José Pereira Posted April 30, 2019 Share Posted April 30, 2019 (edited) After ST http://www.indieretronews.com/2018/12/crownland-high-grade-homebrew.html is going also for CPC http://www.indieretronews.com/2019/04/crownland-high-grade-homebrew.html / http://www.indieretronews.com/2019/04/crownland-high-grade-homebrew.html. Edited April 30, 2019 by José Pereira 8 Quote Link to comment Share on other sites More sharing options...
+Nezgar Posted April 30, 2019 Share Posted April 30, 2019 One day I hope the other half of the Atari 8-bit's will be able to play it. (AKA NTSC machines) 3 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted April 30, 2019 Share Posted April 30, 2019 (edited) oh but that's impossible even though it can be converted to run on a dorito chip... lol! If a program is optimized to run using all the frames available in 60 hz, it is usually trivial to fix up the timing and concatenate the code to to fit the longer cycle run of 50hz. When a program is written to use the entire 50 cycle run, it becomes harder to push the trailing extra cycle code out to the next available cycle run of 60hz It isn't that it can't be done as the speed of ntsc can be used to execute code rather than wasting it. A conversion would require that the code be spread out across the frames and code be executed instead of delays. That equalizes things. Flicker should be less perceptible at 60 hz, if you see it increase, then you know the whatever it is can more than likely run just fine with re organized code. It's almost always easier to convert from 60 hz to 50 hz. Speed can be an issue for certain aspects but you have frames to drop and code to fill in for the extra cycles so it normally evens out. Edited April 30, 2019 by _The Doctor__ 2 Quote Link to comment Share on other sites More sharing options...
256 colors Posted April 30, 2019 Share Posted April 30, 2019 There was also a berks 3 for the cpc i'm looking forward to the berks 4 on the plus 4 2 Quote Link to comment Share on other sites More sharing options...
José Pereira Posted April 30, 2019 Author Share Posted April 30, 2019 (edited) Emkay's here... P.s.- The reason I created this topic ... Edited April 30, 2019 by José Pereira Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted April 30, 2019 Share Posted April 30, 2019 Emkay's here... P.s.- The reason I created this topic ... I wonder what mode could accomplish this task! Quote Link to comment Share on other sites More sharing options...
gorgh Posted April 30, 2019 Share Posted April 30, 2019 The scrolling is nice, but I doubt they will manage to keep 50fps with software sprites Quote Link to comment Share on other sites More sharing options...
emkay Posted April 30, 2019 Share Posted April 30, 2019 Did they manage to get the Hardware scrolling to work without the ROM Patch? Quote Link to comment Share on other sites More sharing options...
emkay Posted April 30, 2019 Share Posted April 30, 2019 Remember? 1 Quote Link to comment Share on other sites More sharing options...
+Philsan Posted May 1, 2019 Share Posted May 1, 2019 For soccer's lovers like me, this seem interesting too. https://twitter.com/voxeltower/status/1116455728590540806 3 Quote Link to comment Share on other sites More sharing options...
ggn Posted May 1, 2019 Share Posted May 1, 2019 One day I hope the other half of the Atari 8-bit's will be able to play it. (AKA NTSC machines) That's better than 0% of Atari ST machines being able to play it (as it's not out yet) 1 Quote Link to comment Share on other sites More sharing options...
_The Doctor__ Posted May 1, 2019 Share Posted May 1, 2019 RSN! Quote Link to comment Share on other sites More sharing options...
FifthPlayer Posted May 2, 2019 Share Posted May 2, 2019 (edited) I'm somewhat surprised to see Crownland being ported to other platforms. Not because it isn't a good idea or those platforms are not suited for it, but because the game on A8 is pretty short and it seems like it could be developed quite a bit more before porting. Edited May 2, 2019 by FifthPlayer 4 Quote Link to comment Share on other sites More sharing options...
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