+DZ-Jay Posted January 17, 2019 Share Posted January 17, 2019 Ugh! I'll put on some time on this during the week-end. However, I gotta say that Lock-N-Chase is one of those games on the Intellivision that plays soooo bad, it annoys me. The collision detection and the input granularity are bad. -dZ. Quote Link to comment Share on other sites More sharing options...
Bamse Posted January 17, 2019 Share Posted January 17, 2019 (edited) Ugh! I'll put on some time on this during the week-end. However, I gotta say that Lock-N-Chase is one of those games on the Intellivision that plays soooo bad, it annoys me. The collision detection and the input granularity are bad. -dZ. I think I know what you mean by collision detection. Sometimes you can only just beat a policeman to the $, he collides with you slightly but you don't lose a life. I've also passed clear through a policeman a couple of times in the past.What do you mean by granularity of controls though? Edited January 17, 2019 by Bamse Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted January 17, 2019 Share Posted January 17, 2019 I think I know what you mean by collision detection. Sometimes you can only just beat a policeman to the $, he collides with you slightly but you don't lose a life. I've also passed clear through a policeman a couple of times in the past. What do you mean by granularity of controls though? By "granularity of controls" I mean that the sampling rate of the user input is not fast enough, so you press the hand-controller button or disc and the game doesn't take it because it is not currently reading it. Then you miss corners and things like that. Quote Link to comment Share on other sites More sharing options...
Bamse Posted January 17, 2019 Share Posted January 17, 2019 I see what you mean. Quote Link to comment Share on other sites More sharing options...
mr_me Posted January 17, 2019 Share Posted January 17, 2019 (edited) Yup, with Intellivision LnC you have to plan your turns ahead of time. If you turn when you're at the intersection it's too late. Would be nice if it takes the turn if you're one pixel passed. I think collision detection is pacman style zone based rather than pixel collision. That's why you can have various levels of overlap depending on where the two objects coordinates are relative to the zone. Edited January 17, 2019 by mr_me Quote Link to comment Share on other sites More sharing options...
jblenkle Posted January 17, 2019 Share Posted January 17, 2019 Lock 'N Chase - 5,540 Quote Link to comment Share on other sites More sharing options...
m-crew Posted January 17, 2019 Share Posted January 17, 2019 59,860 2 Quote Link to comment Share on other sites More sharing options...
mr_intv Posted January 18, 2019 Share Posted January 18, 2019 Slight improvement. I used to be way better at this when I was 14. Lol 1 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted January 19, 2019 Share Posted January 19, 2019 Do you guys have any tips on utilizing the doors (side buttons). For some reason I can't get the hang of using them effectively. I seem to do better just running for my life. Pre-planning turns also takes some getting used to. I guess I just need to practice. Regarding collision, I think it was a glitch they tried to pass off as a feature. The manual mentions that you can occasionally pass through a policeman. Wasn't Old School like that as well? Quote Link to comment Share on other sites More sharing options...
Intymike Posted January 19, 2019 Share Posted January 19, 2019 I don't think that this game will ever be one of my favorites. Sluggish controls... 1 Quote Link to comment Share on other sites More sharing options...
m-crew Posted January 19, 2019 Share Posted January 19, 2019 85,900 1 Quote Link to comment Share on other sites More sharing options...
mr_me Posted January 19, 2019 Share Posted January 19, 2019 Do you guys have any tips on utilizing the doors (side buttons). For some reason I can't get the hang of using them effectively. I seem to do better just running for my life. Pre-planning turns also takes some getting used to. I guess I just need to practice. Regarding collision, I think it was a glitch they tried to pass off as a feature. The manual mentions that you can occasionally pass through a policeman. Wasn't Old School like that as well? I would use doors mainly to trap cops for bonus points; at the two top corners and the bottom left corner. It closes the last door you pass so you have to let them get close to you; takes some practice I guess. Maybe later in the game when cops become really fast, closing doors might save your life. But at that point the game gets really hectic. Quote Link to comment Share on other sites More sharing options...
mr_intv Posted January 19, 2019 Share Posted January 19, 2019 Another slight improvement... 2 Quote Link to comment Share on other sites More sharing options...
ed1475 Posted January 21, 2019 Share Posted January 21, 2019 14,980 1 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted January 24, 2019 Share Posted January 24, 2019 My best so far: 1 Quote Link to comment Share on other sites More sharing options...
patbb Posted January 25, 2019 Share Posted January 25, 2019 74480 1 Quote Link to comment Share on other sites More sharing options...
scalpel Posted January 26, 2019 Author Share Posted January 26, 2019 Hey guys ! Tomorrow is the last day to play Lock'n'Chase ! So, it's time to play :) Quote Link to comment Share on other sites More sharing options...
scalpel Posted January 27, 2019 Author Share Posted January 27, 2019 41,680 points What a tough game ! 2 Quote Link to comment Share on other sites More sharing options...
Bamse Posted January 27, 2019 Share Posted January 27, 2019 Some nice scores here. When myself and my dad played this many years ago, we never looked at the score. The contest was to see who could get to the heart level. He used to all the time but not sure I ever did (or ever will ) 1 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted January 27, 2019 Share Posted January 27, 2019 I've been practicing, but hard game indeed. 2 Quote Link to comment Share on other sites More sharing options...
darthkur Posted January 27, 2019 Share Posted January 27, 2019 31,980 1 Quote Link to comment Share on other sites More sharing options...
S.BAZ Posted January 28, 2019 Share Posted January 28, 2019 17,300 Finally done with my garage sale & got some gaming time. I like Lock'n Chase but I never figured out how to trap the bad guys. Very hard game on Intelly and Atari. 1 Quote Link to comment Share on other sites More sharing options...
scalpel Posted January 28, 2019 Author Share Posted January 28, 2019 The game is close now since 23:59 Centre European Time. Thanks guys ! m-crew is the winner ! Congratulations 2 Quote Link to comment Share on other sites More sharing options...
+JasonlikesINTV Posted January 28, 2019 Share Posted January 28, 2019 Great score, mcrew! 2 Quote Link to comment Share on other sites More sharing options...
m-crew Posted January 28, 2019 Share Posted January 28, 2019 Great score, mcrew! The game is close now since 23:59 Centre European Time. Thanks guys ! m-crew is the winner ! Congratulations Thank You !!!! 1 Quote Link to comment Share on other sites More sharing options...
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