630 - JasonAtari (+41) (+1)

379370 - KaeruY (+40) (+1)

359010 - AtariWarlord (+39) ( +3)

358820 - JonesYY (+38) (+1)

343400 - Jin (+37) ( +2)

342150 - RoadRunner (+36) (+2)

324000 - HankR (+35) (+3)

314490 - AtariPacmanFan (+34) (+2)

299180 - Mangog (+33) (+2)

263910 - Diamonds (+32) (+2)

236490 - RetroGoober (+31) (+1)

232790 - AbleMV (+30) (+1)

230380 - Vocelli (+29) (+2)

223790 - Scrabbler (+28) (+1)

205500 - Gtype (+27) (+3)

180200 - Lord Innit (+26) (+4)

90710 - 5 x 7 (+25) (+3)

82920 - McMartin (+24) (+1)

75920 - DarthKur (+23) (+1)

70500 - JeremiahJT (+22) (+3)

60480 - Spriggy (+21) (+2)

58440 - RGC (+20) (+1)

53170 - LaurenTyler (+19) (+2)

51940 - DrMooCowz (+18) (+2)

49330 - MisterVCS (+17) (+1)

47200 - DrSpuds (+16) (+2)

42130 - RedMiller (+15) (+2)

40320 - NovaStar (+14) (+2)

36990 - Karok (+13) (+1)

27410 - Atarian7 (+12) (+2)

18360 - JBlenkle (+11) (+2)

 

 

 

 

 

 

 

Overall Points

Remember The Top 24 will qualify for the Medal Bracket Challenge !

 

470 OldManG

386 Deteacher

351 Leto

348 Jin

345 Nads

333 OyamaFamily

330 NorthCoastGamer

330 Vocelli

326 Keilbaca

322 SBAZ

319 JasonAtari

312 JonesYY

297 Lord Innit

291 JeremiahJT

290 Spriggy

278 RetroGoober

275 AtariPacmanFan

269 Spiceware

248 HankR

245 Dr Moocowz

241 Gtype

241 NovaStar

234 AtariWarlord

234 Karok

220 LaurenTyler

220 AGB

217 GeorgeWashingtoad

213 RedMiller

208 Captain Classic

200 Darthkur

188 Scrabbler

182 Diamonds

182 KaeruY

180 McMartin

179 MCCallister

162 Atarian7

153 ClassicGamer

153 DrSpuds

131 MadDog1981

122 Gorfy

117 AbelMV

116 MisterVCS

111 Nathan Strum

98 Troff

94 Jblenkle

85 JeremiahK

64 BugCatcher

63 DarQM

62 Mangog

55 TheBjork

55 Youxia

54 Sdamon

50 Roadrunner

49 CobraMJD

41 RGC

36 5x7

35 CX40Hero

33 Lid

23 Impaler

17 Chavert

14 DJP

11 Eltigro

10 TigerS

6 MangiaBoy

1 Nikon

1 Toiletunes

 

 

Season 8 will have:

~ Silver Medal winner pick from Oyamafamily

~ Bronze Medal winner pick from Keilbaca

~ Homebrew Weeks

~ Activision Weeks

~ Request Weeks

~ 2 Paddle weeks

~ More popular games we all love

~ Ending with the 'Beat the Leaders' weeks.

This Season will last about 25 weeks.

 

The TOP 24 will qualify for the Medal Bracket Challenge!

By qualifying for the Medal Bracket Challenge you will automatically be entered into a drawing for PRIZES!

 

Gold Medal Bracket (Top 8 Players)

Random Drawing for $100 Gift Certificate for the AtariAge store

 

Silver Medal Bracket (Top 9-16 Players)

Random Drawing for $50 Gift Certificate for the AtariAge store

 

Bronze Medal Bracket (Top 17-24 Players)

Random Drawing for $25 Gift Certificate for the AtariAge store

 

Prizes donated by Spiggy.... Thanks Spriggy!

Edited by Vocelli
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299,200!

 

post-9712-0-63833800-1543622497_thumb.png

 

On the upper levels, try to make good use of the rocks at the top of the screens. If you can get a lot of enemies rounded up, dig a long tunnel up to the top rocks and you can squash several of them for big points.

 

EDIT: Here's an interesting trick I found by accident: You can crush enemies if they touch the top of the rock while you drop it. I made a quick video of this:

 

Video_1543606113.wmv

Edited by Deteacher
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Dig Dug, rollage. As a kid I played this game for hours, I just to hum the sound that Taizo Hori does as he moves, I just to swap games with my friends but this game along with River Raid, Mario Bros, H.E.R.O and Pac-Man ( I know that this version sucks but was the first ever video game I played ) was always in my collection.

 

post-62867-0-93251600-1543688603_thumb.png

post-62867-0-48771700-1543688648_thumb.png

post-62867-0-67307900-1543688658_thumb.png

post-62867-0-21520000-1543688668_thumb.png

post-62867-0-22755900-1543688679_thumb.png

Edited by Leto27
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OK, I'll bite...

 

What is the secret to getting so many points? Is it something to do with the rocks or are you just playing for long periods of time?

 

That's the question I have of most of the superplayers in the HSC for most games. Specific to Dig Dug, though, it's mainly length of time played and getting the fruits and vegetables as often as possible. These increase in value up to 2,000, I believe. One thing I like to do is drop a rock early in the game (preferably killing as many monsters as possible) and then drop a second rock once the last monster tries to escape. It's worth far more points to get the prize than to try to catch up and explode the monster. Also, if you use this method you won't have a whole bunch of them on you when you try to collect the prize.

 

Otherwise, it helps to have a lot of experience with the arcade original. 2600 Dig Dug, while not a walk in the park, is still significantly easier than the coin-op. For one thing, it's far easier to explode two monsters in rapid succession. My highest score in arcade Dig Dug (played on MAME) is about 42,000 on medium difficulty. I may have done better than 242,100 on VCS Dig Dug at one point but I never recorded it or wrote it down.

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Dig Dug, rollage. As a kid I played this game for hours, I just to hum the sound that Taizo Hori does as he moves, I just to swap games with my friends but this game along with River Raid, Mario Bros, H.E.R.O and Pac-Man ( I know that this version sucks but was the first ever video game I played ) was always in my collection.

 

I love this port. It's like the anti-Pac-Man; it's clear Atari did everything they could to capture the gameplay and the charm of the arcade game. Graphically, the animation is superb -- no one expected the graphics to match up with the arcade version but Atari did a wonderful job in that area. I would say the 2600 port beats the two other home versions I've played (NES and 5200, the latter of which was a real disappointment considering how much more powerful than the VCS that system was).

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